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source: data/trunk/levels/sp_level_moonstation_hangar.oxw @ 4956

Last change on this file since 4956 was 4956, checked in by landauf, 17 years ago

ship-mover

File size: 69.7 KB
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1<WorldDataFile>
2  <name>Moonstation Hangar</name>
3  <description>This is the hangar of the moonstation.</description>
4  <screenshoot>textures/menu/moonstation_hangar.jpg</screenshoot>
5
6  <LoadScreen>
7    <BackgroundImage>textures/load_screens/moonstation_hangar.jpg</BackgroundImage>
8    <ElementCount>16</ElementCount>
9    <BackgroundPS>0,0,1.0,1</BackgroundPS>
10    <BarPS>.65,.87,.3,.05</BarPS>
11    <BarImage>textures/load_screens/ambush-loadbar.png</BarImage>
12  </LoadScreen>
13
14  <clip-region>1, 130000</clip-region>
15
16  <WorldEntities>
17
18    <BspEntity>
19      <Name>levels/maps/moonstation/hangar053.bsp</Name>
20      <Transparency>0, 0</Transparency>
21    </BspEntity>
22
23    <FPSPlayer>
24      <damageable>true</damageable>
25      <list>group01</list>
26      <name>Player</name>
27      <model>models/creatures/doom_male/male.md2, 9</model>
28      <loadShield>10,10,0,0</loadShield>
29      <abs-coor>-600, 20, 0</abs-coor>
30      <abs-dir>0, 0, -1, 0</abs-dir>
31<!--
32      <abs-coor>416, 404, 0</abs-coor>
33      <abs-dir>3.14, 0, 1, 0</abs-dir>
34-->
35<!--
36      <abs-coor>928, 788, -192</abs-coor>
37      <abs-dir>1.57, 0, 1, 0</abs-dir>
38 -->
39<!--
40      <abs-coor>1600, 788, 0</abs-coor>
41      <abs-dir>0.57, 0, 1, 0</abs-dir>
42-->
43<!--
44      <abs-coor>2880, 788, 0</abs-coor>
45      <abs-dir>0.57, 0, 1, 0</abs-dir>
46-->
47    </FPSPlayer>
48
49
50    <Rotor>
51      <name>Small Rotor at Entrance</name>
52      <model>models/decoration/rotor1_black.obj, 7</model>
53      <abs-coor>-96, 40, -248</abs-coor>
54      <abs-dir>0, 0, 1, 0</abs-dir>
55      <rotation>0, 0, 12</rotation>
56    </Rotor>
57    <Rotor>
58      <name>Small Rotor at Entrance</name>
59      <model>models/decoration/rotor1_black.obj, 7</model>
60      <abs-coor>160, 40, -248</abs-coor>
61      <abs-dir>0, 0, 1, 0</abs-dir>
62      <rotation>0, 0, 12</rotation>
63    </Rotor>
64    <Rotor>
65      <name>Small Rotor at Entrance</name>
66      <model>models/decoration/rotor1_black.obj, 7</model>
67      <abs-coor>-96, 40, 248</abs-coor>
68      <abs-dir>3.14, 0, 1, 0</abs-dir>
69      <rotation>0, 0, 12</rotation>
70    </Rotor>
71    <Rotor>
72      <name>Small Rotor at Entrance</name>
73      <model>models/decoration/rotor1_black.obj, 7</model>
74      <abs-coor>160, 40, 248</abs-coor>
75      <abs-dir>3.14, 0, 1, 0</abs-dir>
76      <rotation>0, 0, 12</rotation>
77    </Rotor>
78
79
80    <Rotor>
81      <name>Big Rotor at Entrance</name>
82      <model>models/decoration/rotor1_black.obj, 16</model>
83      <abs-coor>320, 144, 0</abs-coor>
84      <abs-dir>-1.57, 1, 0, 0</abs-dir>
85      <rotation>0, 0, 15</rotation>
86    </Rotor>
87    <Rotor>
88      <name>Big Rotor over Entrance</name>
89      <model>models/decoration/rotor1_black.obj, 16</model>
90      <abs-coor>320, 312, 0</abs-coor>
91      <abs-dir>-1.57, 1, 0, 0</abs-dir>
92      <rotation>0, 0, 15</rotation>
93    </Rotor>
94
95
96    <Rotor>
97      <name>Small Rotor in orange Room</name>
98      <model>models/decoration/rotor1_black.obj, 9</model>
99      <abs-coor>-192, 424, -256</abs-coor>
100      <abs-dir>1.57, 0, 1, 0</abs-dir>
101      <rotation>0, 0, 12</rotation>
102    </Rotor>
103    <Rotor>
104      <name>Small Rotor in orange Room</name>
105      <model>models/decoration/rotor1_black.obj, 9</model>
106      <abs-coor>0, 472, -384</abs-coor>
107      <abs-dir>0, 0, 1, 0</abs-dir>
108      <rotation>0, 0, 12</rotation>
109    </Rotor>
110    <Rotor>
111      <name>Small Rotor in orange Room</name>
112      <model>models/decoration/rotor1_black.obj, 9</model>
113      <abs-coor>128, 536, -384</abs-coor>
114      <abs-dir>0, 0, 1, 0</abs-dir>
115      <rotation>0, 0, 12</rotation>
116    </Rotor>
117    <Rotor>
118      <name>Small Rotor in orange Room</name>
119      <model>models/decoration/rotor1_black.obj, 9</model>
120      <abs-coor>256, 600, -384</abs-coor>
121      <abs-dir>0, 0, 1, 0</abs-dir>
122      <rotation>0, 0, 12</rotation>
123    </Rotor>
124    <Rotor>
125      <name>Small Rotor in orange Room</name>
126      <model>models/decoration/rotor1_black.obj, 9</model>
127      <abs-coor>464, 616, -256</abs-coor>
128      <abs-dir>-1.57, 0, 1, 0</abs-dir>
129      <rotation>0, 0, 12</rotation>
130    </Rotor>
131
132
133    <Rotor>
134      <name>Rotor in side entrance of energy cave</name>
135      <model>models/decoration/rotor1_black.obj, 16</model>
136      <abs-coor>2304, 992, 736</abs-coor>
137      <abs-dir>1.57, 1, 0, 0</abs-dir>
138      <rotation>0, 0, 12</rotation>
139    </Rotor>
140    <Rotor>
141      <name>Rotor in side entrance of energy cave</name>
142      <model>models/decoration/rotor1_black.obj, 16</model>
143      <abs-coor>2304, 992, -736</abs-coor>
144      <abs-dir>1.57, 1, 0, 0</abs-dir>
145      <rotation>0, 0, 12</rotation>
146    </Rotor>
147    <Rotor>
148      <name>Rotor in hangar entrance in energy cave</name>
149      <model>models/decoration/rotor1_black.obj, 11</model>
150      <abs-coor>2840, 992, 0</abs-coor>
151      <abs-dir>-1.57, 0, 1, 0</abs-dir>
152      <rotation>0, 0, 12</rotation>
153    </Rotor>
154    <Rotor>
155      <name>Rotor in hangar entrance in energy cave (other side)</name>
156      <model>models/decoration/rotor1_black.obj, 11</model>
157      <abs-coor>3056, 992, 0</abs-coor>
158      <abs-dir>1.57, 0, 1, 0</abs-dir>
159      <rotation>0, 0, 12</rotation>
160    </Rotor>
161
162
163    <Rotor>
164      <name>ring around energy core</name>
165      <model>models/decoration/ring.obj, 10</model>
166      <rel-coor>2304, 832, 0</rel-coor>
167      <abs-dir>1.57, 1, 0, 0</abs-dir>
168      <rotation>9, 9, 9</rotation>
169    </Rotor>
170    <Rotor>
171      <name>ring around energy core</name>
172      <model>models/decoration/ring.obj, 11</model>
173      <rel-coor>2304, 832, 0</rel-coor>
174      <abs-dir>1.57, 0, 1, 0</abs-dir>
175      <rotation>6, 6, 6</rotation>
176    </Rotor>
177    <Rotor>
178      <name>ring around energy core</name>
179      <model>models/decoration/ring.obj, 12</model>
180      <rel-coor>2304, 832, 0</rel-coor>
181      <abs-dir>1.57, 0, 0, 1</abs-dir>
182      <rotation>4, 4, 4</rotation>
183    </Rotor>
184
185
186    <Rotor>
187      <name>turbine in engine-room</name>
188      <model>models/decoration/turbine.obj, 22</model>
189      <rel-coor>3264, 888, 352</rel-coor>
190      <abs-dir>1.57, 0, 1, 0</abs-dir>
191      <rotation>0, 0, 2</rotation>
192    </Rotor>
193    <Rotor>
194      <name>turbine in engine-room</name>
195      <model>models/decoration/turbine.obj, 22</model>
196      <rel-coor>3264, 888, -352</rel-coor>
197      <abs-dir>1.57, 0, 1, 0</abs-dir>
198      <rotation>0, 0, -2</rotation>
199    </Rotor>
200
201
202    <Mover>
203      <abs-coor>256, 620, 108</abs-coor>
204      <triggers>
205        <ApproachTrigger>
206          <radius>20</radius>
207        </ApproachTrigger>
208      </triggers>
209      <stations>
210        <MoverStation>
211          <moving-time>0.1</moving-time>
212          <opening-sound>music/orxonox_treff_-_yoga_soett_me_ha.wav</opening-sound>
213        </MoverStation>
214      </stations>
215    </Mover>
216
217    <Mover>
218      <model>models/spaceships/human_transporterB.obj, 20</model>
219      <abs-coor>4800, 950, -100</abs-coor>
220      <abs-dir>0.65, 0, 1, 0</abs-dir>
221      <triggers>
222        <ApproachTrigger>
223          <radius>350</radius>
224        </ApproachTrigger>
225      </triggers>
226      <stations>
227        <MoverStation>
228          <rel-target-coor>0, 200, 50</rel-target-coor>
229          <moving-time>5.0</moving-time>
230        </MoverStation>
231        <MoverStation>
232          <rel-target-coor>-150, 200, 50</rel-target-coor>
233          <rel-target-dir>0, 0.92, 0</rel-target-dir>
234          <moving-time>5.0</moving-time>
235        </MoverStation>
236        <MoverStation>
237          <rel-target-coor>0, 500, 0</rel-target-coor>
238          <moving-time>7.0</moving-time>
239        </MoverStation>
240        <MoverStation>
241          <rel-target-coor>2000, 1000, 0</rel-target-coor>
242          <moving-time>10.0</moving-time>
243          <stay-open-time>1000</stay-open-time>
244        </MoverStation>
245      </stations>
246    </Mover>
247
248    <Mover>
249      <model>models/doors/moonstation_hangar_4x5.obj, 8</model>
250      <abs-coor>5152, 1000, 736</abs-coor>
251      <abs-dir>1.57, 1, 0, 0</abs-dir>
252      <bReopen>1</bReopen>
253      <bReclose>1</bReclose>
254      <triggers>
255        <ApproachTrigger>
256          <radius>100</radius>
257        </ApproachTrigger>
258      </triggers>
259      <stations>
260        <MoverStation>
261          <rel-target-coor>70, 0, 0</rel-target-coor>
262          <moving-time>0.5</moving-time>
263          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
264          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
265          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
266        </MoverStation>
267      </stations>
268    </Mover>
269    <Mover>
270      <model>models/doors/moonstation_hangar_4x5.obj, 8</model>
271      <abs-coor>4448, 808, 736</abs-coor>
272      <abs-dir>1.57, 1, 0, 0</abs-dir>
273      <bReopen>1</bReopen>
274      <bReclose>1</bReclose>
275      <triggers>
276        <ApproachTrigger>
277          <radius>100</radius>
278        </ApproachTrigger>
279      </triggers>
280      <stations>
281        <MoverStation>
282          <rel-target-coor>-70, 0, 0</rel-target-coor>
283          <moving-time>0.5</moving-time>
284          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
285          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
286          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
287        </MoverStation>
288      </stations>
289    </Mover>
290
291
292    <Mover>
293      <model>models/doors/moonstation_hangar_10x6b.obj, 8</model>
294      <abs-coor>2944, 832, 0</abs-coor>
295      <abs-dir>-1.57, 1, 0, 0</abs-dir>
296      <bReopen>1</bReopen>
297      <bReclose>1</bReclose>
298      <triggers>
299        <ApproachTrigger>
300          <radius>150</radius>
301        </ApproachTrigger>
302      </triggers>
303      <stations>
304        <MoverStation>
305          <rel-target-coor>0, 100, 0</rel-target-coor>
306          <moving-time>1</moving-time>
307          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
308          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
309          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
310          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
311        </MoverStation>
312      </stations>
313    </Mover>
314    <Mover>
315      <model>models/doors/moonstation_hangar_10x6.obj, 9.8</model>
316      <abs-coor>3616, 832, 192</abs-coor>
317      <abs-dir>-1.57, 1, 0, 0</abs-dir>
318      <bReopen>1</bReopen>
319      <bReclose>1</bReclose>
320      <triggers>
321        <ApproachTrigger>
322          <radius>150</radius>
323        </ApproachTrigger>
324      </triggers>
325      <stations>
326        <MoverStation>
327          <rel-target-coor>0, 120, 0</rel-target-coor>
328          <moving-time>1</moving-time>
329          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
330          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
331          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
332          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
333        </MoverStation>
334      </stations>
335    </Mover>
336    <Mover>
337      <model>models/doors/moonstation_hangar_10x6.obj, 9.8</model>
338      <abs-coor>3616, 832, -192</abs-coor>
339      <abs-dir>-1.57, 1, 0, 0</abs-dir>
340      <bReopen>1</bReopen>
341      <bReclose>1</bReclose>
342      <triggers>
343        <ApproachTrigger>
344          <radius>150</radius>
345        </ApproachTrigger>
346      </triggers>
347      <stations>
348        <MoverStation>
349          <rel-target-coor>0, 120, 0</rel-target-coor>
350          <moving-time>1</moving-time>
351          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
352          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
353          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
354          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
355        </MoverStation>
356      </stations>
357    </Mover>
358    <Mover>
359      <model>models/doors/moonstation_hangar_10x6b.obj, 9.8</model>
360      <abs-coor>4032, 832, 352</abs-coor>
361      <abs-dir>-1.57, 1, 0, 0</abs-dir>
362      <bReopen>1</bReopen>
363      <bReclose>1</bReclose>
364      <triggers>
365        <ApproachTrigger>
366          <radius>150</radius>
367        </ApproachTrigger>
368      </triggers>
369      <stations>
370        <MoverStation>
371          <rel-target-coor>0, 120, 0</rel-target-coor>
372          <moving-time>1</moving-time>
373          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
374          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
375          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
376          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
377        </MoverStation>
378      </stations>
379    </Mover>
380    <Mover>
381      <model>models/doors/moonstation_hangar_10x6b.obj, 9.8</model>
382      <abs-coor>4032, 832, -352</abs-coor>
383      <abs-dir>-1.57, 1, 0, 0</abs-dir>
384      <bReopen>1</bReopen>
385      <bReclose>1</bReclose>
386      <triggers>
387        <ApproachTrigger>
388          <radius>150</radius>
389        </ApproachTrigger>
390      </triggers>
391      <stations>
392        <MoverStation>
393          <rel-target-coor>0, 120, 0</rel-target-coor>
394          <moving-time>1</moving-time>
395          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
396          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
397          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
398        </MoverStation>
399      </stations>
400    </Mover>
401
402
403    <Mover>
404      <model>models/doors/moonstation_hangar_4x4.obj, 8</model>
405      <abs-coor>928, 800, -200</abs-coor>
406      <abs-dir>-1.57, 1, 0, 0</abs-dir>
407      <bReopen>1</bReopen>
408      <bReclose>1</bReclose>
409      <triggers>
410        <ApproachTrigger>
411          <radius>85</radius>
412        </ApproachTrigger>
413      </triggers>
414      <stations>
415        <MoverStation>
416          <rel-target-coor>-90, 0, 0</rel-target-coor>
417          <moving-time>0.75</moving-time>
418          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
419          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
420          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
421        </MoverStation>
422      </stations>
423    </Mover>
424    <Mover>
425      <model>models/doors/moonstation_hangar_4x4.obj, 8</model>
426      <abs-coor>928, 624, -200</abs-coor>
427      <abs-dir>-1.57, 1, 0, 0</abs-dir>
428    </Mover>
429
430
431    <Mover>
432      <model>models/doors/moonstation_hangar_4x5.obj, 10</model>
433      <abs-coor>372, 620, -128</abs-coor>
434      <abs-dir>-1.57, 1, 0, 0</abs-dir>
435      <bReopen>1</bReopen>
436      <bReclose>1</bReclose>
437      <triggers>
438        <ApproachTrigger>
439          <radius>100</radius>
440        </ApproachTrigger>
441      </triggers>
442      <stations>
443        <MoverStation>
444          <rel-target-coor>-90, 0, 0</rel-target-coor>
445          <moving-time>0.75</moving-time>
446          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
447          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
448          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
449        </MoverStation>
450      </stations>
451    </Mover>
452
453
454    <Mover>
455      <model>models/doors/moonstation_hangar_3x4.obj, 8</model>
456      <abs-coor>352, 800, 180</abs-coor>
457      <abs-dir>-1.57, 1, 0, 0</abs-dir>
458      <bReopen>1</bReopen>
459      <bReclose>1</bReclose>
460      <triggers>
461        <ApproachTrigger>
462          <radius>85</radius>
463        </ApproachTrigger>
464      </triggers>
465      <stations>
466        <MoverStation>
467          <rel-target-coor>70, 0, 0</rel-target-coor>
468          <moving-time>0.75</moving-time>
469          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
470          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
471          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
472        </MoverStation>
473      </stations>
474    </Mover>
475    <Mover>
476      <model>models/doors/moonstation_hangar_3x4.obj, 8</model>
477      <abs-coor>352, 608, 180</abs-coor>
478      <abs-dir>-1.57, 1, 0, 0</abs-dir>
479      <bReopen>1</bReopen>
480      <bReclose>1</bReclose>
481      <triggers>
482        <ApproachTrigger>
483          <radius>85</radius>
484        </ApproachTrigger>
485      </triggers>
486      <stations>
487        <MoverStation>
488          <rel-target-coor>70, 0, 0</rel-target-coor>
489          <moving-time>0.75</moving-time>
490          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
491          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
492          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
493        </MoverStation>
494      </stations>
495    </Mover>
496    <Mover>
497      <model>models/doors/moonstation_hangar_3x4.obj, 8</model>
498      <abs-coor>352, 32, 180</abs-coor>
499      <abs-dir>-1.57, 1, 0, 0</abs-dir>
500      <bReopen>1</bReopen>
501      <bReclose>1</bReclose>
502      <triggers>
503        <ApproachTrigger>
504          <radius>85</radius>
505        </ApproachTrigger>
506      </triggers>
507      <stations>
508        <MoverStation>
509          <rel-target-coor>70, 0, 0</rel-target-coor>
510          <moving-time>0.75</moving-time>
511          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
512          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
513          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
514        </MoverStation>
515      </stations>
516    </Mover>
517
518
519    <ApproachTrigger>
520      <name>elevator2</name>
521      <radius>150</radius>
522      <abs-coor>464, 48, 0</abs-coor>
523    </ApproachTrigger>
524
525    <Mover>
526      <model>models/doors/moonstation_elevator1a.obj, 8</model>
527      <abs-coor>464, 48, 36</abs-coor>
528      <abs-dir>-1.57, 1, 0, 0</abs-dir>
529      <bReopen>1</bReopen>
530      <bReclose>1</bReclose>
531      <triggers>
532        <EventTrigger>
533          <event>elevator2</event>
534        </EventTrigger>
535      </triggers>
536      <stations>
537        <MoverStation>
538          <rel-target-coor>0, 0, 23</rel-target-coor>
539          <moving-time>0.5</moving-time>
540          <delay>0.5</delay>
541          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
542          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
543          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
544        </MoverStation>
545      </stations>
546    </Mover>
547    <Mover>
548      <model>models/doors/moonstation_elevator1a.obj, 8</model>
549      <abs-coor>464, 48, -36</abs-coor>
550      <abs-dir>-1.57, 1, 0, 0</abs-dir>
551      <bReopen>1</bReopen>
552      <bReclose>1</bReclose>
553      <triggers>
554        <EventTrigger>
555          <event>elevator2</event>
556        </EventTrigger>
557      </triggers>
558      <stations>
559        <MoverStation>
560          <rel-target-coor>0, 0, -23</rel-target-coor>
561          <moving-time>0.5</moving-time>
562          <delay>0.5</delay>
563          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
564          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
565          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
566        </MoverStation>
567      </stations>
568    </Mover>
569
570    <Mover>
571      <model>models/doors/moonstation_elevator1b.obj, 8</model>
572      <abs-coor>464, 48, 12</abs-coor>
573      <abs-dir>-1.57, 1, 0, 0</abs-dir>
574      <bReopen>1</bReopen>
575      <bReclose>1</bReclose>
576      <triggers>
577        <EventTrigger>
578          <event>elevator2</event>
579        </EventTrigger>
580      </triggers>
581      <stations>
582        <MoverStation>
583          <rel-target-coor>0, 0, 46</rel-target-coor>
584          <moving-time>1.0</moving-time>
585          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
586          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
587          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
588        </MoverStation>
589      </stations>
590    </Mover>
591    <Mover>
592      <model>models/doors/moonstation_elevator1b.obj, 8</model>
593      <abs-coor>464, 48, -12</abs-coor>
594      <abs-dir>-1.57, 1, 0, 0</abs-dir>
595      <bReopen>1</bReopen>
596      <bReclose>1</bReclose>
597      <triggers>
598        <EventTrigger>
599          <event>elevator2</event>
600        </EventTrigger>
601      </triggers>
602      <stations>
603        <MoverStation>
604          <rel-target-coor>0, 0, -46</rel-target-coor>
605          <moving-time>1.0</moving-time>
606          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
607          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
608          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
609        </MoverStation>
610      </stations>
611    </Mover>
612
613
614    <ApproachTrigger>
615      <name>elevator1</name>
616      <radius>75</radius>
617      <abs-coor>-520, 48, 0</abs-coor>
618    </ApproachTrigger>
619
620    <Mover>
621      <model>models/doors/moonstation_elevator2.obj, 8</model>
622      <abs-coor>-520, 48, 20</abs-coor>
623      <abs-dir>-1.57, 1, 0, 0</abs-dir>
624      <bReopen>1</bReopen>
625      <bReclose>1</bReclose>
626      <triggers>
627        <EventTrigger>
628          <event>elevator1</event>
629        </EventTrigger>
630      </triggers>
631      <stations>
632        <MoverStation>
633          <rel-target-coor>0, 0, 35</rel-target-coor>
634          <moving-time>0.5</moving-time>
635          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
636          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
637          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
638        </MoverStation>
639      </stations>
640    </Mover>
641    <Mover>
642      <model>models/doors/moonstation_elevator2.obj, 8</model>
643      <abs-coor>-520, 48, -20</abs-coor>
644      <abs-dir>1.57, 1, 0, 0</abs-dir>
645      <bReopen>1</bReopen>
646      <bReclose>1</bReclose>
647      <triggers>
648        <EventTrigger>
649          <event>elevator1</event>
650        </EventTrigger>
651      </triggers>
652      <stations>
653        <MoverStation>
654          <rel-target-coor>0, 0, -35</rel-target-coor>
655          <moving-time>0.5</moving-time>
656          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
657          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
658          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
659        </MoverStation>
660      </stations>
661    </Mover>
662
663
664    <AdmTurret>
665      <model>models/guns/turret/turret_body.obj,10</model>
666      <list>group00</list>
667      <damageable>true</damageable>
668      <target>Player</target>
669      <abs-coor>432, 96, 528</abs-coor>
670      <Cannons>
671        <model>models/guns/turret/turret_riffle.obj,10</model>
672        <rel-coor>0, 47, 0</rel-coor>
673      </Cannons>
674      <Sensor>
675        <model>models/guns/turret/turret_radar.obj,10</model>
676        <rel-coor>0, 32.5, 0</rel-coor>
677      </Sensor>
678      <Weapon>
679        <Range>400</Range>
680        <SetDamage>10</SetDamage>
681        <FireRate>1</FireRate>
682        <AlwaysHits>false</AlwaysHits>
683        <addPoint>-30,1,11</addPoint>
684        <addPoint>-30,1,-11</addPoint>
685      </Weapon>
686    </AdmTurret>
687
688
689    <AdmTurret>
690      <model>models/guns/turret/turret_body.obj,10</model>
691      <list>group00</list>
692      <damageable>true</damageable>
693      <target>Player</target>
694      <abs-coor>896, 400, -96</abs-coor>
695      <Cannons>
696        <model>models/guns/turret/turret_riffle.obj,10</model>
697        <rel-coor>0, 47, 0</rel-coor>
698      </Cannons>
699      <Sensor>
700        <model>models/guns/turret/turret_radar.obj,10</model>
701        <rel-coor>0, 32.5, 0</rel-coor>
702      </Sensor>
703      <Weapon>
704        <Range>400</Range>
705        <SetDamage>10</SetDamage>
706        <FireRate>1</FireRate>
707        <AlwaysHits>false</AlwaysHits>
708        <addPoint>-30,1,11</addPoint>
709        <addPoint>-30,1,-11</addPoint>
710      </Weapon>
711    </AdmTurret>
712
713
714    <AdmTurret>
715      <model>models/guns/turret/turret_body.obj,10</model>
716      <list>group00</list>
717      <damageable>true</damageable>
718      <target>Player</target>
719      <abs-coor>416, 384, 0</abs-coor>
720      <Cannons>
721        <model>models/guns/turret/turret_riffle.obj,10</model>
722        <rel-coor>0, 47, 0</rel-coor>
723      </Cannons>
724      <Sensor>
725        <model>models/guns/turret/turret_radar.obj,10</model>
726        <rel-coor>0, 32.5, 0</rel-coor>
727      </Sensor>
728      <Weapon>
729        <Range>400</Range>
730        <SetDamage>10</SetDamage>
731        <FireRate>1</FireRate>
732        <AlwaysHits>false</AlwaysHits>
733        <addPoint>-30,1,11</addPoint>
734        <addPoint>-30,1,-11</addPoint>
735      </Weapon>
736    </AdmTurret>
737
738
739    <AdmTurret>
740      <model>models/guns/turret/turret_body.obj,10</model>
741      <list>group00</list>
742      <damageable>true</damageable>
743      <target>Player</target>
744      <abs-coor>1536, 768, -96</abs-coor>
745      <Cannons>
746        <model>models/guns/turret/turret_riffle.obj,10</model>
747        <rel-coor>0, 47, 0</rel-coor>
748      </Cannons>
749      <Sensor>
750        <model>models/guns/turret/turret_radar.obj,10</model>
751        <rel-coor>0, 32.5, 0</rel-coor>
752      </Sensor>
753      <Weapon>
754        <Range>500</Range>
755        <SetDamage>10</SetDamage>
756        <FireRate>1</FireRate>
757        <AlwaysHits>false</AlwaysHits>
758        <addPoint>-30,1,11</addPoint>
759        <addPoint>-30,1,-11</addPoint>
760      </Weapon>
761    </AdmTurret>
762    <AdmTurret>
763      <model>models/guns/turret/turret_body.obj,10</model>
764      <list>group00</list>
765      <damageable>true</damageable>
766      <target>Player</target>
767      <abs-coor>1536, 768, 96</abs-coor>
768      <Cannons>
769        <model>models/guns/turret/turret_riffle.obj,10</model>
770        <rel-coor>0, 47, 0</rel-coor>
771      </Cannons>
772      <Sensor>
773        <model>models/guns/turret/turret_radar.obj,10</model>
774        <rel-coor>0, 32.5, 0</rel-coor>
775      </Sensor>
776      <Weapon>
777        <Range>600</Range>
778        <SetDamage>10</SetDamage>
779        <FireRate>1</FireRate>
780        <AlwaysHits>false</AlwaysHits>
781        <addPoint>-30,1,11</addPoint>
782        <addPoint>-30,1,-11</addPoint>
783      </Weapon>
784    </AdmTurret>
785
786
787    <AdmTurret>
788      <model>models/guns/turret/turret_body.obj,10</model>
789      <list>group00</list>
790      <damageable>true</damageable>
791      <target>Player</target>
792      <abs-coor>3776, 768, 0</abs-coor>
793      <Cannons>
794        <model>models/guns/turret/turret_riffle.obj,10</model>
795        <rel-coor>0, 47, 0</rel-coor>
796      </Cannons>
797      <Sensor>
798        <model>models/guns/turret/turret_radar.obj,10</model>
799        <rel-coor>0, 32.5, 0</rel-coor>
800      </Sensor>
801      <Weapon>
802        <Range>750</Range>
803        <SetDamage>10</SetDamage>
804        <FireRate>1</FireRate>
805        <AlwaysHits>false</AlwaysHits>
806        <addPoint>-30,1,11</addPoint>
807        <addPoint>-30,1,-11</addPoint>
808      </Weapon>
809    </AdmTurret>
810
811
812    <AdmTurret>
813      <model>models/guns/turret/turret_body.obj,10</model>
814      <list>group00</list>
815      <damageable>true</damageable>
816      <target>Player</target>
817      <abs-coor>4896, 958, 592</abs-coor>
818      <Cannons>
819        <model>models/guns/turret/turret_riffle.obj,10</model>
820        <rel-coor>0, 47, 0</rel-coor>
821      </Cannons>
822      <Sensor>
823        <model>models/guns/turret/turret_radar.obj,10</model>
824        <rel-coor>0, 32.5, 0</rel-coor>
825      </Sensor>
826      <Weapon>
827        <Range>500</Range>
828        <SetDamage>10</SetDamage>
829        <FireRate>1</FireRate>
830        <AlwaysHits>false</AlwaysHits>
831        <addPoint>-30,1,11</addPoint>
832        <addPoint>-30,1,-11</addPoint>
833      </Weapon>
834    </AdmTurret>
835
836
837    <AdmTurret>
838      <model>models/guns/turret/turret_body.obj,10</model>
839      <list>group00</list>
840      <damageable>true</damageable>
841      <target>Player</target>
842      <abs-coor>5392, 958, -16</abs-coor>
843      <Cannons>
844        <model>models/guns/turret/turret_riffle.obj,10</model>
845        <rel-coor>0, 47, 0</rel-coor>
846      </Cannons>
847      <Sensor>
848        <model>models/guns/turret/turret_radar.obj,10</model>
849        <rel-coor>0, 32.5, 0</rel-coor>
850      </Sensor>
851      <Weapon>
852        <Range>400</Range>
853        <SetDamage>10</SetDamage>
854        <FireRate>1</FireRate>
855        <AlwaysHits>false</AlwaysHits>
856        <addPoint>-30,1,11</addPoint>
857        <addPoint>-30,1,-11</addPoint>
858      </Weapon>
859    </AdmTurret>
860
861
862    <SpriteParticles>
863      <name>Green Steam at Entrance</name>
864      <type>sprite</type>
865      <texture>steam01.png</texture>
866      <max-count>100</max-count>
867      <life-span>14, 2</life-span>
868      <radius>0.0, 100.0, 50.0</radius>
869      <mass>0.0, 1.0, .3</mass>
870      <color>0.0, 0.0, 1.0, 0.0, 0.5</color>
871      <color>0.5, 0.0, 0.6, 0.0, 0.2</color>
872      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
873      <precache>15</precache>
874      <emitters>
875        <PlaneEmitter>
876          <name>SteamEmitter</name>
877          <rel-coor>-96, -150, 0</rel-coor>
878          <spread>0, 0.5</spread>
879          <emission-velocity>30, 10</emission-velocity>
880          <size>100, 100</size>
881          <rate>6</rate>
882        </PlaneEmitter>
883      </emitters>
884    </SpriteParticles>
885    <SpriteParticles>
886      <name>Green Steam at Entrance</name>
887      <type>sprite</type>
888      <texture>steam01.png</texture>
889      <max-count>100</max-count>
890      <life-span>14, 2</life-span>
891      <radius>0.0, 100.0, 50.0</radius>
892      <mass>0.0, 1.0, .3</mass>
893      <color>0.0, 0.0, 1.0, 0.0, 0.5</color>
894      <color>0.5, 0.0, 0.6, 0.0, 0.2</color>
895      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
896      <precache>15</precache>
897      <emitters>
898        <PlaneEmitter>
899          <name>SteamEmitter</name>
900          <rel-coor>160, -150, 0</rel-coor>
901          <spread>0, 0.5</spread>
902          <emission-velocity>30, 10</emission-velocity>
903          <size>100, 100</size>
904          <rate>6</rate>
905        </PlaneEmitter>
906      </emitters>
907    </SpriteParticles>
908    <SpriteParticles>
909      <name>Red Steam at Entrance</name>
910      <type>sprite</type>
911      <texture>steam01.png</texture>
912      <max-count>500</max-count>
913      <life-span>12, 2</life-span>
914      <radius>0.0, 100.0, 50.0</radius>
915      <mass>0.0, 1.0, .3</mass>
916      <color>0.0, 1.0, 0.0, 0.0, 0.5</color>
917      <color>0.5, 0.6, 0.0, 0.0, 0.2</color>
918      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
919      <precache>15</precache>
920      <emitters>
921        <PlaneEmitter>
922          <name>SteamEmitter</name>
923          <rel-coor>320, -450, 0</rel-coor>
924          <spread>0, 0.05</spread>
925          <emission-velocity>100, 50</emission-velocity>
926          <size>100, 100</size>
927          <rate>20</rate>
928        </PlaneEmitter>
929      </emitters>
930    </SpriteParticles>
931
932
933    <SpriteParticles>
934      <name>Small Steam at top of orange room</name>
935      <type>sprite</type>
936      <texture>steam01.png</texture>
937      <max-count>100</max-count>
938      <life-span>8, 2</life-span>
939      <radius>0.0, 50.0, 25.0</radius>
940      <mass>0.0, 1.0, .3</mass>
941      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
942      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
943      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
944      <precache>0</precache>
945      <emitters>
946        <PlaneEmitter>
947          <name>SteamEmitter</name>
948          <rel-coor>384, 728, -256</rel-coor>
949          <spread>0, 0.5</spread>
950          <emission-velocity>-40, 10</emission-velocity>
951          <size>30, 30</size>
952          <rate>6</rate>
953        </PlaneEmitter>
954      </emitters>
955    </SpriteParticles>
956
957
958    <SpriteParticles>
959      <name>Water fountain</name>
960      <type>sprite</type>
961      <texture>steam01.png</texture>
962      <max-count>600</max-count>
963      <life-span>1, 0</life-span>
964      <radius>0.0, 3.0, 1.5</radius>
965      <mass>0.0, 1.0, 0.25</mass>
966      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
967      <precache>0</precache>
968      <emitters>
969        <PlaneEmitter>
970          <name>WaterEmitter</name>
971          <rel-coor>1520, 800, 400</rel-coor>
972          <spread>0, 0.3</spread>
973          <emission-velocity>200, 20</emission-velocity>
974          <ext-force>0, -400, 0</ext-force>
975          <size>1, 1</size>
976          <rate>400</rate>
977        </PlaneEmitter>
978      </emitters>
979    </SpriteParticles>
980    <SpriteParticles>
981      <name>Water fountain</name>
982      <type>sprite</type>
983      <texture>steam01.png</texture>
984      <max-count>600</max-count>
985      <life-span>1, 0</life-span>
986      <radius>0.0, 3.0, 1.5</radius>
987      <mass>0.0, 1.0, 0.25</mass>
988      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
989      <precache>0</precache>
990      <emitters>
991        <PlaneEmitter>
992          <name>WaterEmitter</name>
993          <rel-coor>1104, 800, 400</rel-coor>
994          <spread>0, 0.3</spread>
995          <emission-velocity>200, 20</emission-velocity>
996          <ext-force>0, -400, 0</ext-force>
997          <size>1, 1</size>
998          <rate>400</rate>
999        </PlaneEmitter>
1000      </emitters>
1001    </SpriteParticles>
1002    <SpriteParticles>
1003      <name>Water fountain</name>
1004      <type>sprite</type>
1005      <texture>steam01.png</texture>
1006      <max-count>600</max-count>
1007      <life-span>1, 0</life-span>
1008      <radius>0.0, 3.0, 1.5</radius>
1009      <mass>0.0, 1.0, 0.25</mass>
1010      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
1011      <precache>0</precache>
1012      <emitters>
1013        <PlaneEmitter>
1014          <name>WaterEmitter</name>
1015          <rel-coor>1520, 800, -400</rel-coor>
1016          <spread>0, 0.3</spread>
1017          <emission-velocity>200, 20</emission-velocity>
1018          <ext-force>0, -400, 0</ext-force>
1019          <size>1, 1</size>
1020          <rate>400</rate>
1021        </PlaneEmitter>
1022      </emitters>
1023    </SpriteParticles>
1024    <SpriteParticles>
1025      <name>Water fountain</name>
1026      <type>sprite</type>
1027      <texture>steam01.png</texture>
1028      <max-count>600</max-count>
1029      <life-span>1, 0</life-span>
1030      <radius>0.0, 3.0, 1.5</radius>
1031      <mass>0.0, 1.0, 0.25</mass>
1032      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
1033      <precache>0</precache>
1034      <emitters>
1035        <PlaneEmitter>
1036          <name>WaterEmitter</name>
1037          <rel-coor>304, 800, -400</rel-coor>
1038          <spread>0, 0.3</spread>
1039          <emission-velocity>200, 20</emission-velocity>
1040          <ext-force>0, -400, 0</ext-force>
1041          <size>1, 1</size>
1042          <rate>400</rate>
1043        </PlaneEmitter>
1044      </emitters>
1045    </SpriteParticles>
1046    <SpriteParticles>
1047      <name>Water fountain</name>
1048      <type>sprite</type>
1049      <texture>steam01.png</texture>
1050      <max-count>600</max-count>
1051      <life-span>1, 0</life-span>
1052      <radius>0.0, 3.0, 1.5</radius>
1053      <mass>0.0, 1.0, 0.25</mass>
1054      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
1055      <precache>0</precache>
1056      <emitters>
1057        <PlaneEmitter>
1058          <name>WaterEmitter</name>
1059          <rel-coor>-80, 800, -144</rel-coor>
1060          <spread>0, 0.3</spread>
1061          <emission-velocity>200, 20</emission-velocity>
1062          <ext-force>0, -400, 0</ext-force>
1063          <size>1, 1</size>
1064          <rate>400</rate>
1065        </PlaneEmitter>
1066      </emitters>
1067    </SpriteParticles>
1068    <SpriteParticles>
1069      <name>Water fountain</name>
1070      <type>sprite</type>
1071      <texture>steam01.png</texture>
1072      <max-count>600</max-count>
1073      <life-span>1, 0</life-span>
1074      <radius>0.0, 3.0, 1.5</radius>
1075      <mass>0.0, 1.0, 0.25</mass>
1076      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
1077      <precache>0</precache>
1078      <emitters>
1079        <PlaneEmitter>
1080          <name>WaterEmitter</name>
1081          <rel-coor>-80, 800, 80</rel-coor>
1082          <spread>0, 0.3</spread>
1083          <emission-velocity>200, 20</emission-velocity>
1084          <ext-force>0, -400, 0</ext-force>
1085          <size>1, 1</size>
1086          <rate>400</rate>
1087        </PlaneEmitter>
1088      </emitters>
1089    </SpriteParticles>
1090
1091
1092    <SpriteParticles>
1093      <name>Small Steam in Lobby</name>
1094      <type>sprite</type>
1095      <texture>steam01.png</texture>
1096      <max-count>100</max-count>
1097      <life-span>8, 2</life-span>
1098      <radius>0.0, 50.0, 25.0</radius>
1099      <mass>0.0, 1.0, .3</mass>
1100      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1101      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1102      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1103      <precache>0</precache>
1104      <emitters>
1105        <PlaneEmitter>
1106          <name>SteamEmitter</name>
1107          <rel-coor>928, 720, -352</rel-coor>
1108          <spread>0, 0.5</spread>
1109          <emission-velocity>40, 10</emission-velocity>
1110          <size>30, 30</size>
1111          <rate>6</rate>
1112        </PlaneEmitter>
1113      </emitters>
1114    </SpriteParticles>
1115    <SpriteParticles>
1116      <name>Small Steam in Lobby</name>
1117      <type>sprite</type>
1118      <texture>steam01.png</texture>
1119      <max-count>100</max-count>
1120      <life-span>8, 2</life-span>
1121      <radius>0.0, 50.0, 25.0</radius>
1122      <mass>0.0, 1.0, .3</mass>
1123      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1124      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1125      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1126      <precache>0</precache>
1127      <emitters>
1128        <PlaneEmitter>
1129          <name>SteamEmitter</name>
1130          <rel-coor>736, 720, -352</rel-coor>
1131          <spread>0, 0.5</spread>
1132          <emission-velocity>40, 10</emission-velocity>
1133          <size>30, 30</size>
1134          <rate>6</rate>
1135        </PlaneEmitter>
1136      </emitters>
1137    </SpriteParticles>
1138    <SpriteParticles>
1139      <name>Small Steam in Lobby</name>
1140      <type>sprite</type>
1141      <texture>steam01.png</texture>
1142      <max-count>100</max-count>
1143      <life-span>8, 2</life-span>
1144      <radius>0.0, 50.0, 25.0</radius>
1145      <mass>0.0, 1.0, .3</mass>
1146      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1147      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1148      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1149      <precache>0</precache>
1150      <emitters>
1151        <PlaneEmitter>
1152          <name>SteamEmitter</name>
1153          <rel-coor>544, 720, -352</rel-coor>
1154          <spread>0, 0.5</spread>
1155          <emission-velocity>40, 10</emission-velocity>
1156          <size>30, 30</size>
1157          <rate>6</rate>
1158        </PlaneEmitter>
1159      </emitters>
1160    </SpriteParticles>
1161    <SpriteParticles>
1162      <name>Small Steam in Lobby</name>
1163      <type>sprite</type>
1164      <texture>steam01.png</texture>
1165      <max-count>100</max-count>
1166      <life-span>8, 2</life-span>
1167      <radius>0.0, 50.0, 25.0</radius>
1168      <mass>0.0, 1.0, .3</mass>
1169      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1170      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1171      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1172      <precache>0</precache>
1173      <emitters>
1174        <PlaneEmitter>
1175          <name>SteamEmitter</name>
1176          <rel-coor>-32, 720, -32</rel-coor>
1177          <spread>0, 0.5</spread>
1178          <emission-velocity>40, 10</emission-velocity>
1179          <size>30, 30</size>
1180          <rate>6</rate>
1181        </PlaneEmitter>
1182      </emitters>
1183    </SpriteParticles>
1184
1185
1186    <SpriteParticles>
1187      <name>Medium Steam in Lobby</name>
1188      <type>sprite</type>
1189      <texture>steam01.png</texture>
1190      <max-count>100</max-count>
1191      <life-span>8, 2</life-span>
1192      <radius>0.0, 75.0, 25.0</radius>
1193      <mass>0.0, 1.0, .3</mass>
1194      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1195      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1196      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1197      <precache>0</precache>
1198      <emitters>
1199        <PlaneEmitter>
1200          <name>SteamEmitter</name>
1201          <rel-coor>1432, 720, -312</rel-coor>
1202          <spread>0, 0.5</spread>
1203          <emission-velocity>40, 10</emission-velocity>
1204          <size>50, 50</size>
1205          <rate>8</rate>
1206        </PlaneEmitter>
1207      </emitters>
1208    </SpriteParticles>
1209    <SpriteParticles>
1210      <name>Medium Steam in Lobby</name>
1211      <type>sprite</type>
1212      <texture>steam01.png</texture>
1213      <max-count>100</max-count>
1214      <life-span>8, 2</life-span>
1215      <radius>0.0, 75.0, 25.0</radius>
1216      <mass>0.0, 1.0, .3</mass>
1217      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1218      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1219      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1220      <precache>0</precache>
1221      <emitters>
1222        <PlaneEmitter>
1223          <name>SteamEmitter</name>
1224          <rel-coor>1192, 720, -312</rel-coor>
1225          <spread>0, 0.5</spread>
1226          <emission-velocity>40, 10</emission-velocity>
1227          <size>50, 50</size>
1228          <rate>8</rate>
1229        </PlaneEmitter>
1230      </emitters>
1231    </SpriteParticles>
1232    <SpriteParticles>
1233      <name>Medium Steam in Lobby</name>
1234      <type>sprite</type>
1235      <texture>steam01.png</texture>
1236      <max-count>100</max-count>
1237      <life-span>8, 2</life-span>
1238      <radius>0.0, 75.0, 25.0</radius>
1239      <mass>0.0, 1.0, .3</mass>
1240      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1241      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1242      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1243      <precache>0</precache>
1244      <emitters>
1245        <PlaneEmitter>
1246          <name>SteamEmitter</name>
1247          <rel-coor>1432, 720, 312</rel-coor>
1248          <spread>0, 0.5</spread>
1249          <emission-velocity>40, 10</emission-velocity>
1250          <size>50, 50</size>
1251          <rate>8</rate>
1252        </PlaneEmitter>
1253      </emitters>
1254    </SpriteParticles>
1255    <SpriteParticles>
1256      <name>Medium Steam in Lobby</name>
1257      <type>sprite</type>
1258      <texture>steam01.png</texture>
1259      <max-count>100</max-count>
1260      <life-span>8, 2</life-span>
1261      <radius>0.0, 75.0, 25.0</radius>
1262      <mass>0.0, 1.0, .3</mass>
1263      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1264      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1265      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1266      <precache>0</precache>
1267      <emitters>
1268        <PlaneEmitter>
1269          <name>SteamEmitter</name>
1270          <rel-coor>1192, 720, 312</rel-coor>
1271          <spread>0, 0.5</spread>
1272          <emission-velocity>40, 10</emission-velocity>
1273          <size>50, 50</size>
1274          <rate>8</rate>
1275        </PlaneEmitter>
1276      </emitters>
1277    </SpriteParticles>
1278
1279
1280    <SpriteParticles>
1281      <name>Large Steam in Lobby</name>
1282      <type>sprite</type>
1283      <texture>steam01.png</texture>
1284      <max-count>100</max-count>
1285      <life-span>8, 2</life-span>
1286      <radius>0.0, 100.0, 50.0</radius>
1287      <mass>0.0, 1.0, .3</mass>
1288      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1289      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1290      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1291      <precache>0</precache>
1292      <emitters>
1293        <PlaneEmitter>
1294          <name>SteamEmitter</name>
1295          <rel-coor>1312, 720, 272</rel-coor>
1296          <spread>0, 0.5</spread>
1297          <emission-velocity>40, 10</emission-velocity>
1298          <size>35, 130</size>
1299          <rate>8</rate>
1300        </PlaneEmitter>
1301      </emitters>
1302    </SpriteParticles>
1303    <SpriteParticles>
1304      <name>Large Steam in Lobby</name>
1305      <type>sprite</type>
1306      <texture>steam01.png</texture>
1307      <max-count>100</max-count>
1308      <life-span>8, 2</life-span>
1309      <radius>0.0, 100.0, 50.0</radius>
1310      <mass>0.0, 1.0, .3</mass>
1311      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1312      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1313      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1314      <precache>0</precache>
1315      <emitters>
1316        <PlaneEmitter>
1317          <name>SteamEmitter</name>
1318          <rel-coor>1312, 720, -272</rel-coor>
1319          <spread>0, 0.5</spread>
1320          <emission-velocity>40, 10</emission-velocity>
1321          <size>35, 130</size>
1322          <rate>8</rate>
1323        </PlaneEmitter>
1324      </emitters>
1325    </SpriteParticles>
1326
1327
1328    <SpriteParticles>
1329      <name>Broken Pipe in Lobby</name>
1330      <type>sprite</type>
1331      <texture>steam01.png</texture>
1332      <max-count>100</max-count>
1333      <life-span>3, 0</life-span>
1334      <radius>0.0, 20.0, 10.0</radius>
1335      <mass>0.0, 1.0, .3</mass>
1336      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1337      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1338      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1339      <precache>0</precache>
1340      <emitters>
1341        <PlaneEmitter>
1342          <name>SteamEmitter</name>
1343          <rel-coor>316, 744, 64</rel-coor>
1344          <rel-dir>-1.57, 1, 0, 0</rel-dir>
1345          <spread>0, 0.5</spread>
1346          <emission-velocity>60, 10</emission-velocity>
1347          <ext-force>0,60,0</ext-force>
1348          <size>5, 3</size>
1349          <rate>30</rate>
1350        </PlaneEmitter>
1351      </emitters>
1352    </SpriteParticles>
1353
1354
1355    <SpriteParticles>
1356      <name>energy core (cyan pillar)</name>
1357      <type>sprite</type>
1358      <texture>steam01.png</texture>
1359      <max-count>500</max-count>
1360      <life-span>0.4, 0.25</life-span>
1361      <radius>0.0, 125.0, 50.0</radius>
1362      <mass>0.0, 1.0, .3</mass>
1363      <color>0.0, 0.0, 1.0, 1.0, 0.5</color>
1364      <color>0.5, 0.0, 0.6, 0.6, 0.2</color>
1365      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1366      <precache>0</precache>
1367      <emitters>
1368        <PlaneEmitter>
1369          <name>SteamEmitter</name>
1370          <rel-coor>2304, 384, 0</rel-coor>
1371          <rel-dir>-1.57, 1, 0, 0</rel-dir>
1372          <spread>0, 0</spread>
1373          <emission-velocity>0, 10</emission-velocity>
1374          <size>0, 1850</size>
1375          <rate>600</rate>
1376        </PlaneEmitter>
1377      </emitters>
1378    </SpriteParticles>
1379    <SpriteParticles>
1380      <name>energy core (white bubbles in cyan pillar)</name>
1381      <type>sprite</type>
1382      <texture>steam01.png</texture>
1383      <max-count>500</max-count>
1384      <life-span>2.2, 0</life-span>
1385      <radius>0.0, 50.0, 25.0</radius>
1386      <mass>0.0, 1.0, .3</mass>
1387      <color>0.0, 0.0, 0.0, 0.0, 0.0</color>
1388      <color>0.3, 1.0, 1.0, 1.0, 0.7</color>
1389      <color>1.0, 1.0, 1.0, 1.0, 0.7</color>
1390      <precache>0</precache>
1391      <emitters>
1392        <PlaneEmitter>
1393          <name>SteamEmitter</name>
1394          <rel-coor>2304, -768, 0</rel-coor>
1395          <spread>0, 0</spread>
1396          <emission-velocity>1000, 0</emission-velocity>
1397          <size>0, 0</size>
1398          <rate>100</rate>
1399        </PlaneEmitter>
1400      </emitters>
1401    </SpriteParticles>
1402
1403
1404    <SpriteParticles>
1405      <name>Steam at side of cave</name>
1406      <type>sprite</type>
1407      <texture>steam01.png</texture>
1408      <max-count>100</max-count>
1409      <life-span>16, 2</life-span>
1410      <radius>0.0, 75.0, 25.0</radius>
1411      <mass>0.0, 1.0, .3</mass>
1412      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1413      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1414      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1415      <precache>0</precache>
1416      <emitters>
1417        <PlaneEmitter>
1418          <name>SteamEmitter</name>
1419          <rel-coor>2304, 720, 736</rel-coor>
1420          <spread>0, 0</spread>
1421          <emission-velocity>40, 10</emission-velocity>
1422          <size>50, 50</size>
1423          <rate>6</rate>
1424        </PlaneEmitter>
1425      </emitters>
1426    </SpriteParticles>
1427    <SpriteParticles>
1428      <name>Steam at side of cave</name>
1429      <type>sprite</type>
1430      <texture>steam01.png</texture>
1431      <max-count>200</max-count>
1432      <life-span>16, 2</life-span>
1433      <radius>0.0, 75.0, 25.0</radius>
1434      <mass>0.0, 1.0, .3</mass>
1435      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1436      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1437      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1438      <precache>0</precache>
1439      <emitters>
1440        <PlaneEmitter>
1441          <name>SteamEmitter</name>
1442          <rel-coor>2304, 720, -736</rel-coor>
1443          <spread>0, 0</spread>
1444          <emission-velocity>40, 10</emission-velocity>
1445          <size>50, 50</size>
1446          <rate>6</rate>
1447        </PlaneEmitter>
1448      </emitters>
1449    </SpriteParticles>
1450    <SpriteParticles>
1451      <name>Steam at front of cave</name>
1452      <type>sprite</type>
1453      <texture>steam01.png</texture>
1454      <max-count>200</max-count>
1455      <life-span>8, 2</life-span>
1456      <radius>0.0, 100.0, 50.0</radius>
1457      <mass>0.0, 1.0, .3</mass>
1458      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1459      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1460      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1461      <precache>0</precache>
1462      <emitters>
1463        <PlaneEmitter>
1464          <name>SteamEmitter</name>
1465          <rel-coor>2856, 720, 0</rel-coor>
1466          <spread>0, 0.5</spread>
1467          <emission-velocity>40, 10</emission-velocity>
1468          <size>40, 70</size>
1469          <rate>5</rate>
1470        </PlaneEmitter>
1471      </emitters>
1472    </SpriteParticles>
1473
1474
1475    <SpriteParticles>
1476      <name>white energy pillar 1/2 in engine-room</name>
1477      <type>sprite</type>
1478      <texture>steam01.png</texture>
1479      <max-count>500</max-count>
1480      <life-span>0.3, 0</life-span>
1481      <radius>0.0, 50.0, 25.0</radius>
1482      <mass>0.0, 1.0, .3</mass>
1483      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1484      <precache>0</precache>
1485      <emitters>
1486        <PlaneEmitter>
1487          <name>SteamEmitter</name>
1488          <rel-coor>3856, 800, -80</rel-coor>
1489          <spread>0, 0</spread>
1490          <emission-velocity>1000, 0</emission-velocity>
1491          <size>0, 0</size>
1492          <rate>100</rate>
1493        </PlaneEmitter>
1494      </emitters>
1495    </SpriteParticles>
1496    <SpriteParticles>
1497      <name>cyan bubbles in energy pillar 1/2 in engine-room</name>
1498      <type>sprite</type>
1499      <texture>steam01.png</texture>
1500      <max-count>500</max-count>
1501      <life-span>2.5, 0</life-span>
1502      <radius>0.0, 100.0, 50.0</radius>
1503      <mass>0.0, 1.0, .3</mass>
1504      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1505      <precache>0</precache>
1506      <emitters>
1507        <PlaneEmitter>
1508          <name>SteamEmitter</name>
1509          <rel-coor>3856, 800, -80</rel-coor>
1510          <spread>0, 0</spread>
1511          <emission-velocity>100, 0</emission-velocity>
1512          <size>0, 0</size>
1513          <rate>10</rate>
1514        </PlaneEmitter>
1515      </emitters>
1516    </SpriteParticles>
1517    <SpriteParticles>
1518      <name>white energy pillar 2/2 in engine-room</name>
1519      <type>sprite</type>
1520      <texture>steam01.png</texture>
1521      <max-count>500</max-count>
1522      <life-span>0.3, 0</life-span>
1523      <radius>0.0, 50.0, 25.0</radius>
1524      <mass>0.0, 1.0, .3</mass>
1525      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1526      <precache>0</precache>
1527      <emitters>
1528        <PlaneEmitter>
1529          <name>SteamEmitter</name>
1530          <rel-coor>3856, 800, 80</rel-coor>
1531          <spread>0, 0</spread>
1532          <emission-velocity>1000, 0</emission-velocity>
1533          <size>0, 0</size>
1534          <rate>100</rate>
1535        </PlaneEmitter>
1536      </emitters>
1537    </SpriteParticles>
1538    <SpriteParticles>
1539      <name>cyan bubbles in energy pillar 2/2 in engine-room</name>
1540      <type>sprite</type>
1541      <texture>steam01.png</texture>
1542      <max-count>500</max-count>
1543      <life-span>2.5, 0</life-span>
1544      <radius>0.0, 100.0, 50.0</radius>
1545      <mass>0.0, 1.0, .3</mass>
1546      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1547      <precache>0</precache>
1548      <emitters>
1549        <PlaneEmitter>
1550          <name>SteamEmitter</name>
1551          <rel-coor>3856, 800, 80</rel-coor>
1552          <spread>0, 0</spread>
1553          <emission-velocity>100, 0</emission-velocity>
1554          <size>0, 0</size>
1555          <rate>10</rate>
1556        </PlaneEmitter>
1557      </emitters>
1558    </SpriteParticles>
1559
1560
1561    <SpriteParticles>
1562      <name>white energy ray in engine-room (top)</name>
1563      <type>sprite</type>
1564      <texture>steam01.png</texture>
1565      <max-count>500</max-count>
1566      <life-span>1, 0</life-span>
1567      <radius>0.0, 50.0, 25.0</radius>
1568      <mass>0.0, 1.0, .3</mass>
1569      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1570      <precache>0</precache>
1571      <emitters>
1572        <PlaneEmitter>
1573          <name>SteamEmitter</name>
1574          <rel-coor>2992, 1176, 0</rel-coor>
1575          <rel-dir>-1.5707963, 0, 0, 1</rel-dir>
1576          <spread>0, 0</spread>
1577          <emission-velocity>1000, 0</emission-velocity>
1578          <size>0, 0</size>
1579          <rate>100</rate>
1580        </PlaneEmitter>
1581      </emitters>
1582    </SpriteParticles>
1583    <SpriteParticles>
1584      <name>cyan bubbles in energy ray in engine-room (top)</name>
1585      <type>sprite</type>
1586      <texture>steam01.png</texture>
1587      <max-count>500</max-count>
1588      <life-span>10, 0</life-span>
1589      <radius>0.0, 100.0, 50.0</radius>
1590      <mass>0.0, 1.0, .3</mass>
1591      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1592      <precache>0</precache>
1593      <emitters>
1594        <PlaneEmitter>
1595          <name>SteamEmitter</name>
1596          <rel-coor>2992, 1176, 0</rel-coor>
1597          <rel-dir>-1.5707963, 0, 0, 1</rel-dir>
1598          <spread>0, 0</spread>
1599          <emission-velocity>100, 0</emission-velocity>
1600          <size>0, 0</size>
1601          <rate>10</rate>
1602        </PlaneEmitter>
1603      </emitters>
1604    </SpriteParticles>
1605    <SpriteParticles>
1606      <name>white energy ray in engine-room (bottom)</name>
1607      <type>sprite</type>
1608      <texture>steam01.png</texture>
1609      <max-count>500</max-count>
1610      <life-span>1, 0</life-span>
1611      <radius>0.0, 50.0, 25.0</radius>
1612      <mass>0.0, 1.0, .3</mass>
1613      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1614      <precache>0</precache>
1615      <emitters>
1616        <PlaneEmitter>
1617          <name>SteamEmitter</name>
1618          <rel-coor>2880, 680, 0</rel-coor>
1619          <rel-dir>-1.5707963, 0, 0, 1</rel-dir>
1620          <spread>0, 0</spread>
1621          <emission-velocity>1000, 0</emission-velocity>
1622          <size>0, 0</size>
1623          <rate>100</rate>
1624        </PlaneEmitter>
1625      </emitters>
1626    </SpriteParticles>
1627    <SpriteParticles>
1628      <name>cyan bubbles in energy ray in engine-room (bottom)</name>
1629      <type>sprite</type>
1630      <texture>steam01.png</texture>
1631      <max-count>500</max-count>
1632      <life-span>10, 0</life-span>
1633      <radius>0.0, 100.0, 50.0</radius>
1634      <mass>0.0, 1.0, .3</mass>
1635      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1636      <precache>0</precache>
1637      <emitters>
1638        <PlaneEmitter>
1639          <name>SteamEmitter</name>
1640          <rel-coor>2880, 680, 0</rel-coor>
1641          <rel-dir>-1.5707963, 0, 0, 1</rel-dir>
1642          <spread>0, 0</spread>
1643          <emission-velocity>100, 0</emission-velocity>
1644          <size>0, 0</size>
1645          <rate>10</rate>
1646        </PlaneEmitter>
1647      </emitters>
1648    </SpriteParticles>
1649    <SpriteParticles>
1650      <name>white energy ray in engine-room (left)</name>
1651      <type>sprite</type>
1652      <texture>steam01.png</texture>
1653      <max-count>500</max-count>
1654      <life-span>0.5, 0</life-span>
1655      <radius>0.0, 50.0, 25.0</radius>
1656      <mass>0.0, 1.0, .3</mass>
1657      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1658      <precache>0</precache>
1659      <emitters>
1660        <PlaneEmitter>
1661          <name>SteamEmitter</name>
1662          <rel-coor>3616, 680, 0</rel-coor>
1663          <rel-dir>-1.5707963, 1, 0, 0</rel-dir>
1664          <spread>0, 0</spread>
1665          <emission-velocity>1000, 0</emission-velocity>
1666          <size>0, 0</size>
1667          <rate>100</rate>
1668        </PlaneEmitter>
1669      </emitters>
1670    </SpriteParticles>
1671    <SpriteParticles>
1672      <name>cyan bubbles in energy ray in engine-room (left)</name>
1673      <type>sprite</type>
1674      <texture>steam01.png</texture>
1675      <max-count>500</max-count>
1676      <life-span>5, 0</life-span>
1677      <radius>0.0, 100.0, 50.0</radius>
1678      <mass>0.0, 1.0, .3</mass>
1679      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1680      <precache>0</precache>
1681      <emitters>
1682        <PlaneEmitter>
1683          <name>SteamEmitter</name>
1684          <rel-coor>3616, 680, 0</rel-coor>
1685          <rel-dir>-1.5707963, 1, 0, 0</rel-dir>
1686          <spread>0, 0</spread>
1687          <emission-velocity>100, 0</emission-velocity>
1688          <size>0, 0</size>
1689          <rate>10</rate>
1690        </PlaneEmitter>
1691      </emitters>
1692    </SpriteParticles>
1693    <SpriteParticles>
1694      <name>white energy ray in engine-room (right)</name>
1695      <type>sprite</type>
1696      <texture>steam01.png</texture>
1697      <max-count>500</max-count>
1698      <life-span>0.5, 0</life-span>
1699      <radius>0.0, 50.0, 25.0</radius>
1700      <mass>0.0, 1.0, .3</mass>
1701      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1702      <precache>0</precache>
1703      <emitters>
1704        <PlaneEmitter>
1705          <name>SteamEmitter</name>
1706          <rel-coor>3616, 680, 0</rel-coor>
1707          <rel-dir>1.5707963, 1, 0, 0</rel-dir>
1708          <spread>0, 0</spread>
1709          <emission-velocity>1000, 0</emission-velocity>
1710          <size>0, 0</size>
1711          <rate>100</rate>
1712        </PlaneEmitter>
1713      </emitters>
1714    </SpriteParticles>
1715    <SpriteParticles>
1716      <name>cyan bubbles in energy ray in engine-room (right)</name>
1717      <type>sprite</type>
1718      <texture>steam01.png</texture>
1719      <max-count>500</max-count>
1720      <life-span>5, 0</life-span>
1721      <radius>0.0, 100.0, 50.0</radius>
1722      <mass>0.0, 1.0, .3</mass>
1723      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1724      <precache>0</precache>
1725      <emitters>
1726        <PlaneEmitter>
1727          <name>SteamEmitter</name>
1728          <rel-coor>3616, 680, 0</rel-coor>
1729          <rel-dir>1.5707963, 1, 0, 0</rel-dir>
1730          <spread>0, 0</spread>
1731          <emission-velocity>100, 0</emission-velocity>
1732          <size>0, 0</size>
1733          <rate>10</rate>
1734        </PlaneEmitter>
1735      </emitters>
1736    </SpriteParticles>
1737
1738
1739    <SpriteParticles>
1740      <name>Steam before door to hangar</name>
1741      <type>sprite</type>
1742      <texture>steam01.png</texture>
1743      <max-count>200</max-count>
1744      <life-span>8, 2</life-span>
1745      <radius>0.0, 100.0, 50.0</radius>
1746      <mass>0.0, 1.0, .3</mass>
1747      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1748      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1749      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1750      <precache>0</precache>
1751      <emitters>
1752        <PlaneEmitter>
1753          <name>SteamEmitter</name>
1754          <rel-coor>3808, 720, 352</rel-coor>
1755          <spread>0, 0.5</spread>
1756          <emission-velocity>40, 10</emission-velocity>
1757          <size>100, 40</size>
1758          <rate>5</rate>
1759        </PlaneEmitter>
1760      </emitters>
1761    </SpriteParticles>
1762    <SpriteParticles>
1763      <name>Steam before door to hangar</name>
1764      <type>sprite</type>
1765      <texture>steam01.png</texture>
1766      <max-count>200</max-count>
1767      <life-span>8, 2</life-span>
1768      <radius>0.0, 100.0, 50.0</radius>
1769      <mass>0.0, 1.0, .3</mass>
1770      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1771      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1772      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1773      <precache>0</precache>
1774      <emitters>
1775        <PlaneEmitter>
1776          <name>SteamEmitter</name>
1777          <rel-coor>3808, 720, -352</rel-coor>
1778          <spread>0, 0.5</spread>
1779          <emission-velocity>40, 10</emission-velocity>
1780          <size>100, 40</size>
1781          <rate>5</rate>
1782        </PlaneEmitter>
1783      </emitters>
1784    </SpriteParticles>
1785
1786
1787    <SpriteParticles>
1788      <name>Big steam in hangar</name>
1789      <type>sprite</type>
1790      <texture>steam01.png</texture>
1791      <max-count>300</max-count>
1792      <life-span>8, 2</life-span>
1793      <radius>0.0, 250.0, 100.0</radius>
1794      <mass>0.0, 1.0, .3</mass>
1795      <color>0.0, 1.0, 1.0, 1.0, 0.2</color>
1796      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1797      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1798      <precache>0</precache>
1799      <emitters>
1800        <PlaneEmitter>
1801          <name>SteamEmitter</name>
1802          <rel-coor>4240, 672, 352</rel-coor>
1803          <spread>0, 0.5</spread>
1804          <emission-velocity>150, 10</emission-velocity>
1805          <size>100, 300</size>
1806          <rate>15</rate>
1807        </PlaneEmitter>
1808      </emitters>
1809    </SpriteParticles>
1810    <SpriteParticles>
1811      <name>Big steam in hangar</name>
1812      <type>sprite</type>
1813      <texture>steam01.png</texture>
1814      <max-count>300</max-count>
1815      <life-span>8, 2</life-span>
1816      <radius>0.0, 250.0, 100.0</radius>
1817      <mass>0.0, 1.0, .3</mass>
1818      <color>0.0, 1.0, 1.0, 1.0, 0.2</color>
1819      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1820      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1821      <precache>0</precache>
1822      <emitters>
1823        <PlaneEmitter>
1824          <name>SteamEmitter</name>
1825          <rel-coor>5360, 672, 352</rel-coor>
1826          <spread>0, 0.5</spread>
1827          <emission-velocity>150, 10</emission-velocity>
1828          <size>100, 300</size>
1829          <rate>15</rate>
1830        </PlaneEmitter>
1831      </emitters>
1832    </SpriteParticles>
1833    <SpriteParticles>
1834      <name>Big steam in hangar</name>
1835      <type>sprite</type>
1836      <texture>steam01.png</texture>
1837      <max-count>300</max-count>
1838      <life-span>8, 2</life-span>
1839      <radius>0.0, 250.0, 100.0</radius>
1840      <mass>0.0, 1.0, .3</mass>
1841      <color>0.0, 1.0, 1.0, 1.0, 0.2</color>
1842      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1843      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1844      <precache>0</precache>
1845      <emitters>
1846        <PlaneEmitter>
1847          <name>SteamEmitter</name>
1848          <rel-coor>5360, 672, -352</rel-coor>
1849          <spread>0, 0.5</spread>
1850          <emission-velocity>150, 10</emission-velocity>
1851          <size>100, 300</size>
1852          <rate>15</rate>
1853        </PlaneEmitter>
1854      </emitters>
1855    </SpriteParticles>
1856
1857
1858    <BspEntity>
1859      <Name>levels/maps/moonstation/hangar_flares006.bsp</Name>
1860      <Transparency>1, 1</Transparency>
1861    </BspEntity>
1862
1863
1864<!-- ### ENERGY CORE ### -->
1865    <SpriteParticles>
1866      <name>energy core (white bulb)</name>
1867      <type>sprite</type>
1868      <texture>steam01.png</texture>
1869      <max-count>500</max-count>
1870      <life-span>3, 0</life-span>
1871      <radius>0.0, 200.0, 100.0</radius>
1872      <mass>0.0, 1.0, .3</mass>
1873      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1874      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1875      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1876      <precache>0</precache>
1877      <emitters>
1878        <PlaneEmitter>
1879          <name>SteamEmitter</name>
1880          <rel-coor>2304, 832, 0</rel-coor>
1881          <spread>3.14259, 0</spread>
1882          <emission-velocity>200, 10</emission-velocity>
1883          <size>0, 0</size>
1884          <rate>100</rate>
1885        </PlaneEmitter>
1886      </emitters>
1887    </SpriteParticles>
1888    <SpriteParticles>
1889      <name>energy core (cyan bubbles in white bulb)</name>
1890      <type>sprite</type>
1891      <texture>steam01.png</texture>
1892      <max-count>500</max-count>
1893      <life-span>3, 0</life-span>
1894      <radius>0.0, 50.0, 25.0</radius>
1895      <mass>0.0, 1.0, .3</mass>
1896      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1897      <color>0.5, 0.0, 0.6, 0.6, 0.1</color>
1898      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1899      <precache>0</precache>
1900      <emitters>
1901        <PlaneEmitter>
1902          <name>SteamEmitter</name>
1903          <rel-coor>2304, 832, 0</rel-coor>
1904          <spread>3.14259, 0</spread>
1905          <emission-velocity>200, 10</emission-velocity>
1906          <size>0, 0</size>
1907          <rate>100</rate>
1908        </PlaneEmitter>
1909      </emitters>
1910    </SpriteParticles>
1911    <SpriteParticles>
1912      <name>energy core (cyan circles in white bulb)</name>
1913      <type>sprite</type>
1914      <texture>lense_flare/lens4.png</texture>
1915      <max-count>50</max-count>
1916      <life-span>3, 0</life-span>
1917      <radius>0.0, 100.0, 0.0</radius>
1918      <radius>1.0, 700.0, 0.0</radius>
1919      <mass>0.0, 1.0, .3</mass>
1920      <color>0.0, 0.0, 1.0, 1.0, 1.0</color>
1921      <color>0.8, 0.0, 1.0, 1.0, 1.0</color>
1922      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1923      <precache>0</precache>
1924      <emitters>
1925        <PlaneEmitter>
1926          <name>SteamEmitter</name>
1927          <rel-coor>2304, 832, 0</rel-coor>
1928          <spread>3.14259, 0</spread>
1929          <emission-velocity>0, 0</emission-velocity>
1930          <size>0, 0</size>
1931          <rate>3</rate>
1932        </PlaneEmitter>
1933      </emitters>
1934    </SpriteParticles>
1935
1936
1937    <SpriteParticles>
1938      <name>energy core (white energy ray 1/4)</name>
1939      <type>sprite</type>
1940      <texture>steam01.png</texture>
1941      <max-count>500</max-count>
1942      <life-span>0.8, 0</life-span>
1943      <radius>0.0, 50.0, 25.0</radius>
1944      <mass>0.0, 1.0, .3</mass>
1945      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1946      <precache>0</precache>
1947      <emitters>
1948        <PlaneEmitter>
1949          <name>SteamEmitter</name>
1950          <rel-coor>2304, 832, 0</rel-coor>
1951          <rel-dir>1.414214, 1, 1, 0</rel-dir>
1952          <spread>0, 0</spread>
1953          <emission-velocity>1000, 0</emission-velocity>
1954          <size>0, 0</size>
1955          <rate>100</rate>
1956        </PlaneEmitter>
1957      </emitters>
1958    </SpriteParticles>
1959    <SpriteParticles>
1960      <name>energy core (white energy ray 2/4)</name>
1961      <type>sprite</type>
1962      <texture>steam01.png</texture>
1963      <max-count>500</max-count>
1964      <life-span>0.8, 0</life-span>
1965      <radius>0.0, 50.0, 25.0</radius>
1966      <mass>0.0, 1.0, .3</mass>
1967      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1968      <precache>0</precache>
1969      <emitters>
1970        <PlaneEmitter>
1971          <name>SteamEmitter</name>
1972          <rel-coor>2304, 832, 0</rel-coor>
1973          <rel-dir>1.414214, -1, 1, 0</rel-dir>
1974          <spread>0, 0</spread>
1975          <emission-velocity>1000, 0</emission-velocity>
1976          <size>0, 0</size>
1977          <rate>100</rate>
1978        </PlaneEmitter>
1979      </emitters>
1980    </SpriteParticles>
1981    <SpriteParticles>
1982      <name>energy core (white energy ray 3/4)</name>
1983      <type>sprite</type>
1984      <texture>steam01.png</texture>
1985      <max-count>500</max-count>
1986      <life-span>0.8, 0</life-span>
1987      <radius>0.0, 50.0, 25.0</radius>
1988      <mass>0.0, 1.0, .3</mass>
1989      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1990      <precache>0</precache>
1991      <emitters>
1992        <PlaneEmitter>
1993          <name>SteamEmitter</name>
1994          <rel-coor>2304, 832, 0</rel-coor>
1995          <rel-dir>1.414214, 1, -1, 0</rel-dir>
1996          <spread>0, 0</spread>
1997          <emission-velocity>1000, 0</emission-velocity>
1998          <size>0, 0</size>
1999          <rate>100</rate>
2000        </PlaneEmitter>
2001      </emitters>
2002    </SpriteParticles>
2003    <SpriteParticles>
2004      <name>energy core (white energy ray 4/4)</name>
2005      <type>sprite</type>
2006      <texture>steam01.png</texture>
2007      <max-count>500</max-count>
2008      <life-span>0.8, 0</life-span>
2009      <radius>0.0, 50.0, 25.0</radius>
2010      <mass>0.0, 1.0, .3</mass>
2011      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
2012      <precache>0</precache>
2013      <emitters>
2014        <PlaneEmitter>
2015          <name>SteamEmitter</name>
2016          <rel-coor>2304, 832, 0</rel-coor>
2017          <rel-dir>1.414214, -1, -1, 0</rel-dir>
2018          <spread>0, 0</spread>
2019          <emission-velocity>1000, 0</emission-velocity>
2020          <size>0, 0</size>
2021          <rate>100</rate>
2022        </PlaneEmitter>
2023      </emitters>
2024    </SpriteParticles>
2025
2026
2027    <SpriteParticles>
2028      <name>energy core (cyan bubbles in energy ray 1/4)</name>
2029      <type>sprite</type>
2030      <texture>steam01.png</texture>
2031      <max-count>500</max-count>
2032      <life-span>8, 0</life-span>
2033      <radius>0.0, 100.0, 50.0</radius>
2034      <mass>0.0, 1.0, .3</mass>
2035      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
2036      <precache>0</precache>
2037      <emitters>
2038        <PlaneEmitter>
2039          <name>SteamEmitter</name>
2040          <rel-coor>2304, 832, 0</rel-coor>
2041          <rel-dir>1.414214, 1, 1, 0</rel-dir>
2042          <spread>0, 0</spread>
2043          <emission-velocity>100, 0</emission-velocity>
2044          <size>0, 0</size>
2045          <rate>10</rate>
2046        </PlaneEmitter>
2047      </emitters>
2048    </SpriteParticles>
2049    <SpriteParticles>
2050      <name>energy core (cyan bubbles in energy ray 2/4)</name>
2051      <type>sprite</type>
2052      <texture>steam01.png</texture>
2053      <max-count>500</max-count>
2054      <life-span>8, 0</life-span>
2055      <radius>0.0, 100.0, 50.0</radius>
2056      <mass>0.0, 1.0, .3</mass>
2057      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
2058      <precache>0</precache>
2059      <emitters>
2060        <PlaneEmitter>
2061          <name>SteamEmitter</name>
2062          <rel-coor>2304, 832, 0</rel-coor>
2063          <rel-dir>1.414214, -1, 1, 0</rel-dir>
2064          <spread>0, 0</spread>
2065          <emission-velocity>100, 0</emission-velocity>
2066          <size>0, 0</size>
2067          <rate>10</rate>
2068        </PlaneEmitter>
2069      </emitters>
2070    </SpriteParticles>
2071    <SpriteParticles>
2072      <name>energy core (cyan bubbles in energy ray 3/4)</name>
2073      <type>sprite</type>
2074      <texture>steam01.png</texture>
2075      <max-count>500</max-count>
2076      <life-span>8, 0</life-span>
2077      <radius>0.0, 100.0, 50.0</radius>
2078      <mass>0.0, 1.0, .3</mass>
2079      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
2080      <precache>0</precache>
2081      <emitters>
2082        <PlaneEmitter>
2083          <name>SteamEmitter</name>
2084          <rel-coor>2304, 832, 0</rel-coor>
2085          <rel-dir>1.414214, 1, -1, 0</rel-dir>
2086          <spread>0, 0</spread>
2087          <emission-velocity>100, 0</emission-velocity>
2088          <size>0, 0</size>
2089          <rate>10</rate>
2090        </PlaneEmitter>
2091      </emitters>
2092    </SpriteParticles>
2093    <SpriteParticles>
2094      <name>energy core (cyan bubbles in energy ray 4/4)</name>
2095      <type>sprite</type>
2096      <texture>steam01.png</texture>
2097      <max-count>500</max-count>
2098      <life-span>8, 0</life-span>
2099      <radius>0.0, 100.0, 50.0</radius>
2100      <mass>0.0, 1.0, .3</mass>
2101      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
2102      <precache>0</precache>
2103      <emitters>
2104        <PlaneEmitter>
2105          <name>SteamEmitter</name>
2106          <rel-coor>2304, 832, 0</rel-coor>
2107          <rel-dir>1.414214, -1, -1, 0</rel-dir>
2108          <spread>0, 0</spread>
2109          <emission-velocity>100, 0</emission-velocity>
2110          <size>0, 0</size>
2111          <rate>10</rate>
2112        </PlaneEmitter>
2113      </emitters>
2114    </SpriteParticles>
2115<!-- ### ENERGY CORE ### -->
2116
2117
2118    <SkyBox>
2119      <name>Sky</name>
2120      <Materialset>textures/sky/simple_space</Materialset>
2121      <Size>150000</Size>
2122    </SkyBox>
2123  </WorldEntities>
2124
2125<!--  <Music>music/allgorythm-big_daddys_beat.ogg</Music> -->
2126
2127  <LightManager>
2128    <Lights>
2129      <Light>
2130        <diffuse-color>1,1,1</diffuse-color>
2131        <abs-coor>10000, 500, 0</abs-coor>
2132      </Light>
2133      <Light>
2134        <diffuse-color>1,1,1</diffuse-color>
2135        <abs-coor>-10000, 500, 0</abs-coor>
2136      </Light>
2137      <Light>
2138        <diffuse-color>1,1,1</diffuse-color>
2139        <abs-coor>0, 10000, 0</abs-coor>
2140      </Light>
2141      <Light>
2142        <diffuse-color>1,1,1</diffuse-color>
2143        <abs-coor>0, -10000, 0</abs-coor>
2144      </Light>
2145      <Light>
2146        <diffuse-color>1,1,1</diffuse-color>
2147        <abs-coor>0, 500, 10000</abs-coor>
2148      </Light>
2149      <Light>
2150        <diffuse-color>1,1,1</diffuse-color>
2151        <abs-coor>0, 500, -10000</abs-coor>
2152      </Light>
2153    </Lights>
2154    <ambient-color>1,1,1</ambient-color>
2155  </LightManager>
2156
2157</WorldDataFile>
2158
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