| [4529] | 1 | <ObjectInformationFile> | 
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|  | 2 |  | 
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|  | 3 | <MountPoints> | 
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|  | 4 | <MP.00.weapon> | 
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|  | 5 | <Description>Weapon up</Description> | 
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|  | 6 | <OrxClass>DamnBigGun</OrxClass> | 
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|  | 7 | <Details> | 
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|  | 8 | <name>Front Gun</name> | 
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|  | 9 | <model>some model path</model> | 
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|  | 10 | </Details> | 
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|  | 11 | </MP.00.weapon> | 
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|  | 12 |  | 
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|  | 13 | <MP.01.weapon> | 
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|  | 14 | <Description>Weapon left</Description> | 
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|  | 15 | <OrxClass>DamnBigGun</OrxClass> | 
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|  | 16 | </MP.01.weapon> | 
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|  | 17 |  | 
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|  | 18 | <MP.02.weapon> | 
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|  | 19 | <Description>Weapon right</Description> | 
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|  | 20 | <OrxClass>DamnBigGun</OrxClass> | 
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|  | 21 | </MP.02.weapon> | 
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|  | 22 |  | 
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|  | 23 | <MP.03.engine> | 
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| [4712] | 24 | <Description>engine slot</Description> | 
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|  | 25 | <OrxClass>SpriteParticles</OrxClass> | 
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|  | 26 | <Details> | 
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|  | 27 | <name>engine</name> | 
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|  | 28 | <type>sprite</type> | 
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|  | 29 | <texture>steam01.png</texture> | 
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|  | 30 | <max-count>200</max-count> | 
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|  | 31 | <life-span>0.8, 0.4</life-span> | 
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|  | 32 | <radius>0.0, 0.5, 0.5</radius> | 
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|  | 33 | <radius>0.2, 0.5, 0.5</radius> | 
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|  | 34 | <radius>1.0, 0.2, 0.2</radius> | 
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|  | 35 | <mass>1.0, 0.5, .3</mass> | 
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|  | 36 | <color>0,0, 1, 0,.7</color> | 
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|  | 37 | <color>.5, 0, 1,  0, .8</color> | 
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|  | 38 | <color>1, 0, 1, .0, .0.5</color> | 
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|  | 39 | <precache>5</precache> | 
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|  | 40 | <emitters> | 
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|  | 41 | <DotEmitter> | 
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|  | 42 | <name>Engine Emitter</name> | 
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|  | 43 | <spread>0, 0.1</spread> | 
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|  | 44 | <emission-velocity>-5,1</emission-velocity> | 
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|  | 45 | <rate>120</rate> | 
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|  | 46 | </DotEmitter> | 
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|  | 47 | </emitters> | 
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|  | 48 | </Details> | 
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| [4529] | 49 | </MP.03.engine> | 
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|  | 50 |  | 
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|  | 51 | </MountPoints> | 
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|  | 52 |  | 
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|  | 53 | </ObjectInformationFile> | 
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