| 
                Last change
                  on this file since 12033 was
                  7708,
                  checked in by dafrick, 15 years ago
           | 
        
        
          | 
               
Merging cleanup branch. You will need to update your data repository as well as your local copy of the code. 
 
           | 
        
        
          
            
              - 
                  Property svn:eol-style set to
                  
native
               
             
           | 
        
        | 
            File size:
            423 bytes
           | 
      
      
        
  | Line |   | 
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| 1 | varying vec2 texCoord[5]; | 
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| 2 |  | 
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| 3 | void main()                     | 
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| 4 | { | 
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| 5 |         vec2 inPos = sign(gl_Vertex.xy); | 
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| 6 |         gl_Position = vec4(inPos.xy, 0.0, 1.0); | 
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| 7 |          | 
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| 8 |         texCoord[0]  = (vec2(inPos.x, -inPos.y) + 1.0)/2.0; | 
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| 9 |          | 
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| 10 |         const float size = 0.01; | 
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| 11 |         texCoord[1] = texCoord[0] + vec2(0.0, 1.0)*size; | 
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| 12 |         texCoord[2] = texCoord[0] + vec2(0.0, 2.0)*size; | 
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| 13 |         texCoord[3] = texCoord[0] + vec2(0.0, -1.0)*size; | 
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| 14 |         texCoord[4] = texCoord[0] + vec2(0.0, -2.0)*size; | 
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| 15 | } | 
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