| 1 | -- Get objects from orxonox | 
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| 2 | thisscript:addObject("FPSPlayer", "Player") | 
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| 3 | thisscript:addObject("CameraMan", "cameraManager") | 
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| 4 | thisscript:addObject("NPC", "IntroSpaceship") | 
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| 5 | thisscript:addObjectAsName("GameWorld", "Moon Station", "gameWorld") -- =gameTitle | 
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| 6 |  | 
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| 7 | thisscript:registerClass("Explosion") | 
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| 8 | explosion = Explosion() | 
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| 9 | explosion:setExplosionSound("sounds/explosions/explosion_6_BIG.wav") | 
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| 10 |  | 
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| 11 | -- Initialisation | 
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| 12 | triggerInit =  TickTrigger() --ScriptTrigger() | 
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| 13 | triggerInit:setScript("intro.lua") | 
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| 14 | triggerInit:setFunction("startIntro") | 
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| 15 | --triggerInit:setActiveOnCreation(true) | 
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| 16 |  | 
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| 17 | -- Camera2MoonstationCenter | 
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| 18 | triggerMoonstation = SpaceTrigger() | 
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| 19 | triggerMoonstation:setScript("intro.lua") | 
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| 20 | triggerMoonstation:setFunction("showMoonstation") | 
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| 21 | triggerMoonstation:setAbsCoor(-1253.895386, 727.938721, -268.726807) | 
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| 22 | triggerMoonstation:setTarget("CameraIntro") | 
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| 23 | triggerMoonstation:setRadius(150) | 
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| 24 | --triggerMoonstation:setDebugDraw(true) | 
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| 25 |  | 
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| 26 | -- Camera2Spaceship | 
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| 27 | triggerShowCrash = SpaceTrigger() | 
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| 28 | triggerShowCrash:setScript("intro.lua") | 
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| 29 | triggerShowCrash:setFunction("showCrashingSpaceship") | 
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| 30 | triggerShowCrash:setAbsCoor(-158.458618, 543.123169, 541.286926) | 
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| 31 | triggerShowCrash:setTarget("CameraIntro") | 
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| 32 | triggerShowCrash:setRadius(200) | 
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| 33 | --triggerShowCrash:setDebugDraw(true) | 
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| 34 |  | 
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| 35 | -- Explode | 
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| 36 | triggerShowCrash = SpaceTrigger() | 
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| 37 | triggerShowCrash:setScript("intro.lua") | 
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| 38 | triggerShowCrash:setFunction("explodeSpaceship") | 
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| 39 | triggerShowCrash:setAbsCoor(840.948486, 175.905289, -175.412460) | 
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| 40 | triggerShowCrash:setTarget("IntroSpaceship") | 
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| 41 | triggerShowCrash:setRadius(250) | 
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| 42 | --triggerShowCrash:setDebugDraw(true) | 
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| 43 |  | 
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| 44 | --hide crashing ship | 
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| 45 | triggerShowCrash = SpaceTrigger() | 
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| 46 | triggerShowCrash:setScript("intro.lua") | 
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| 47 | triggerShowCrash:setFunction("hideCrashingSpaceship") | 
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| 48 | triggerShowCrash:setAbsCoor(-100, -400, -110) | 
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| 49 | triggerShowCrash:setTarget("IntroSpaceship") | 
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| 50 | triggerShowCrash:setRadius(60) | 
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| 51 | --triggerShowCrash:setDebugDraw(true) | 
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| 52 |  | 
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| 53 | -- End of Intro | 
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| 54 | triggerEndIntro = SpaceTrigger() | 
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| 55 | triggerEndIntro:setScript("intro.lua") | 
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| 56 | triggerEndIntro:setFunction("stopIntro") | 
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| 57 | triggerEndIntro:setAbsCoor(719.431091, 79.719810, -149.023880) | 
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| 58 | triggerEndIntro:setTarget("CameraIntro") | 
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| 59 | triggerEndIntro:setRadius(110) | 
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| 60 | --triggerEndIntro:setDebugDraw(true) | 
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| 61 |  | 
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| 62 |  | 
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| 63 | -- Functions -------------------------------------------------- | 
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| 64 | -- globals | 
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| 65 | introRunning = false | 
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| 66 | spaceshipCrashDelay = 3 | 
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| 67 | boomSize = 100 | 
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| 68 | pauseBurn = 0 | 
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| 69 | exploded = false | 
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| 70 |  | 
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| 71 | -- init function | 
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| 72 | function startIntro(timestep) | 
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| 73 |         gameWorld:showText("Moon Surface 2102"); | 
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| 74 |         cameraManager:setCam("CameraIntro") | 
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| 75 |         cameraManager:jumpCurrCam(-1295.883301, 621.807922, -969.386780) | 
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| 76 |         cameraManager:changeCurrTarget("Planet", "Earth") | 
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| 77 |         cameraManager:initFadeBlack() | 
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| 78 |         cameraManager:toggleFade() | 
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| 79 |          | 
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| 80 |         IntroSpaceship:pause(true) | 
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| 81 |         --Player:pause(true) | 
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| 82 |         introRunning = true | 
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| 83 |          | 
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| 84 |         return true --just once | 
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| 85 | end | 
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| 86 |  | 
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| 87 | function showMoonstation(timestep) | 
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| 88 |         cameraManager:changeCurrTarget("Building", "MoonstationCenterHack") | 
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| 89 |         return true | 
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| 90 | end | 
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| 91 |  | 
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| 92 | function showCrashingSpaceship(timestep) | 
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| 93 |         cameraManager:changeCurrTarget("NPC", "IntroSpaceship") | 
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| 94 |         spaceshipCrashDelay = spaceshipCrashDelay - timestep | 
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| 95 |         if spaceshipCrashDelay<0 then --BUG this is a little hack cause if the target is mooving the camera switch would be imediate | 
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| 96 |                 IntroSpaceship:pause(false) | 
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| 97 |                 if pauseBurn==0 then | 
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| 98 |                         pauseBurn = 5 | 
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| 99 |                         explosion:setAbsCoor(IntroSpaceship:getAbsCoorX(),IntroSpaceship:getAbsCoorY(),IntroSpaceship:getAbsCoorZ()) | 
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| 100 |                         explosion:explode(math.random()*50+50, math.random()*50+50, math.random()*50+50) | 
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| 101 |                         if exploded then | 
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| 102 |                                 cameraManager:changeCurrTarget("ModelEntity", "destroyed fighter") | 
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| 103 |                                 return true | 
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| 104 |                         end | 
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| 105 |                 else | 
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| 106 |                         pauseBurn = pauseBurn - 1 | 
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| 107 |                 end | 
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| 108 |                 return false | 
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| 109 |         end | 
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| 110 |         return false | 
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| 111 | end | 
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| 112 |  | 
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| 113 | function explodeSpaceship(timestep) | 
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| 114 |         --gameWorld:showText("BOOOOOOOOOOOOOOOOM"); | 
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| 115 |         explosion:setAbsCoor(1003, 226, -102) | 
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| 116 |         explosion:explode(boomSize,boomSize,boomSize) | 
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| 117 |         boomSize = boomSize + 10 | 
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| 118 |         if boomSize > 650 then | 
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| 119 |                 --explosion:playSound() | 
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| 120 |                 return true | 
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| 121 |         end | 
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| 122 |         exploded = true | 
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| 123 |         return false | 
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| 124 | end | 
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| 125 |  | 
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| 126 | function hideCrashingSpaceship(timestep) | 
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| 127 |         IntroSpaceship:pause(true) | 
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| 128 |         IntroSpaceship:setVisibility(false) | 
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| 129 |         return true | 
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| 130 | end  | 
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| 131 |  | 
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| 132 | function stopIntro(timestep) | 
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| 133 |         cameraManager:setCam("GameWorldCamera") | 
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| 134 |         --Player:pause(false) | 
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| 135 |         introRunning = false | 
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| 136 |         return true | 
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| 137 | end | 
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| 138 |  | 
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