| [4850] | 1 | -- Get objects from orxonox |
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| 2 | thisscript:addObject("FPSPlayer", "Player") |
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| 3 | thisscript:addObject("CameraMan", "cameraManager") |
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| 4 | thisscript:addObject("NPC", "IntroSpaceship") |
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| 5 | thisscript:addObjectAsName("GameWorld", "Moon Station", "gameWorld") -- =gameTitle |
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| 6 | |
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| [4867] | 7 | thisscript:registerClass("Explosion") |
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| 8 | explosion = Explosion() |
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| 9 | |
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| [4850] | 10 | -- Initialisation |
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| 11 | triggerInit = TickTrigger() --ScriptTrigger() |
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| 12 | triggerInit:setScript("intro.lua") |
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| 13 | triggerInit:setFunction("startIntro") |
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| 14 | --triggerInit:setActiveOnCreation(true) |
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| 15 | |
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| 16 | -- Camera2MoonstationCenter |
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| 17 | triggerMoonstation = SpaceTrigger() |
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| 18 | triggerMoonstation:setScript("intro.lua") |
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| 19 | triggerMoonstation:setFunction("showMoonstation") |
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| 20 | triggerMoonstation:setAbsCoor(-1253.895386, 727.938721, -268.726807) |
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| 21 | triggerMoonstation:setTarget("CameraIntro") |
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| 22 | triggerMoonstation:setRadius(150) |
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| [4867] | 23 | --triggerMoonstation:setDebugDraw(true) |
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| [4850] | 24 | |
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| [4867] | 25 | -- Camera2Spaceship |
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| [4850] | 26 | triggerShowCrash = SpaceTrigger() |
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| 27 | triggerShowCrash:setScript("intro.lua") |
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| 28 | triggerShowCrash:setFunction("showCrashingSpaceship") |
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| 29 | triggerShowCrash:setAbsCoor(-158.458618, 543.123169, 541.286926) |
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| 30 | triggerShowCrash:setTarget("CameraIntro") |
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| 31 | triggerShowCrash:setRadius(200) |
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| [4867] | 32 | --triggerShowCrash:setDebugDraw(true) |
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| [4850] | 33 | |
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| [4867] | 34 | -- Explode |
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| 35 | triggerShowCrash = SpaceTrigger() |
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| 36 | triggerShowCrash:setScript("intro.lua") |
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| 37 | triggerShowCrash:setFunction("explodeSpaceship") |
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| 38 | triggerShowCrash:setAbsCoor(840.948486, 175.905289, -175.412460) |
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| 39 | triggerShowCrash:setTarget("IntroSpaceship") |
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| 40 | triggerShowCrash:setRadius(250) |
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| 41 | --triggerShowCrash:setDebugDraw(true) |
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| 42 | |
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| [4850] | 43 | --hide crashing ship |
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| 44 | triggerShowCrash = SpaceTrigger() |
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| 45 | triggerShowCrash:setScript("intro.lua") |
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| 46 | triggerShowCrash:setFunction("hideCrashingSpaceship") |
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| 47 | triggerShowCrash:setAbsCoor(-100, -400, -110) |
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| 48 | triggerShowCrash:setTarget("IntroSpaceship") |
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| 49 | triggerShowCrash:setRadius(60) |
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| [4867] | 50 | --triggerShowCrash:setDebugDraw(true) |
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| [4850] | 51 | |
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| 52 | -- End of Intro |
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| 53 | triggerEndIntro = SpaceTrigger() |
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| 54 | triggerEndIntro:setScript("intro.lua") |
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| 55 | triggerEndIntro:setFunction("stopIntro") |
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| 56 | triggerEndIntro:setAbsCoor(719.431091, 79.719810, -149.023880) |
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| 57 | triggerEndIntro:setTarget("CameraIntro") |
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| 58 | triggerEndIntro:setRadius(110) |
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| [4867] | 59 | --triggerEndIntro:setDebugDraw(true) |
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| [4850] | 60 | |
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| 61 | |
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| 62 | -- Functions -------------------------------------------------- |
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| 63 | -- globals |
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| 64 | introRunning = false |
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| 65 | spaceshipCrashDelay = 2 |
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| [4867] | 66 | boomSize = 100 |
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| 67 | pauseBurn = 0 |
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| 68 | exploded = false |
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| [4850] | 69 | |
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| 70 | -- init function |
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| 71 | function startIntro(timestep) |
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| 72 | gameWorld:showText("Moon Surface 2102"); |
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| 73 | cameraManager:setCam("CameraIntro") |
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| 74 | cameraManager:jumpCurrCam(-1295.883301, 621.807922, -969.386780) |
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| 75 | cameraManager:changeCurrTarget("Planet", "Earth") |
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| 76 | cameraManager:initFadeBlack() |
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| 77 | cameraManager:toggleFade() |
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| 78 | |
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| 79 | IntroSpaceship:pause(true) |
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| 80 | --Player:pause(true) |
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| 81 | introRunning = true |
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| 82 | |
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| 83 | return true --just once |
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| 84 | end |
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| 85 | |
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| 86 | function showMoonstation(timestep) |
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| 87 | cameraManager:changeCurrTarget("Building", "MoonstationCenterHack") |
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| 88 | return true |
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| 89 | end |
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| 90 | |
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| 91 | function showCrashingSpaceship(timestep) |
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| 92 | cameraManager:changeCurrTarget("NPC", "IntroSpaceship") |
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| 93 | spaceshipCrashDelay = spaceshipCrashDelay - timestep |
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| 94 | if spaceshipCrashDelay<0 then --BUG this is a little hack cause if the target is mooving the camera switch would be imediate |
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| 95 | IntroSpaceship:pause(false) |
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| [4867] | 96 | if pauseBurn==0 then |
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| 97 | pauseBurn = 5 |
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| 98 | explosion:setAbsCoor(IntroSpaceship:getAbsCoorX(),IntroSpaceship:getAbsCoorY(),IntroSpaceship:getAbsCoorZ()) |
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| 99 | explosion:explode(math.random()*50+50, math.random()*50+50, math.random()*50+50) |
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| 100 | if exploded then |
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| 101 | return true |
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| 102 | end |
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| 103 | else |
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| 104 | pauseBurn = pauseBurn - 1 |
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| 105 | end |
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| 106 | return false |
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| 107 | end |
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| 108 | return false |
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| 109 | end |
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| 110 | |
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| 111 | function explodeSpaceship(timestep) |
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| 112 | --gameWorld:showText("BOOOOOOOOOOOOOOOOM"); |
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| 113 | explosion:setAbsCoor(1003, 226, -102) |
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| 114 | explosion:explode(boomSize,boomSize,boomSize) |
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| 115 | boomSize = boomSize + 10 |
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| 116 | if boomSize == 600 then |
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| [4850] | 117 | return true |
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| 118 | end |
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| [4867] | 119 | exploded = true |
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| [4850] | 120 | return false |
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| 121 | end |
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| 122 | |
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| 123 | function hideCrashingSpaceship(timestep) |
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| 124 | IntroSpaceship:pause(true) |
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| [4867] | 125 | IntroSpaceship:setVisibility(false) |
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| [4850] | 126 | return true |
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| 127 | end |
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| 128 | |
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| 129 | function stopIntro(timestep) |
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| 130 | cameraManager:setCam("GameWorldCamera") |
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| 131 | --Player:pause(false) |
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| 132 | introRunning = false |
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| 133 | return true |
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| 134 | end |
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| 135 | |
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