| 1 | -- Get objects from orxonox | 
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| 2 | thisscript:addObject("FPSPlayer", "Player") | 
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| 3 | thisscript:addObject("CameraMan", "cameraManager") | 
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| 4 | thisscript:addObject("QuestGUI", "energyQuest") | 
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| 5 | thisscript:addObject("NPC", "triggeredDoor") | 
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| 6 | thisscript:addObjectAsName("GameWorld", "Moon Station", "gameWorld") -- =gameTitle | 
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| 7 |  | 
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| 8 | --get first Quest | 
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| 9 | triggerGetEnergyQuest = SpaceTrigger() --ScriptTrigger() | 
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| 10 | triggerGetEnergyQuest:setScript("quest.lua") | 
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| 11 | triggerGetEnergyQuest:setFunction("getEnergyQuest") | 
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| 12 | triggerGetEnergyQuest:setAbsCoor(229.492569, 38.417606, -363.788483) | 
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| 13 | triggerGetEnergyQuest:setTarget("Player") | 
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| 14 | triggerGetEnergyQuest:setRadius(160) | 
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| 15 | --triggerGetEnergyQuest:setDebugDraw(true) | 
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| 16 |  | 
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| 17 | --activate energy - finish energyQuest | 
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| 18 | triggerFinishEnergyQuest = ActionTrigger() | 
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| 19 | triggerFinishEnergyQuest:setScript("quest.lua") | 
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| 20 | triggerFinishEnergyQuest:setFunction("finishEnergyQuest") | 
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| 21 | triggerFinishEnergyQuest:setAbsCoor(346.239166, 482.885010, -160.825775) | 
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| 22 | triggerFinishEnergyQuest:setTarget("Player") | 
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| 23 | triggerFinishEnergyQuest:setRadius(35) | 
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| 24 | --triggerFinishEnergyQuest:setDebugDraw(true) | 
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| 25 |  | 
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| 26 | --finish quest Info | 
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| 27 | triggerFinishEnergyQuest = SpaceTrigger() | 
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| 28 | triggerFinishEnergyQuest:setScript("quest.lua") | 
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| 29 | triggerFinishEnergyQuest:setFunction("finishEnergyQuestInfo") | 
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| 30 | triggerFinishEnergyQuest:setAbsCoor(346.239166, 482.885010, -160.825775) | 
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| 31 | triggerFinishEnergyQuest:setTarget("Player") | 
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| 32 | triggerFinishEnergyQuest:setRadius(35) | 
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| 33 | --triggerFinishEnergyQuest:setDebugDraw(true) | 
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| 34 |  | 
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| 35 | --HINT Broken station -> find another way | 
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| 36 | triggerFinishEnergyQuest = SpaceTrigger() | 
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| 37 | triggerFinishEnergyQuest:setScript("quest.lua") | 
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| 38 | triggerFinishEnergyQuest:setFunction("hintBrokenStation") | 
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| 39 | triggerFinishEnergyQuest:setAbsCoor(192.274033, 221.190002, 63.674793) | 
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| 40 | triggerFinishEnergyQuest:setTarget("Player") | 
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| 41 | triggerFinishEnergyQuest:setRadius(85) | 
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| 42 | --triggerFinishEnergyQuest:setDebugDraw(true) | 
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| 43 |  | 
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| 44 | --HINT Joga -> find another way | 
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| 45 | triggerFinishEnergyQuest = SpaceTrigger() | 
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| 46 | triggerFinishEnergyQuest:setScript("quest.lua") | 
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| 47 | triggerFinishEnergyQuest:setFunction("joga") | 
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| 48 | triggerFinishEnergyQuest:setAbsCoor(208, 144, 186) | 
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| 49 | triggerFinishEnergyQuest:setTarget("Player") | 
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| 50 | triggerFinishEnergyQuest:setRadius(60) | 
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| 51 | --triggerFinishEnergyQuest:setDebugDraw(true) | 
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| 52 |  | 
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| 53 | --Tick: HINT need to open the door and stop the player | 
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| 54 | trigger = TickTrigger() | 
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| 55 | trigger:setScript("quest.lua") | 
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| 56 | trigger:setFunction("tick") | 
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| 57 | --trigger:setActiveOnCreation(true) | 
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| 58 |  | 
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| 59 |  | 
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| 60 | --gloabals--------------------------------------------------------------------- | 
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| 61 | questEnergyDone = false | 
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| 62 | lastPlayerZ = 0 | 
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| 63 | lastDoorY = 0 | 
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| 64 | doorSequenceTime = 7 --duration time sec | 
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| 65 |  | 
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| 66 | function getEnergyQuest(timestep) | 
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| 67 |         energyQuest:startGUI() | 
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| 68 |         return true | 
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| 69 | end | 
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| 70 |  | 
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| 71 | function hintBrokenStation(timestep) | 
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| 72 |         gameWorld:showText("The station seems broken... you    need to find another way.") | 
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| 73 |         return true | 
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| 74 | end | 
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| 75 |  | 
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| 76 | function finishEnergyQuest(timestep) | 
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| 77 |         gameWorld:showText("Good work: the emergency energy system seems to be up again.") | 
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| 78 |         cameraManager:setCam("CameraDoor") | 
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| 79 |         cameraManager:changeCurrTarget("NPC", "triggeredDoor") | 
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| 80 |          | 
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| 81 |         energyQuest:stopGUI() | 
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| 82 |         questEnergyDone = true | 
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| 83 |         return true | 
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| 84 | end | 
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| 85 |  | 
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| 86 | function finishEnergyQuestInfo(timestep) | 
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| 87 |         gameWorld:showText("Hint: you can use the Energyswitch by Pressing U") | 
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| 88 |         return true | 
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| 89 | end | 
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| 90 |  | 
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| 91 | function joga(timestep) | 
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| 92 |         gameWorld:showText("*zwinker*") | 
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| 93 |         return true | 
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| 94 | end | 
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| 95 |  | 
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| 96 | function tick(timestep) | 
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| 97 |         --io.write("tick called \n") | 
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| 98 |         if not questEnergyDone then | 
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| 99 |                 if Player:getAbsCoorZ() < -454 then | 
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| 100 |                         --gameWorld:showText("The door can't open without energy."); | 
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| 101 |                         Player:setAbsCoor(Player:getAbsCoorX(),Player:getAbsCoorY(),lastPlayerZ) --set player back | 
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| 102 |                 else | 
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| 103 |                         lastPlayerZ = Player:getAbsCoorZ() --store last position | 
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| 104 |                 end | 
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| 105 |         else --quest finished | 
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| 106 |                 if doorSequenceTime > 0 then --sequence running | 
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| 107 |                         --triggeredDoor:walkTo(222, 92.5, -472) | 
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| 108 |                         lastDoorY = lastDoorY+92.5/8*timestep | 
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| 109 |                         triggeredDoor:setAbsCoor(triggeredDoor:getAbsCoorX(), lastDoorY, triggeredDoor:getAbsCoorZ()) | 
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| 110 |                         doorSequenceTime = doorSequenceTime - timestep | 
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| 111 |                 else | 
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| 112 |                         --triggeredDoor:setVisibility(false) | 
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| 113 |                         cameraManager:setCam("GameWorldCamera") | 
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| 114 |                         gameWorld:showText("You should hurry as long as there  is still energy.") | 
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| 115 |                         return true --quest&sequence finished: kill trigger | 
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| 116 |                 end | 
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| 117 |         end | 
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| 118 |         return false | 
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| 119 | end | 
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