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source: data/trunk/levels/sp_level_moonstation_hangar.oxw @ 4952

Last change on this file since 4952 was 4952, checked in by landauf, 17 years ago

ship-mover

File size: 69.8 KB
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1<WorldDataFile>
2  <name>Moonstation Hangar</name>
3  <description>This is the hangar of the moonstation.</description>
4  <screenshoot>textures/menu/moonstation_hangar.jpg</screenshoot>
5
6  <LoadScreen>
7    <BackgroundImage>textures/load_screens/moonstation_hangar.jpg</BackgroundImage>
8    <ElementCount>16</ElementCount>
9    <BackgroundPS>0,0,1.0,1</BackgroundPS>
10    <BarPS>.65,.87,.3,.05</BarPS>
11    <BarImage>textures/load_screens/ambush-loadbar.png</BarImage>
12  </LoadScreen>
13
14  <clip-region>1, 130000</clip-region>
15
16  <WorldEntities>
17
18    <BspEntity>
19      <Name>levels/maps/moonstation/hangar053.bsp</Name>
20      <Transparency>0, 0</Transparency>
21    </BspEntity>
22
23    <FPSPlayer>
24      <damageable>true</damageable>
25      <list>group01</list>
26      <name>Player</name>
27      <model>models/creatures/doom_male/male.md2, 9</model>
28      <loadShield>10,10,0,0</loadShield>
29<!--
30      <abs-coor>-600, 20, 0</abs-coor>
31
32
33
34      <abs-dir>0, 0, -1, 0</abs-dir>
35-->
36<!--
37      <abs-coor>416, 404, 0</abs-coor>
38      <abs-dir>3.14, 0, 1, 0</abs-dir>
39-->
40<!--
41      <abs-coor>928, 788, -192</abs-coor>
42      <abs-dir>1.57, 0, 1, 0</abs-dir>
43 -->
44<!--
45      <abs-coor>1600, 788, 0</abs-coor>
46      <abs-dir>0.57, 0, 1, 0</abs-dir>
47-->
48      <abs-coor>2880, 788, 0</abs-coor>
49      <abs-dir>0.57, 0, 1, 0</abs-dir>
50    </FPSPlayer>
51
52
53    <Rotor>
54      <name>Small Rotor at Entrance</name>
55      <model>models/decoration/rotor1_black.obj, 7</model>
56      <abs-coor>-96, 40, -248</abs-coor>
57      <abs-dir>0, 0, 1, 0</abs-dir>
58      <rotation>0, 0, 12</rotation>
59    </Rotor>
60    <Rotor>
61      <name>Small Rotor at Entrance</name>
62      <model>models/decoration/rotor1_black.obj, 7</model>
63      <abs-coor>160, 40, -248</abs-coor>
64      <abs-dir>0, 0, 1, 0</abs-dir>
65      <rotation>0, 0, 12</rotation>
66    </Rotor>
67    <Rotor>
68      <name>Small Rotor at Entrance</name>
69      <model>models/decoration/rotor1_black.obj, 7</model>
70      <abs-coor>-96, 40, 248</abs-coor>
71      <abs-dir>3.14, 0, 1, 0</abs-dir>
72      <rotation>0, 0, 12</rotation>
73    </Rotor>
74    <Rotor>
75      <name>Small Rotor at Entrance</name>
76      <model>models/decoration/rotor1_black.obj, 7</model>
77      <abs-coor>160, 40, 248</abs-coor>
78      <abs-dir>3.14, 0, 1, 0</abs-dir>
79      <rotation>0, 0, 12</rotation>
80    </Rotor>
81
82
83    <Rotor>
84      <name>Big Rotor at Entrance</name>
85      <model>models/decoration/rotor1_black.obj, 16</model>
86      <abs-coor>320, 144, 0</abs-coor>
87      <abs-dir>-1.57, 1, 0, 0</abs-dir>
88      <rotation>0, 0, 15</rotation>
89    </Rotor>
90    <Rotor>
91      <name>Big Rotor over Entrance</name>
92      <model>models/decoration/rotor1_black.obj, 16</model>
93      <abs-coor>320, 312, 0</abs-coor>
94      <abs-dir>-1.57, 1, 0, 0</abs-dir>
95      <rotation>0, 0, 15</rotation>
96    </Rotor>
97
98
99    <Rotor>
100      <name>Small Rotor in orange Room</name>
101      <model>models/decoration/rotor1_black.obj, 9</model>
102      <abs-coor>-192, 424, -256</abs-coor>
103      <abs-dir>1.57, 0, 1, 0</abs-dir>
104      <rotation>0, 0, 12</rotation>
105    </Rotor>
106    <Rotor>
107      <name>Small Rotor in orange Room</name>
108      <model>models/decoration/rotor1_black.obj, 9</model>
109      <abs-coor>0, 472, -384</abs-coor>
110      <abs-dir>0, 0, 1, 0</abs-dir>
111      <rotation>0, 0, 12</rotation>
112    </Rotor>
113    <Rotor>
114      <name>Small Rotor in orange Room</name>
115      <model>models/decoration/rotor1_black.obj, 9</model>
116      <abs-coor>128, 536, -384</abs-coor>
117      <abs-dir>0, 0, 1, 0</abs-dir>
118      <rotation>0, 0, 12</rotation>
119    </Rotor>
120    <Rotor>
121      <name>Small Rotor in orange Room</name>
122      <model>models/decoration/rotor1_black.obj, 9</model>
123      <abs-coor>256, 600, -384</abs-coor>
124      <abs-dir>0, 0, 1, 0</abs-dir>
125      <rotation>0, 0, 12</rotation>
126    </Rotor>
127    <Rotor>
128      <name>Small Rotor in orange Room</name>
129      <model>models/decoration/rotor1_black.obj, 9</model>
130      <abs-coor>464, 616, -256</abs-coor>
131      <abs-dir>-1.57, 0, 1, 0</abs-dir>
132      <rotation>0, 0, 12</rotation>
133    </Rotor>
134
135
136    <Rotor>
137      <name>Rotor in side entrance of energy cave</name>
138      <model>models/decoration/rotor1_black.obj, 16</model>
139      <abs-coor>2304, 992, 736</abs-coor>
140      <abs-dir>1.57, 1, 0, 0</abs-dir>
141      <rotation>0, 0, 12</rotation>
142    </Rotor>
143    <Rotor>
144      <name>Rotor in side entrance of energy cave</name>
145      <model>models/decoration/rotor1_black.obj, 16</model>
146      <abs-coor>2304, 992, -736</abs-coor>
147      <abs-dir>1.57, 1, 0, 0</abs-dir>
148      <rotation>0, 0, 12</rotation>
149    </Rotor>
150    <Rotor>
151      <name>Rotor in hangar entrance in energy cave</name>
152      <model>models/decoration/rotor1_black.obj, 11</model>
153      <abs-coor>2840, 992, 0</abs-coor>
154      <abs-dir>-1.57, 0, 1, 0</abs-dir>
155      <rotation>0, 0, 12</rotation>
156    </Rotor>
157    <Rotor>
158      <name>Rotor in hangar entrance in energy cave (other side)</name>
159      <model>models/decoration/rotor1_black.obj, 11</model>
160      <abs-coor>3056, 992, 0</abs-coor>
161      <abs-dir>1.57, 0, 1, 0</abs-dir>
162      <rotation>0, 0, 12</rotation>
163    </Rotor>
164
165
166    <Rotor>
167      <name>ring around energy core</name>
168      <model>models/decoration/ring.obj, 10</model>
169      <rel-coor>2304, 832, 0</rel-coor>
170      <abs-dir>1.57, 1, 0, 0</abs-dir>
171      <rotation>9, 9, 9</rotation>
172    </Rotor>
173    <Rotor>
174      <name>ring around energy core</name>
175      <model>models/decoration/ring.obj, 11</model>
176      <rel-coor>2304, 832, 0</rel-coor>
177      <abs-dir>1.57, 0, 1, 0</abs-dir>
178      <rotation>6, 6, 6</rotation>
179    </Rotor>
180    <Rotor>
181      <name>ring around energy core</name>
182      <model>models/decoration/ring.obj, 12</model>
183      <rel-coor>2304, 832, 0</rel-coor>
184      <abs-dir>1.57, 0, 0, 1</abs-dir>
185      <rotation>4, 4, 4</rotation>
186    </Rotor>
187
188
189    <Rotor>
190      <name>turbine in engine-room</name>
191      <model>models/decoration/turbine.obj, 22</model>
192      <rel-coor>3264, 888, 352</rel-coor>
193      <abs-dir>1.57, 0, 1, 0</abs-dir>
194      <rotation>0, 0, 2</rotation>
195    </Rotor>
196    <Rotor>
197      <name>turbine in engine-room</name>
198      <model>models/decoration/turbine.obj, 22</model>
199      <rel-coor>3264, 888, -352</rel-coor>
200      <abs-dir>1.57, 0, 1, 0</abs-dir>
201      <rotation>0, 0, -2</rotation>
202    </Rotor>
203
204
205    <Mover>
206      <abs-coor>256, 620, 108</abs-coor>
207      <triggers>
208        <ApproachTrigger>
209          <radius>20</radius>
210        </ApproachTrigger>
211      </triggers>
212      <stations>
213        <MoverStation>
214          <moving-time>0.1</moving-time>
215          <opening-sound>music/orxonox_treff_-_yoga_soett_me_ha.wav</opening-sound>
216        </MoverStation>
217      </stations>
218    </Mover>
219
220    <Mover>
221      <model>models/spaceships/human_transporter.obj, 20</model>
222      <abs-coor>4800, 950, -100</abs-coor>
223      <abs-dir>0.65, 0, 1, 0</abs-dir>
224      <triggers>
225        <ApproachTrigger>
226          <radius>350</radius>
227        </ApproachTrigger>
228      </triggers>
229      <stations>
230        <MoverStation>
231          <rel-target-coor>0, 200, 50</rel-target-coor>
232          <moving-time>5.0</moving-time>
233        </MoverStation>
234        <MoverStation>
235          <rel-target-coor>-150, 200, 50</rel-target-coor>
236          <rel-target-dir>0, 0.92, 0</rel-target-dir>
237          <moving-time>5.0</moving-time>
238        </MoverStation>
239        <MoverStation>
240          <rel-target-coor>0, 500, 0</rel-target-coor>
241          <moving-time>7.0</moving-time>
242        </MoverStation>
243        <MoverStation>
244          <rel-target-coor>2000, 1000, 0</rel-target-coor>
245          <moving-time>10.0</moving-time>
246          <stay-open-time>1000</stay-open-time>
247        </MoverStation>
248      </stations>
249    </Mover>
250
251    <Mover>
252      <model>models/doors/moonstation_hangar_4x5.obj, 8</model>
253      <abs-coor>5152, 1000, 736</abs-coor>
254      <abs-dir>1.57, 1, 0, 0</abs-dir>
255      <bReopen>1</bReopen>
256      <bReclose>1</bReclose>
257      <triggers>
258        <ApproachTrigger>
259          <radius>100</radius>
260        </ApproachTrigger>
261      </triggers>
262      <stations>
263        <MoverStation>
264          <rel-target-coor>70, 0, 0</rel-target-coor>
265          <moving-time>0.5</moving-time>
266          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
267          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
268          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
269        </MoverStation>
270      </stations>
271    </Mover>
272    <Mover>
273      <model>models/doors/moonstation_hangar_4x5.obj, 8</model>
274      <abs-coor>4448, 808, 736</abs-coor>
275      <abs-dir>1.57, 1, 0, 0</abs-dir>
276      <bReopen>1</bReopen>
277      <bReclose>1</bReclose>
278      <triggers>
279        <ApproachTrigger>
280          <radius>100</radius>
281        </ApproachTrigger>
282      </triggers>
283      <stations>
284        <MoverStation>
285          <rel-target-coor>-70, 0, 0</rel-target-coor>
286          <moving-time>0.5</moving-time>
287          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
288          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
289          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
290        </MoverStation>
291      </stations>
292    </Mover>
293
294
295    <Mover>
296      <model>models/doors/moonstation_hangar_10x6b.obj, 8</model>
297      <abs-coor>2944, 832, 0</abs-coor>
298      <abs-dir>-1.57, 1, 0, 0</abs-dir>
299      <bReopen>1</bReopen>
300      <bReclose>1</bReclose>
301      <triggers>
302        <ApproachTrigger>
303          <radius>150</radius>
304        </ApproachTrigger>
305      </triggers>
306      <stations>
307        <MoverStation>
308          <rel-target-coor>0, 100, 0</rel-target-coor>
309          <moving-time>1</moving-time>
310          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
311          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
312          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
313          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
314        </MoverStation>
315      </stations>
316    </Mover>
317    <Mover>
318      <model>models/doors/moonstation_hangar_10x6.obj, 9.8</model>
319      <abs-coor>3616, 832, 192</abs-coor>
320      <abs-dir>-1.57, 1, 0, 0</abs-dir>
321      <bReopen>1</bReopen>
322      <bReclose>1</bReclose>
323      <triggers>
324        <ApproachTrigger>
325          <radius>150</radius>
326        </ApproachTrigger>
327      </triggers>
328      <stations>
329        <MoverStation>
330          <rel-target-coor>0, 120, 0</rel-target-coor>
331          <moving-time>1</moving-time>
332          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
333          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
334          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
335          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
336        </MoverStation>
337      </stations>
338    </Mover>
339    <Mover>
340      <model>models/doors/moonstation_hangar_10x6.obj, 9.8</model>
341      <abs-coor>3616, 832, -192</abs-coor>
342      <abs-dir>-1.57, 1, 0, 0</abs-dir>
343      <bReopen>1</bReopen>
344      <bReclose>1</bReclose>
345      <triggers>
346        <ApproachTrigger>
347          <radius>150</radius>
348        </ApproachTrigger>
349      </triggers>
350      <stations>
351        <MoverStation>
352          <rel-target-coor>0, 120, 0</rel-target-coor>
353          <moving-time>1</moving-time>
354          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
355          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
356          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
357          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
358        </MoverStation>
359      </stations>
360    </Mover>
361    <Mover>
362      <model>models/doors/moonstation_hangar_10x6b.obj, 9.8</model>
363      <abs-coor>4032, 832, 352</abs-coor>
364      <abs-dir>-1.57, 1, 0, 0</abs-dir>
365      <bReopen>1</bReopen>
366      <bReclose>1</bReclose>
367      <triggers>
368        <ApproachTrigger>
369          <radius>150</radius>
370        </ApproachTrigger>
371      </triggers>
372      <stations>
373        <MoverStation>
374          <rel-target-coor>0, 120, 0</rel-target-coor>
375          <moving-time>1</moving-time>
376          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
377          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
378          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
379          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
380        </MoverStation>
381      </stations>
382    </Mover>
383    <Mover>
384      <model>models/doors/moonstation_hangar_10x6b.obj, 9.8</model>
385      <abs-coor>4032, 832, -352</abs-coor>
386      <abs-dir>-1.57, 1, 0, 0</abs-dir>
387      <bReopen>1</bReopen>
388      <bReclose>1</bReclose>
389      <triggers>
390        <ApproachTrigger>
391          <radius>150</radius>
392        </ApproachTrigger>
393      </triggers>
394      <stations>
395        <MoverStation>
396          <rel-target-coor>0, 120, 0</rel-target-coor>
397          <moving-time>1</moving-time>
398          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
399          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
400          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
401        </MoverStation>
402      </stations>
403    </Mover>
404
405
406    <Mover>
407      <model>models/doors/moonstation_hangar_4x4.obj, 8</model>
408      <abs-coor>928, 800, -200</abs-coor>
409      <abs-dir>-1.57, 1, 0, 0</abs-dir>
410      <bReopen>1</bReopen>
411      <bReclose>1</bReclose>
412      <triggers>
413        <ApproachTrigger>
414          <radius>85</radius>
415        </ApproachTrigger>
416      </triggers>
417      <stations>
418        <MoverStation>
419          <rel-target-coor>-90, 0, 0</rel-target-coor>
420          <moving-time>0.75</moving-time>
421          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
422          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
423          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
424        </MoverStation>
425      </stations>
426    </Mover>
427    <Mover>
428      <model>models/doors/moonstation_hangar_4x4.obj, 8</model>
429      <abs-coor>928, 624, -200</abs-coor>
430      <abs-dir>-1.57, 1, 0, 0</abs-dir>
431    </Mover>
432
433
434    <Mover>
435      <model>models/doors/moonstation_hangar_4x5.obj, 10</model>
436      <abs-coor>372, 620, -128</abs-coor>
437      <abs-dir>-1.57, 1, 0, 0</abs-dir>
438      <bReopen>1</bReopen>
439      <bReclose>1</bReclose>
440      <triggers>
441        <ApproachTrigger>
442          <radius>100</radius>
443        </ApproachTrigger>
444      </triggers>
445      <stations>
446        <MoverStation>
447          <rel-target-coor>-90, 0, 0</rel-target-coor>
448          <moving-time>0.75</moving-time>
449          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
450          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
451          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
452        </MoverStation>
453      </stations>
454    </Mover>
455
456
457    <Mover>
458      <model>models/doors/moonstation_hangar_3x4.obj, 8</model>
459      <abs-coor>352, 800, 180</abs-coor>
460      <abs-dir>-1.57, 1, 0, 0</abs-dir>
461      <bReopen>1</bReopen>
462      <bReclose>1</bReclose>
463      <triggers>
464        <ApproachTrigger>
465          <radius>85</radius>
466        </ApproachTrigger>
467      </triggers>
468      <stations>
469        <MoverStation>
470          <rel-target-coor>70, 0, 0</rel-target-coor>
471          <moving-time>0.75</moving-time>
472          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
473          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
474          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
475        </MoverStation>
476      </stations>
477    </Mover>
478    <Mover>
479      <model>models/doors/moonstation_hangar_3x4.obj, 8</model>
480      <abs-coor>352, 608, 180</abs-coor>
481      <abs-dir>-1.57, 1, 0, 0</abs-dir>
482      <bReopen>1</bReopen>
483      <bReclose>1</bReclose>
484      <triggers>
485        <ApproachTrigger>
486          <radius>85</radius>
487        </ApproachTrigger>
488      </triggers>
489      <stations>
490        <MoverStation>
491          <rel-target-coor>70, 0, 0</rel-target-coor>
492          <moving-time>0.75</moving-time>
493          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
494          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
495          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
496        </MoverStation>
497      </stations>
498    </Mover>
499    <Mover>
500      <model>models/doors/moonstation_hangar_3x4.obj, 8</model>
501      <abs-coor>352, 32, 180</abs-coor>
502      <abs-dir>-1.57, 1, 0, 0</abs-dir>
503      <bReopen>1</bReopen>
504      <bReclose>1</bReclose>
505      <triggers>
506        <ApproachTrigger>
507          <radius>85</radius>
508        </ApproachTrigger>
509      </triggers>
510      <stations>
511        <MoverStation>
512          <rel-target-coor>70, 0, 0</rel-target-coor>
513          <moving-time>0.75</moving-time>
514          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
515          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
516          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
517        </MoverStation>
518      </stations>
519    </Mover>
520
521
522    <ApproachTrigger>
523      <name>elevator2</name>
524      <radius>150</radius>
525      <abs-coor>464, 48, 0</abs-coor>
526    </ApproachTrigger>
527
528    <Mover>
529      <model>models/doors/moonstation_elevator1a.obj, 8</model>
530      <abs-coor>464, 48, 36</abs-coor>
531      <abs-dir>-1.57, 1, 0, 0</abs-dir>
532      <bReopen>1</bReopen>
533      <bReclose>1</bReclose>
534      <triggers>
535        <EventTrigger>
536          <event>elevator2</event>
537        </EventTrigger>
538      </triggers>
539      <stations>
540        <MoverStation>
541          <rel-target-coor>0, 0, 23</rel-target-coor>
542          <moving-time>0.5</moving-time>
543          <delay>0.5</delay>
544          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
545          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
546          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
547        </MoverStation>
548      </stations>
549    </Mover>
550    <Mover>
551      <model>models/doors/moonstation_elevator1a.obj, 8</model>
552      <abs-coor>464, 48, -36</abs-coor>
553      <abs-dir>-1.57, 1, 0, 0</abs-dir>
554      <bReopen>1</bReopen>
555      <bReclose>1</bReclose>
556      <triggers>
557        <EventTrigger>
558          <event>elevator2</event>
559        </EventTrigger>
560      </triggers>
561      <stations>
562        <MoverStation>
563          <rel-target-coor>0, 0, -23</rel-target-coor>
564          <moving-time>0.5</moving-time>
565          <delay>0.5</delay>
566          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
567          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
568          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
569        </MoverStation>
570      </stations>
571    </Mover>
572
573    <Mover>
574      <model>models/doors/moonstation_elevator1b.obj, 8</model>
575      <abs-coor>464, 48, 12</abs-coor>
576      <abs-dir>-1.57, 1, 0, 0</abs-dir>
577      <bReopen>1</bReopen>
578      <bReclose>1</bReclose>
579      <triggers>
580        <EventTrigger>
581          <event>elevator2</event>
582        </EventTrigger>
583      </triggers>
584      <stations>
585        <MoverStation>
586          <rel-target-coor>0, 0, 46</rel-target-coor>
587          <moving-time>1.0</moving-time>
588          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
589          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
590          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
591        </MoverStation>
592      </stations>
593    </Mover>
594    <Mover>
595      <model>models/doors/moonstation_elevator1b.obj, 8</model>
596      <abs-coor>464, 48, -12</abs-coor>
597      <abs-dir>-1.57, 1, 0, 0</abs-dir>
598      <bReopen>1</bReopen>
599      <bReclose>1</bReclose>
600      <triggers>
601        <EventTrigger>
602          <event>elevator2</event>
603        </EventTrigger>
604      </triggers>
605      <stations>
606        <MoverStation>
607          <rel-target-coor>0, 0, -46</rel-target-coor>
608          <moving-time>1.0</moving-time>
609          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
610          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
611          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
612        </MoverStation>
613      </stations>
614    </Mover>
615
616
617    <ApproachTrigger>
618      <name>elevator1</name>
619      <radius>75</radius>
620      <abs-coor>-520, 48, 0</abs-coor>
621    </ApproachTrigger>
622
623    <Mover>
624      <model>models/doors/moonstation_elevator2.obj, 8</model>
625      <abs-coor>-520, 48, 20</abs-coor>
626      <abs-dir>-1.57, 1, 0, 0</abs-dir>
627      <bReopen>1</bReopen>
628      <bReclose>1</bReclose>
629      <triggers>
630        <EventTrigger>
631          <event>elevator1</event>
632        </EventTrigger>
633      </triggers>
634      <stations>
635        <MoverStation>
636          <rel-target-coor>0, 0, 35</rel-target-coor>
637          <moving-time>0.5</moving-time>
638          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
639          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
640          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
641        </MoverStation>
642      </stations>
643    </Mover>
644    <Mover>
645      <model>models/doors/moonstation_elevator2.obj, 8</model>
646      <abs-coor>-520, 48, -20</abs-coor>
647      <abs-dir>1.57, 1, 0, 0</abs-dir>
648      <bReopen>1</bReopen>
649      <bReclose>1</bReclose>
650      <triggers>
651        <EventTrigger>
652          <event>elevator1</event>
653        </EventTrigger>
654      </triggers>
655      <stations>
656        <MoverStation>
657          <rel-target-coor>0, 0, -35</rel-target-coor>
658          <moving-time>0.5</moving-time>
659          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
660          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
661          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
662        </MoverStation>
663      </stations>
664    </Mover>
665
666
667    <AdmTurret>
668      <model>models/guns/turret/turret_body.obj,10</model>
669      <list>group00</list>
670      <damageable>true</damageable>
671      <target>Player</target>
672      <abs-coor>432, 96, 528</abs-coor>
673      <Cannons>
674        <model>models/guns/turret/turret_riffle.obj,10</model>
675        <rel-coor>0, 47, 0</rel-coor>
676      </Cannons>
677      <Sensor>
678        <model>models/guns/turret/turret_radar.obj,10</model>
679        <rel-coor>0, 32.5, 0</rel-coor>
680      </Sensor>
681      <Weapon>
682        <Range>400</Range>
683        <SetDamage>10</SetDamage>
684        <FireRate>1</FireRate>
685        <AlwaysHits>false</AlwaysHits>
686        <addPoint>-30,1,11</addPoint>
687        <addPoint>-30,1,-11</addPoint>
688      </Weapon>
689    </AdmTurret>
690
691
692    <AdmTurret>
693      <model>models/guns/turret/turret_body.obj,10</model>
694      <list>group00</list>
695      <damageable>true</damageable>
696      <target>Player</target>
697      <abs-coor>896, 400, -96</abs-coor>
698      <Cannons>
699        <model>models/guns/turret/turret_riffle.obj,10</model>
700        <rel-coor>0, 47, 0</rel-coor>
701      </Cannons>
702      <Sensor>
703        <model>models/guns/turret/turret_radar.obj,10</model>
704        <rel-coor>0, 32.5, 0</rel-coor>
705      </Sensor>
706      <Weapon>
707        <Range>400</Range>
708        <SetDamage>10</SetDamage>
709        <FireRate>1</FireRate>
710        <AlwaysHits>false</AlwaysHits>
711        <addPoint>-30,1,11</addPoint>
712        <addPoint>-30,1,-11</addPoint>
713      </Weapon>
714    </AdmTurret>
715
716
717    <AdmTurret>
718      <model>models/guns/turret/turret_body.obj,10</model>
719      <list>group00</list>
720      <damageable>true</damageable>
721      <target>Player</target>
722      <abs-coor>416, 384, 0</abs-coor>
723      <Cannons>
724        <model>models/guns/turret/turret_riffle.obj,10</model>
725        <rel-coor>0, 47, 0</rel-coor>
726      </Cannons>
727      <Sensor>
728        <model>models/guns/turret/turret_radar.obj,10</model>
729        <rel-coor>0, 32.5, 0</rel-coor>
730      </Sensor>
731      <Weapon>
732        <Range>400</Range>
733        <SetDamage>10</SetDamage>
734        <FireRate>1</FireRate>
735        <AlwaysHits>false</AlwaysHits>
736        <addPoint>-30,1,11</addPoint>
737        <addPoint>-30,1,-11</addPoint>
738      </Weapon>
739    </AdmTurret>
740
741
742    <AdmTurret>
743      <model>models/guns/turret/turret_body.obj,10</model>
744      <list>group00</list>
745      <damageable>true</damageable>
746      <target>Player</target>
747      <abs-coor>1536, 768, -96</abs-coor>
748      <Cannons>
749        <model>models/guns/turret/turret_riffle.obj,10</model>
750        <rel-coor>0, 47, 0</rel-coor>
751      </Cannons>
752      <Sensor>
753        <model>models/guns/turret/turret_radar.obj,10</model>
754        <rel-coor>0, 32.5, 0</rel-coor>
755      </Sensor>
756      <Weapon>
757        <Range>500</Range>
758        <SetDamage>10</SetDamage>
759        <FireRate>1</FireRate>
760        <AlwaysHits>false</AlwaysHits>
761        <addPoint>-30,1,11</addPoint>
762        <addPoint>-30,1,-11</addPoint>
763      </Weapon>
764    </AdmTurret>
765    <AdmTurret>
766      <model>models/guns/turret/turret_body.obj,10</model>
767      <list>group00</list>
768      <damageable>true</damageable>
769      <target>Player</target>
770      <abs-coor>1536, 768, 96</abs-coor>
771      <Cannons>
772        <model>models/guns/turret/turret_riffle.obj,10</model>
773        <rel-coor>0, 47, 0</rel-coor>
774      </Cannons>
775      <Sensor>
776        <model>models/guns/turret/turret_radar.obj,10</model>
777        <rel-coor>0, 32.5, 0</rel-coor>
778      </Sensor>
779      <Weapon>
780        <Range>600</Range>
781        <SetDamage>10</SetDamage>
782        <FireRate>1</FireRate>
783        <AlwaysHits>false</AlwaysHits>
784        <addPoint>-30,1,11</addPoint>
785        <addPoint>-30,1,-11</addPoint>
786      </Weapon>
787    </AdmTurret>
788
789
790    <AdmTurret>
791      <model>models/guns/turret/turret_body.obj,10</model>
792      <list>group00</list>
793      <damageable>true</damageable>
794      <target>Player</target>
795      <abs-coor>3776, 768, 0</abs-coor>
796      <Cannons>
797        <model>models/guns/turret/turret_riffle.obj,10</model>
798        <rel-coor>0, 47, 0</rel-coor>
799      </Cannons>
800      <Sensor>
801        <model>models/guns/turret/turret_radar.obj,10</model>
802        <rel-coor>0, 32.5, 0</rel-coor>
803      </Sensor>
804      <Weapon>
805        <Range>750</Range>
806        <SetDamage>10</SetDamage>
807        <FireRate>1</FireRate>
808        <AlwaysHits>false</AlwaysHits>
809        <addPoint>-30,1,11</addPoint>
810        <addPoint>-30,1,-11</addPoint>
811      </Weapon>
812    </AdmTurret>
813
814
815    <AdmTurret>
816      <model>models/guns/turret/turret_body.obj,10</model>
817      <list>group00</list>
818      <damageable>true</damageable>
819      <target>Player</target>
820      <abs-coor>4896, 958, 592</abs-coor>
821      <Cannons>
822        <model>models/guns/turret/turret_riffle.obj,10</model>
823        <rel-coor>0, 47, 0</rel-coor>
824      </Cannons>
825      <Sensor>
826        <model>models/guns/turret/turret_radar.obj,10</model>
827        <rel-coor>0, 32.5, 0</rel-coor>
828      </Sensor>
829      <Weapon>
830        <Range>500</Range>
831        <SetDamage>10</SetDamage>
832        <FireRate>1</FireRate>
833        <AlwaysHits>false</AlwaysHits>
834        <addPoint>-30,1,11</addPoint>
835        <addPoint>-30,1,-11</addPoint>
836      </Weapon>
837    </AdmTurret>
838
839
840    <AdmTurret>
841      <model>models/guns/turret/turret_body.obj,10</model>
842      <list>group00</list>
843      <damageable>true</damageable>
844      <target>Player</target>
845      <abs-coor>5392, 958, -16</abs-coor>
846      <Cannons>
847        <model>models/guns/turret/turret_riffle.obj,10</model>
848        <rel-coor>0, 47, 0</rel-coor>
849      </Cannons>
850      <Sensor>
851        <model>models/guns/turret/turret_radar.obj,10</model>
852        <rel-coor>0, 32.5, 0</rel-coor>
853      </Sensor>
854      <Weapon>
855        <Range>400</Range>
856        <SetDamage>10</SetDamage>
857        <FireRate>1</FireRate>
858        <AlwaysHits>false</AlwaysHits>
859        <addPoint>-30,1,11</addPoint>
860        <addPoint>-30,1,-11</addPoint>
861      </Weapon>
862    </AdmTurret>
863
864
865    <SpriteParticles>
866      <name>Green Steam at Entrance</name>
867      <type>sprite</type>
868      <texture>steam01.png</texture>
869      <max-count>100</max-count>
870      <life-span>14, 2</life-span>
871      <radius>0.0, 100.0, 50.0</radius>
872      <mass>0.0, 1.0, .3</mass>
873      <color>0.0, 0.0, 1.0, 0.0, 0.5</color>
874      <color>0.5, 0.0, 0.6, 0.0, 0.2</color>
875      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
876      <precache>15</precache>
877      <emitters>
878        <PlaneEmitter>
879          <name>SteamEmitter</name>
880          <rel-coor>-96, -150, 0</rel-coor>
881          <spread>0, 0.5</spread>
882          <emission-velocity>30, 10</emission-velocity>
883          <size>100, 100</size>
884          <rate>6</rate>
885        </PlaneEmitter>
886      </emitters>
887    </SpriteParticles>
888    <SpriteParticles>
889      <name>Green Steam at Entrance</name>
890      <type>sprite</type>
891      <texture>steam01.png</texture>
892      <max-count>100</max-count>
893      <life-span>14, 2</life-span>
894      <radius>0.0, 100.0, 50.0</radius>
895      <mass>0.0, 1.0, .3</mass>
896      <color>0.0, 0.0, 1.0, 0.0, 0.5</color>
897      <color>0.5, 0.0, 0.6, 0.0, 0.2</color>
898      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
899      <precache>15</precache>
900      <emitters>
901        <PlaneEmitter>
902          <name>SteamEmitter</name>
903          <rel-coor>160, -150, 0</rel-coor>
904          <spread>0, 0.5</spread>
905          <emission-velocity>30, 10</emission-velocity>
906          <size>100, 100</size>
907          <rate>6</rate>
908        </PlaneEmitter>
909      </emitters>
910    </SpriteParticles>
911    <SpriteParticles>
912      <name>Red Steam at Entrance</name>
913      <type>sprite</type>
914      <texture>steam01.png</texture>
915      <max-count>500</max-count>
916      <life-span>12, 2</life-span>
917      <radius>0.0, 100.0, 50.0</radius>
918      <mass>0.0, 1.0, .3</mass>
919      <color>0.0, 1.0, 0.0, 0.0, 0.5</color>
920      <color>0.5, 0.6, 0.0, 0.0, 0.2</color>
921      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
922      <precache>15</precache>
923      <emitters>
924        <PlaneEmitter>
925          <name>SteamEmitter</name>
926          <rel-coor>320, -450, 0</rel-coor>
927          <spread>0, 0.05</spread>
928          <emission-velocity>100, 50</emission-velocity>
929          <size>100, 100</size>
930          <rate>20</rate>
931        </PlaneEmitter>
932      </emitters>
933    </SpriteParticles>
934
935
936    <SpriteParticles>
937      <name>Small Steam at top of orange room</name>
938      <type>sprite</type>
939      <texture>steam01.png</texture>
940      <max-count>100</max-count>
941      <life-span>8, 2</life-span>
942      <radius>0.0, 50.0, 25.0</radius>
943      <mass>0.0, 1.0, .3</mass>
944      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
945      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
946      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
947      <precache>0</precache>
948      <emitters>
949        <PlaneEmitter>
950          <name>SteamEmitter</name>
951          <rel-coor>384, 728, -256</rel-coor>
952          <spread>0, 0.5</spread>
953          <emission-velocity>-40, 10</emission-velocity>
954          <size>30, 30</size>
955          <rate>6</rate>
956        </PlaneEmitter>
957      </emitters>
958    </SpriteParticles>
959
960
961    <SpriteParticles>
962      <name>Water fountain</name>
963      <type>sprite</type>
964      <texture>steam01.png</texture>
965      <max-count>600</max-count>
966      <life-span>1, 0</life-span>
967      <radius>0.0, 3.0, 1.5</radius>
968      <mass>0.0, 1.0, 0.25</mass>
969      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
970      <precache>0</precache>
971      <emitters>
972        <PlaneEmitter>
973          <name>WaterEmitter</name>
974          <rel-coor>1520, 800, 400</rel-coor>
975          <spread>0, 0.3</spread>
976          <emission-velocity>200, 20</emission-velocity>
977          <ext-force>0, -400, 0</ext-force>
978          <size>1, 1</size>
979          <rate>400</rate>
980        </PlaneEmitter>
981      </emitters>
982    </SpriteParticles>
983    <SpriteParticles>
984      <name>Water fountain</name>
985      <type>sprite</type>
986      <texture>steam01.png</texture>
987      <max-count>600</max-count>
988      <life-span>1, 0</life-span>
989      <radius>0.0, 3.0, 1.5</radius>
990      <mass>0.0, 1.0, 0.25</mass>
991      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
992      <precache>0</precache>
993      <emitters>
994        <PlaneEmitter>
995          <name>WaterEmitter</name>
996          <rel-coor>1104, 800, 400</rel-coor>
997          <spread>0, 0.3</spread>
998          <emission-velocity>200, 20</emission-velocity>
999          <ext-force>0, -400, 0</ext-force>
1000          <size>1, 1</size>
1001          <rate>400</rate>
1002        </PlaneEmitter>
1003      </emitters>
1004    </SpriteParticles>
1005    <SpriteParticles>
1006      <name>Water fountain</name>
1007      <type>sprite</type>
1008      <texture>steam01.png</texture>
1009      <max-count>600</max-count>
1010      <life-span>1, 0</life-span>
1011      <radius>0.0, 3.0, 1.5</radius>
1012      <mass>0.0, 1.0, 0.25</mass>
1013      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
1014      <precache>0</precache>
1015      <emitters>
1016        <PlaneEmitter>
1017          <name>WaterEmitter</name>
1018          <rel-coor>1520, 800, -400</rel-coor>
1019          <spread>0, 0.3</spread>
1020          <emission-velocity>200, 20</emission-velocity>
1021          <ext-force>0, -400, 0</ext-force>
1022          <size>1, 1</size>
1023          <rate>400</rate>
1024        </PlaneEmitter>
1025      </emitters>
1026    </SpriteParticles>
1027    <SpriteParticles>
1028      <name>Water fountain</name>
1029      <type>sprite</type>
1030      <texture>steam01.png</texture>
1031      <max-count>600</max-count>
1032      <life-span>1, 0</life-span>
1033      <radius>0.0, 3.0, 1.5</radius>
1034      <mass>0.0, 1.0, 0.25</mass>
1035      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
1036      <precache>0</precache>
1037      <emitters>
1038        <PlaneEmitter>
1039          <name>WaterEmitter</name>
1040          <rel-coor>304, 800, -400</rel-coor>
1041          <spread>0, 0.3</spread>
1042          <emission-velocity>200, 20</emission-velocity>
1043          <ext-force>0, -400, 0</ext-force>
1044          <size>1, 1</size>
1045          <rate>400</rate>
1046        </PlaneEmitter>
1047      </emitters>
1048    </SpriteParticles>
1049    <SpriteParticles>
1050      <name>Water fountain</name>
1051      <type>sprite</type>
1052      <texture>steam01.png</texture>
1053      <max-count>600</max-count>
1054      <life-span>1, 0</life-span>
1055      <radius>0.0, 3.0, 1.5</radius>
1056      <mass>0.0, 1.0, 0.25</mass>
1057      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
1058      <precache>0</precache>
1059      <emitters>
1060        <PlaneEmitter>
1061          <name>WaterEmitter</name>
1062          <rel-coor>-80, 800, -144</rel-coor>
1063          <spread>0, 0.3</spread>
1064          <emission-velocity>200, 20</emission-velocity>
1065          <ext-force>0, -400, 0</ext-force>
1066          <size>1, 1</size>
1067          <rate>400</rate>
1068        </PlaneEmitter>
1069      </emitters>
1070    </SpriteParticles>
1071    <SpriteParticles>
1072      <name>Water fountain</name>
1073      <type>sprite</type>
1074      <texture>steam01.png</texture>
1075      <max-count>600</max-count>
1076      <life-span>1, 0</life-span>
1077      <radius>0.0, 3.0, 1.5</radius>
1078      <mass>0.0, 1.0, 0.25</mass>
1079      <color>0.0, 0.8, 0.8, 1.0, 1.0</color>
1080      <precache>0</precache>
1081      <emitters>
1082        <PlaneEmitter>
1083          <name>WaterEmitter</name>
1084          <rel-coor>-80, 800, 80</rel-coor>
1085          <spread>0, 0.3</spread>
1086          <emission-velocity>200, 20</emission-velocity>
1087          <ext-force>0, -400, 0</ext-force>
1088          <size>1, 1</size>
1089          <rate>400</rate>
1090        </PlaneEmitter>
1091      </emitters>
1092    </SpriteParticles>
1093
1094
1095    <SpriteParticles>
1096      <name>Small Steam in Lobby</name>
1097      <type>sprite</type>
1098      <texture>steam01.png</texture>
1099      <max-count>100</max-count>
1100      <life-span>8, 2</life-span>
1101      <radius>0.0, 50.0, 25.0</radius>
1102      <mass>0.0, 1.0, .3</mass>
1103      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1104      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1105      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1106      <precache>0</precache>
1107      <emitters>
1108        <PlaneEmitter>
1109          <name>SteamEmitter</name>
1110          <rel-coor>928, 720, -352</rel-coor>
1111          <spread>0, 0.5</spread>
1112          <emission-velocity>40, 10</emission-velocity>
1113          <size>30, 30</size>
1114          <rate>6</rate>
1115        </PlaneEmitter>
1116      </emitters>
1117    </SpriteParticles>
1118    <SpriteParticles>
1119      <name>Small Steam in Lobby</name>
1120      <type>sprite</type>
1121      <texture>steam01.png</texture>
1122      <max-count>100</max-count>
1123      <life-span>8, 2</life-span>
1124      <radius>0.0, 50.0, 25.0</radius>
1125      <mass>0.0, 1.0, .3</mass>
1126      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1127      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1128      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1129      <precache>0</precache>
1130      <emitters>
1131        <PlaneEmitter>
1132          <name>SteamEmitter</name>
1133          <rel-coor>736, 720, -352</rel-coor>
1134          <spread>0, 0.5</spread>
1135          <emission-velocity>40, 10</emission-velocity>
1136          <size>30, 30</size>
1137          <rate>6</rate>
1138        </PlaneEmitter>
1139      </emitters>
1140    </SpriteParticles>
1141    <SpriteParticles>
1142      <name>Small Steam in Lobby</name>
1143      <type>sprite</type>
1144      <texture>steam01.png</texture>
1145      <max-count>100</max-count>
1146      <life-span>8, 2</life-span>
1147      <radius>0.0, 50.0, 25.0</radius>
1148      <mass>0.0, 1.0, .3</mass>
1149      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1150      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1151      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1152      <precache>0</precache>
1153      <emitters>
1154        <PlaneEmitter>
1155          <name>SteamEmitter</name>
1156          <rel-coor>544, 720, -352</rel-coor>
1157          <spread>0, 0.5</spread>
1158          <emission-velocity>40, 10</emission-velocity>
1159          <size>30, 30</size>
1160          <rate>6</rate>
1161        </PlaneEmitter>
1162      </emitters>
1163    </SpriteParticles>
1164    <SpriteParticles>
1165      <name>Small Steam in Lobby</name>
1166      <type>sprite</type>
1167      <texture>steam01.png</texture>
1168      <max-count>100</max-count>
1169      <life-span>8, 2</life-span>
1170      <radius>0.0, 50.0, 25.0</radius>
1171      <mass>0.0, 1.0, .3</mass>
1172      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1173      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1174      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1175      <precache>0</precache>
1176      <emitters>
1177        <PlaneEmitter>
1178          <name>SteamEmitter</name>
1179          <rel-coor>-32, 720, -32</rel-coor>
1180          <spread>0, 0.5</spread>
1181          <emission-velocity>40, 10</emission-velocity>
1182          <size>30, 30</size>
1183          <rate>6</rate>
1184        </PlaneEmitter>
1185      </emitters>
1186    </SpriteParticles>
1187
1188
1189    <SpriteParticles>
1190      <name>Medium Steam in Lobby</name>
1191      <type>sprite</type>
1192      <texture>steam01.png</texture>
1193      <max-count>100</max-count>
1194      <life-span>8, 2</life-span>
1195      <radius>0.0, 75.0, 25.0</radius>
1196      <mass>0.0, 1.0, .3</mass>
1197      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1198      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1199      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1200      <precache>0</precache>
1201      <emitters>
1202        <PlaneEmitter>
1203          <name>SteamEmitter</name>
1204          <rel-coor>1432, 720, -312</rel-coor>
1205          <spread>0, 0.5</spread>
1206          <emission-velocity>40, 10</emission-velocity>
1207          <size>50, 50</size>
1208          <rate>8</rate>
1209        </PlaneEmitter>
1210      </emitters>
1211    </SpriteParticles>
1212    <SpriteParticles>
1213      <name>Medium Steam in Lobby</name>
1214      <type>sprite</type>
1215      <texture>steam01.png</texture>
1216      <max-count>100</max-count>
1217      <life-span>8, 2</life-span>
1218      <radius>0.0, 75.0, 25.0</radius>
1219      <mass>0.0, 1.0, .3</mass>
1220      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1221      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1222      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1223      <precache>0</precache>
1224      <emitters>
1225        <PlaneEmitter>
1226          <name>SteamEmitter</name>
1227          <rel-coor>1192, 720, -312</rel-coor>
1228          <spread>0, 0.5</spread>
1229          <emission-velocity>40, 10</emission-velocity>
1230          <size>50, 50</size>
1231          <rate>8</rate>
1232        </PlaneEmitter>
1233      </emitters>
1234    </SpriteParticles>
1235    <SpriteParticles>
1236      <name>Medium Steam in Lobby</name>
1237      <type>sprite</type>
1238      <texture>steam01.png</texture>
1239      <max-count>100</max-count>
1240      <life-span>8, 2</life-span>
1241      <radius>0.0, 75.0, 25.0</radius>
1242      <mass>0.0, 1.0, .3</mass>
1243      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1244      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1245      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1246      <precache>0</precache>
1247      <emitters>
1248        <PlaneEmitter>
1249          <name>SteamEmitter</name>
1250          <rel-coor>1432, 720, 312</rel-coor>
1251          <spread>0, 0.5</spread>
1252          <emission-velocity>40, 10</emission-velocity>
1253          <size>50, 50</size>
1254          <rate>8</rate>
1255        </PlaneEmitter>
1256      </emitters>
1257    </SpriteParticles>
1258    <SpriteParticles>
1259      <name>Medium Steam in Lobby</name>
1260      <type>sprite</type>
1261      <texture>steam01.png</texture>
1262      <max-count>100</max-count>
1263      <life-span>8, 2</life-span>
1264      <radius>0.0, 75.0, 25.0</radius>
1265      <mass>0.0, 1.0, .3</mass>
1266      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1267      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1268      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1269      <precache>0</precache>
1270      <emitters>
1271        <PlaneEmitter>
1272          <name>SteamEmitter</name>
1273          <rel-coor>1192, 720, 312</rel-coor>
1274          <spread>0, 0.5</spread>
1275          <emission-velocity>40, 10</emission-velocity>
1276          <size>50, 50</size>
1277          <rate>8</rate>
1278        </PlaneEmitter>
1279      </emitters>
1280    </SpriteParticles>
1281
1282
1283    <SpriteParticles>
1284      <name>Large Steam in Lobby</name>
1285      <type>sprite</type>
1286      <texture>steam01.png</texture>
1287      <max-count>100</max-count>
1288      <life-span>8, 2</life-span>
1289      <radius>0.0, 100.0, 50.0</radius>
1290      <mass>0.0, 1.0, .3</mass>
1291      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1292      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1293      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1294      <precache>0</precache>
1295      <emitters>
1296        <PlaneEmitter>
1297          <name>SteamEmitter</name>
1298          <rel-coor>1312, 720, 272</rel-coor>
1299          <spread>0, 0.5</spread>
1300          <emission-velocity>40, 10</emission-velocity>
1301          <size>35, 130</size>
1302          <rate>8</rate>
1303        </PlaneEmitter>
1304      </emitters>
1305    </SpriteParticles>
1306    <SpriteParticles>
1307      <name>Large Steam in Lobby</name>
1308      <type>sprite</type>
1309      <texture>steam01.png</texture>
1310      <max-count>100</max-count>
1311      <life-span>8, 2</life-span>
1312      <radius>0.0, 100.0, 50.0</radius>
1313      <mass>0.0, 1.0, .3</mass>
1314      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1315      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1316      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1317      <precache>0</precache>
1318      <emitters>
1319        <PlaneEmitter>
1320          <name>SteamEmitter</name>
1321          <rel-coor>1312, 720, -272</rel-coor>
1322          <spread>0, 0.5</spread>
1323          <emission-velocity>40, 10</emission-velocity>
1324          <size>35, 130</size>
1325          <rate>8</rate>
1326        </PlaneEmitter>
1327      </emitters>
1328    </SpriteParticles>
1329
1330
1331    <SpriteParticles>
1332      <name>Broken Pipe in Lobby</name>
1333      <type>sprite</type>
1334      <texture>steam01.png</texture>
1335      <max-count>100</max-count>
1336      <life-span>3, 0</life-span>
1337      <radius>0.0, 20.0, 10.0</radius>
1338      <mass>0.0, 1.0, .3</mass>
1339      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1340      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1341      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1342      <precache>0</precache>
1343      <emitters>
1344        <PlaneEmitter>
1345          <name>SteamEmitter</name>
1346          <rel-coor>316, 744, 64</rel-coor>
1347          <rel-dir>-1.57, 1, 0, 0</rel-dir>
1348          <spread>0, 0.5</spread>
1349          <emission-velocity>60, 10</emission-velocity>
1350          <ext-force>0,60,0</ext-force>
1351          <size>5, 3</size>
1352          <rate>30</rate>
1353        </PlaneEmitter>
1354      </emitters>
1355    </SpriteParticles>
1356
1357
1358    <SpriteParticles>
1359      <name>energy core (cyan pillar)</name>
1360      <type>sprite</type>
1361      <texture>steam01.png</texture>
1362      <max-count>500</max-count>
1363      <life-span>0.4, 0.25</life-span>
1364      <radius>0.0, 125.0, 50.0</radius>
1365      <mass>0.0, 1.0, .3</mass>
1366      <color>0.0, 0.0, 1.0, 1.0, 0.5</color>
1367      <color>0.5, 0.0, 0.6, 0.6, 0.2</color>
1368      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1369      <precache>0</precache>
1370      <emitters>
1371        <PlaneEmitter>
1372          <name>SteamEmitter</name>
1373          <rel-coor>2304, 384, 0</rel-coor>
1374          <rel-dir>-1.57, 1, 0, 0</rel-dir>
1375          <spread>0, 0</spread>
1376          <emission-velocity>0, 10</emission-velocity>
1377          <size>0, 1850</size>
1378          <rate>600</rate>
1379        </PlaneEmitter>
1380      </emitters>
1381    </SpriteParticles>
1382    <SpriteParticles>
1383      <name>energy core (white bubbles in cyan pillar)</name>
1384      <type>sprite</type>
1385      <texture>steam01.png</texture>
1386      <max-count>500</max-count>
1387      <life-span>2.2, 0</life-span>
1388      <radius>0.0, 50.0, 25.0</radius>
1389      <mass>0.0, 1.0, .3</mass>
1390      <color>0.0, 0.0, 0.0, 0.0, 0.0</color>
1391      <color>0.3, 1.0, 1.0, 1.0, 0.7</color>
1392      <color>1.0, 1.0, 1.0, 1.0, 0.7</color>
1393      <precache>0</precache>
1394      <emitters>
1395        <PlaneEmitter>
1396          <name>SteamEmitter</name>
1397          <rel-coor>2304, -768, 0</rel-coor>
1398          <spread>0, 0</spread>
1399          <emission-velocity>1000, 0</emission-velocity>
1400          <size>0, 0</size>
1401          <rate>100</rate>
1402        </PlaneEmitter>
1403      </emitters>
1404    </SpriteParticles>
1405
1406
1407    <SpriteParticles>
1408      <name>Steam at side of cave</name>
1409      <type>sprite</type>
1410      <texture>steam01.png</texture>
1411      <max-count>100</max-count>
1412      <life-span>16, 2</life-span>
1413      <radius>0.0, 75.0, 25.0</radius>
1414      <mass>0.0, 1.0, .3</mass>
1415      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1416      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1417      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1418      <precache>0</precache>
1419      <emitters>
1420        <PlaneEmitter>
1421          <name>SteamEmitter</name>
1422          <rel-coor>2304, 720, 736</rel-coor>
1423          <spread>0, 0</spread>
1424          <emission-velocity>40, 10</emission-velocity>
1425          <size>50, 50</size>
1426          <rate>6</rate>
1427        </PlaneEmitter>
1428      </emitters>
1429    </SpriteParticles>
1430    <SpriteParticles>
1431      <name>Steam at side of cave</name>
1432      <type>sprite</type>
1433      <texture>steam01.png</texture>
1434      <max-count>200</max-count>
1435      <life-span>16, 2</life-span>
1436      <radius>0.0, 75.0, 25.0</radius>
1437      <mass>0.0, 1.0, .3</mass>
1438      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1439      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1440      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1441      <precache>0</precache>
1442      <emitters>
1443        <PlaneEmitter>
1444          <name>SteamEmitter</name>
1445          <rel-coor>2304, 720, -736</rel-coor>
1446          <spread>0, 0</spread>
1447          <emission-velocity>40, 10</emission-velocity>
1448          <size>50, 50</size>
1449          <rate>6</rate>
1450        </PlaneEmitter>
1451      </emitters>
1452    </SpriteParticles>
1453    <SpriteParticles>
1454      <name>Steam at front of cave</name>
1455      <type>sprite</type>
1456      <texture>steam01.png</texture>
1457      <max-count>200</max-count>
1458      <life-span>8, 2</life-span>
1459      <radius>0.0, 100.0, 50.0</radius>
1460      <mass>0.0, 1.0, .3</mass>
1461      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1462      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1463      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1464      <precache>0</precache>
1465      <emitters>
1466        <PlaneEmitter>
1467          <name>SteamEmitter</name>
1468          <rel-coor>2856, 720, 0</rel-coor>
1469          <spread>0, 0.5</spread>
1470          <emission-velocity>40, 10</emission-velocity>
1471          <size>40, 70</size>
1472          <rate>5</rate>
1473        </PlaneEmitter>
1474      </emitters>
1475    </SpriteParticles>
1476
1477
1478    <SpriteParticles>
1479      <name>white energy pillar 1/2 in engine-room</name>
1480      <type>sprite</type>
1481      <texture>steam01.png</texture>
1482      <max-count>500</max-count>
1483      <life-span>0.3, 0</life-span>
1484      <radius>0.0, 50.0, 25.0</radius>
1485      <mass>0.0, 1.0, .3</mass>
1486      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1487      <precache>0</precache>
1488      <emitters>
1489        <PlaneEmitter>
1490          <name>SteamEmitter</name>
1491          <rel-coor>3856, 800, -80</rel-coor>
1492          <spread>0, 0</spread>
1493          <emission-velocity>1000, 0</emission-velocity>
1494          <size>0, 0</size>
1495          <rate>100</rate>
1496        </PlaneEmitter>
1497      </emitters>
1498    </SpriteParticles>
1499    <SpriteParticles>
1500      <name>cyan bubbles in energy pillar 1/2 in engine-room</name>
1501      <type>sprite</type>
1502      <texture>steam01.png</texture>
1503      <max-count>500</max-count>
1504      <life-span>2.5, 0</life-span>
1505      <radius>0.0, 100.0, 50.0</radius>
1506      <mass>0.0, 1.0, .3</mass>
1507      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1508      <precache>0</precache>
1509      <emitters>
1510        <PlaneEmitter>
1511          <name>SteamEmitter</name>
1512          <rel-coor>3856, 800, -80</rel-coor>
1513          <spread>0, 0</spread>
1514          <emission-velocity>100, 0</emission-velocity>
1515          <size>0, 0</size>
1516          <rate>10</rate>
1517        </PlaneEmitter>
1518      </emitters>
1519    </SpriteParticles>
1520    <SpriteParticles>
1521      <name>white energy pillar 2/2 in engine-room</name>
1522      <type>sprite</type>
1523      <texture>steam01.png</texture>
1524      <max-count>500</max-count>
1525      <life-span>0.3, 0</life-span>
1526      <radius>0.0, 50.0, 25.0</radius>
1527      <mass>0.0, 1.0, .3</mass>
1528      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1529      <precache>0</precache>
1530      <emitters>
1531        <PlaneEmitter>
1532          <name>SteamEmitter</name>
1533          <rel-coor>3856, 800, 80</rel-coor>
1534          <spread>0, 0</spread>
1535          <emission-velocity>1000, 0</emission-velocity>
1536          <size>0, 0</size>
1537          <rate>100</rate>
1538        </PlaneEmitter>
1539      </emitters>
1540    </SpriteParticles>
1541    <SpriteParticles>
1542      <name>cyan bubbles in energy pillar 2/2 in engine-room</name>
1543      <type>sprite</type>
1544      <texture>steam01.png</texture>
1545      <max-count>500</max-count>
1546      <life-span>2.5, 0</life-span>
1547      <radius>0.0, 100.0, 50.0</radius>
1548      <mass>0.0, 1.0, .3</mass>
1549      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1550      <precache>0</precache>
1551      <emitters>
1552        <PlaneEmitter>
1553          <name>SteamEmitter</name>
1554          <rel-coor>3856, 800, 80</rel-coor>
1555          <spread>0, 0</spread>
1556          <emission-velocity>100, 0</emission-velocity>
1557          <size>0, 0</size>
1558          <rate>10</rate>
1559        </PlaneEmitter>
1560      </emitters>
1561    </SpriteParticles>
1562
1563
1564    <SpriteParticles>
1565      <name>white energy ray in engine-room (top)</name>
1566      <type>sprite</type>
1567      <texture>steam01.png</texture>
1568      <max-count>500</max-count>
1569      <life-span>1, 0</life-span>
1570      <radius>0.0, 50.0, 25.0</radius>
1571      <mass>0.0, 1.0, .3</mass>
1572      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1573      <precache>0</precache>
1574      <emitters>
1575        <PlaneEmitter>
1576          <name>SteamEmitter</name>
1577          <rel-coor>2992, 1176, 0</rel-coor>
1578          <rel-dir>-1.5707963, 0, 0, 1</rel-dir>
1579          <spread>0, 0</spread>
1580          <emission-velocity>1000, 0</emission-velocity>
1581          <size>0, 0</size>
1582          <rate>100</rate>
1583        </PlaneEmitter>
1584      </emitters>
1585    </SpriteParticles>
1586    <SpriteParticles>
1587      <name>cyan bubbles in energy ray in engine-room (top)</name>
1588      <type>sprite</type>
1589      <texture>steam01.png</texture>
1590      <max-count>500</max-count>
1591      <life-span>10, 0</life-span>
1592      <radius>0.0, 100.0, 50.0</radius>
1593      <mass>0.0, 1.0, .3</mass>
1594      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1595      <precache>0</precache>
1596      <emitters>
1597        <PlaneEmitter>
1598          <name>SteamEmitter</name>
1599          <rel-coor>2992, 1176, 0</rel-coor>
1600          <rel-dir>-1.5707963, 0, 0, 1</rel-dir>
1601          <spread>0, 0</spread>
1602          <emission-velocity>100, 0</emission-velocity>
1603          <size>0, 0</size>
1604          <rate>10</rate>
1605        </PlaneEmitter>
1606      </emitters>
1607    </SpriteParticles>
1608    <SpriteParticles>
1609      <name>white energy ray in engine-room (bottom)</name>
1610      <type>sprite</type>
1611      <texture>steam01.png</texture>
1612      <max-count>500</max-count>
1613      <life-span>1, 0</life-span>
1614      <radius>0.0, 50.0, 25.0</radius>
1615      <mass>0.0, 1.0, .3</mass>
1616      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1617      <precache>0</precache>
1618      <emitters>
1619        <PlaneEmitter>
1620          <name>SteamEmitter</name>
1621          <rel-coor>2880, 680, 0</rel-coor>
1622          <rel-dir>-1.5707963, 0, 0, 1</rel-dir>
1623          <spread>0, 0</spread>
1624          <emission-velocity>1000, 0</emission-velocity>
1625          <size>0, 0</size>
1626          <rate>100</rate>
1627        </PlaneEmitter>
1628      </emitters>
1629    </SpriteParticles>
1630    <SpriteParticles>
1631      <name>cyan bubbles in energy ray in engine-room (bottom)</name>
1632      <type>sprite</type>
1633      <texture>steam01.png</texture>
1634      <max-count>500</max-count>
1635      <life-span>10, 0</life-span>
1636      <radius>0.0, 100.0, 50.0</radius>
1637      <mass>0.0, 1.0, .3</mass>
1638      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1639      <precache>0</precache>
1640      <emitters>
1641        <PlaneEmitter>
1642          <name>SteamEmitter</name>
1643          <rel-coor>2880, 680, 0</rel-coor>
1644          <rel-dir>-1.5707963, 0, 0, 1</rel-dir>
1645          <spread>0, 0</spread>
1646          <emission-velocity>100, 0</emission-velocity>
1647          <size>0, 0</size>
1648          <rate>10</rate>
1649        </PlaneEmitter>
1650      </emitters>
1651    </SpriteParticles>
1652    <SpriteParticles>
1653      <name>white energy ray in engine-room (left)</name>
1654      <type>sprite</type>
1655      <texture>steam01.png</texture>
1656      <max-count>500</max-count>
1657      <life-span>0.5, 0</life-span>
1658      <radius>0.0, 50.0, 25.0</radius>
1659      <mass>0.0, 1.0, .3</mass>
1660      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1661      <precache>0</precache>
1662      <emitters>
1663        <PlaneEmitter>
1664          <name>SteamEmitter</name>
1665          <rel-coor>3616, 680, 0</rel-coor>
1666          <rel-dir>-1.5707963, 1, 0, 0</rel-dir>
1667          <spread>0, 0</spread>
1668          <emission-velocity>1000, 0</emission-velocity>
1669          <size>0, 0</size>
1670          <rate>100</rate>
1671        </PlaneEmitter>
1672      </emitters>
1673    </SpriteParticles>
1674    <SpriteParticles>
1675      <name>cyan bubbles in energy ray in engine-room (left)</name>
1676      <type>sprite</type>
1677      <texture>steam01.png</texture>
1678      <max-count>500</max-count>
1679      <life-span>5, 0</life-span>
1680      <radius>0.0, 100.0, 50.0</radius>
1681      <mass>0.0, 1.0, .3</mass>
1682      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1683      <precache>0</precache>
1684      <emitters>
1685        <PlaneEmitter>
1686          <name>SteamEmitter</name>
1687          <rel-coor>3616, 680, 0</rel-coor>
1688          <rel-dir>-1.5707963, 1, 0, 0</rel-dir>
1689          <spread>0, 0</spread>
1690          <emission-velocity>100, 0</emission-velocity>
1691          <size>0, 0</size>
1692          <rate>10</rate>
1693        </PlaneEmitter>
1694      </emitters>
1695    </SpriteParticles>
1696    <SpriteParticles>
1697      <name>white energy ray in engine-room (right)</name>
1698      <type>sprite</type>
1699      <texture>steam01.png</texture>
1700      <max-count>500</max-count>
1701      <life-span>0.5, 0</life-span>
1702      <radius>0.0, 50.0, 25.0</radius>
1703      <mass>0.0, 1.0, .3</mass>
1704      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1705      <precache>0</precache>
1706      <emitters>
1707        <PlaneEmitter>
1708          <name>SteamEmitter</name>
1709          <rel-coor>3616, 680, 0</rel-coor>
1710          <rel-dir>1.5707963, 1, 0, 0</rel-dir>
1711          <spread>0, 0</spread>
1712          <emission-velocity>1000, 0</emission-velocity>
1713          <size>0, 0</size>
1714          <rate>100</rate>
1715        </PlaneEmitter>
1716      </emitters>
1717    </SpriteParticles>
1718    <SpriteParticles>
1719      <name>cyan bubbles in energy ray in engine-room (right)</name>
1720      <type>sprite</type>
1721      <texture>steam01.png</texture>
1722      <max-count>500</max-count>
1723      <life-span>5, 0</life-span>
1724      <radius>0.0, 100.0, 50.0</radius>
1725      <mass>0.0, 1.0, .3</mass>
1726      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1727      <precache>0</precache>
1728      <emitters>
1729        <PlaneEmitter>
1730          <name>SteamEmitter</name>
1731          <rel-coor>3616, 680, 0</rel-coor>
1732          <rel-dir>1.5707963, 1, 0, 0</rel-dir>
1733          <spread>0, 0</spread>
1734          <emission-velocity>100, 0</emission-velocity>
1735          <size>0, 0</size>
1736          <rate>10</rate>
1737        </PlaneEmitter>
1738      </emitters>
1739    </SpriteParticles>
1740
1741
1742    <SpriteParticles>
1743      <name>Steam before door to hangar</name>
1744      <type>sprite</type>
1745      <texture>steam01.png</texture>
1746      <max-count>200</max-count>
1747      <life-span>8, 2</life-span>
1748      <radius>0.0, 100.0, 50.0</radius>
1749      <mass>0.0, 1.0, .3</mass>
1750      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1751      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1752      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1753      <precache>0</precache>
1754      <emitters>
1755        <PlaneEmitter>
1756          <name>SteamEmitter</name>
1757          <rel-coor>3808, 720, 352</rel-coor>
1758          <spread>0, 0.5</spread>
1759          <emission-velocity>40, 10</emission-velocity>
1760          <size>100, 40</size>
1761          <rate>5</rate>
1762        </PlaneEmitter>
1763      </emitters>
1764    </SpriteParticles>
1765    <SpriteParticles>
1766      <name>Steam before door to hangar</name>
1767      <type>sprite</type>
1768      <texture>steam01.png</texture>
1769      <max-count>200</max-count>
1770      <life-span>8, 2</life-span>
1771      <radius>0.0, 100.0, 50.0</radius>
1772      <mass>0.0, 1.0, .3</mass>
1773      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1774      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1775      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1776      <precache>0</precache>
1777      <emitters>
1778        <PlaneEmitter>
1779          <name>SteamEmitter</name>
1780          <rel-coor>3808, 720, -352</rel-coor>
1781          <spread>0, 0.5</spread>
1782          <emission-velocity>40, 10</emission-velocity>
1783          <size>100, 40</size>
1784          <rate>5</rate>
1785        </PlaneEmitter>
1786      </emitters>
1787    </SpriteParticles>
1788
1789
1790    <SpriteParticles>
1791      <name>Big steam in hangar</name>
1792      <type>sprite</type>
1793      <texture>steam01.png</texture>
1794      <max-count>300</max-count>
1795      <life-span>8, 2</life-span>
1796      <radius>0.0, 250.0, 100.0</radius>
1797      <mass>0.0, 1.0, .3</mass>
1798      <color>0.0, 1.0, 1.0, 1.0, 0.2</color>
1799      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1800      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1801      <precache>0</precache>
1802      <emitters>
1803        <PlaneEmitter>
1804          <name>SteamEmitter</name>
1805          <rel-coor>4240, 672, 352</rel-coor>
1806          <spread>0, 0.5</spread>
1807          <emission-velocity>150, 10</emission-velocity>
1808          <size>100, 300</size>
1809          <rate>15</rate>
1810        </PlaneEmitter>
1811      </emitters>
1812    </SpriteParticles>
1813    <SpriteParticles>
1814      <name>Big steam in hangar</name>
1815      <type>sprite</type>
1816      <texture>steam01.png</texture>
1817      <max-count>300</max-count>
1818      <life-span>8, 2</life-span>
1819      <radius>0.0, 250.0, 100.0</radius>
1820      <mass>0.0, 1.0, .3</mass>
1821      <color>0.0, 1.0, 1.0, 1.0, 0.2</color>
1822      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1823      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1824      <precache>0</precache>
1825      <emitters>
1826        <PlaneEmitter>
1827          <name>SteamEmitter</name>
1828          <rel-coor>5360, 672, 352</rel-coor>
1829          <spread>0, 0.5</spread>
1830          <emission-velocity>150, 10</emission-velocity>
1831          <size>100, 300</size>
1832          <rate>15</rate>
1833        </PlaneEmitter>
1834      </emitters>
1835    </SpriteParticles>
1836    <SpriteParticles>
1837      <name>Big steam in hangar</name>
1838      <type>sprite</type>
1839      <texture>steam01.png</texture>
1840      <max-count>300</max-count>
1841      <life-span>8, 2</life-span>
1842      <radius>0.0, 250.0, 100.0</radius>
1843      <mass>0.0, 1.0, .3</mass>
1844      <color>0.0, 1.0, 1.0, 1.0, 0.2</color>
1845      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1846      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1847      <precache>0</precache>
1848      <emitters>
1849        <PlaneEmitter>
1850          <name>SteamEmitter</name>
1851          <rel-coor>5360, 672, -352</rel-coor>
1852          <spread>0, 0.5</spread>
1853          <emission-velocity>150, 10</emission-velocity>
1854          <size>100, 300</size>
1855          <rate>15</rate>
1856        </PlaneEmitter>
1857      </emitters>
1858    </SpriteParticles>
1859
1860
1861    <BspEntity>
1862      <Name>levels/maps/moonstation/hangar_flares006.bsp</Name>
1863      <Transparency>1, 1</Transparency>
1864    </BspEntity>
1865
1866
1867<!-- ### ENERGY CORE ### -->
1868    <SpriteParticles>
1869      <name>energy core (white bulb)</name>
1870      <type>sprite</type>
1871      <texture>steam01.png</texture>
1872      <max-count>500</max-count>
1873      <life-span>3, 0</life-span>
1874      <radius>0.0, 200.0, 100.0</radius>
1875      <mass>0.0, 1.0, .3</mass>
1876      <color>0.0, 1.0, 1.0, 1.0, 0.3</color>
1877      <color>0.5, 0.6, 0.6, 0.6, 0.1</color>
1878      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1879      <precache>0</precache>
1880      <emitters>
1881        <PlaneEmitter>
1882          <name>SteamEmitter</name>
1883          <rel-coor>2304, 832, 0</rel-coor>
1884          <spread>3.14259, 0</spread>
1885          <emission-velocity>200, 10</emission-velocity>
1886          <size>0, 0</size>
1887          <rate>100</rate>
1888        </PlaneEmitter>
1889      </emitters>
1890    </SpriteParticles>
1891    <SpriteParticles>
1892      <name>energy core (cyan bubbles in white bulb)</name>
1893      <type>sprite</type>
1894      <texture>steam01.png</texture>
1895      <max-count>500</max-count>
1896      <life-span>3, 0</life-span>
1897      <radius>0.0, 50.0, 25.0</radius>
1898      <mass>0.0, 1.0, .3</mass>
1899      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
1900      <color>0.5, 0.0, 0.6, 0.6, 0.1</color>
1901      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1902      <precache>0</precache>
1903      <emitters>
1904        <PlaneEmitter>
1905          <name>SteamEmitter</name>
1906          <rel-coor>2304, 832, 0</rel-coor>
1907          <spread>3.14259, 0</spread>
1908          <emission-velocity>200, 10</emission-velocity>
1909          <size>0, 0</size>
1910          <rate>100</rate>
1911        </PlaneEmitter>
1912      </emitters>
1913    </SpriteParticles>
1914    <SpriteParticles>
1915      <name>energy core (cyan circles in white bulb)</name>
1916      <type>sprite</type>
1917      <texture>lense_flare/lens4.png</texture>
1918      <max-count>50</max-count>
1919      <life-span>3, 0</life-span>
1920      <radius>0.0, 100.0, 0.0</radius>
1921      <radius>1.0, 700.0, 0.0</radius>
1922      <mass>0.0, 1.0, .3</mass>
1923      <color>0.0, 0.0, 1.0, 1.0, 1.0</color>
1924      <color>0.8, 0.0, 1.0, 1.0, 1.0</color>
1925      <color>1.0, 0.0, 0.0, 0.0, 0.0</color>
1926      <precache>0</precache>
1927      <emitters>
1928        <PlaneEmitter>
1929          <name>SteamEmitter</name>
1930          <rel-coor>2304, 832, 0</rel-coor>
1931          <spread>3.14259, 0</spread>
1932          <emission-velocity>0, 0</emission-velocity>
1933          <size>0, 0</size>
1934          <rate>3</rate>
1935        </PlaneEmitter>
1936      </emitters>
1937    </SpriteParticles>
1938
1939
1940    <SpriteParticles>
1941      <name>energy core (white energy ray 1/4)</name>
1942      <type>sprite</type>
1943      <texture>steam01.png</texture>
1944      <max-count>500</max-count>
1945      <life-span>0.8, 0</life-span>
1946      <radius>0.0, 50.0, 25.0</radius>
1947      <mass>0.0, 1.0, .3</mass>
1948      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1949      <precache>0</precache>
1950      <emitters>
1951        <PlaneEmitter>
1952          <name>SteamEmitter</name>
1953          <rel-coor>2304, 832, 0</rel-coor>
1954          <rel-dir>1.414214, 1, 1, 0</rel-dir>
1955          <spread>0, 0</spread>
1956          <emission-velocity>1000, 0</emission-velocity>
1957          <size>0, 0</size>
1958          <rate>100</rate>
1959        </PlaneEmitter>
1960      </emitters>
1961    </SpriteParticles>
1962    <SpriteParticles>
1963      <name>energy core (white energy ray 2/4)</name>
1964      <type>sprite</type>
1965      <texture>steam01.png</texture>
1966      <max-count>500</max-count>
1967      <life-span>0.8, 0</life-span>
1968      <radius>0.0, 50.0, 25.0</radius>
1969      <mass>0.0, 1.0, .3</mass>
1970      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1971      <precache>0</precache>
1972      <emitters>
1973        <PlaneEmitter>
1974          <name>SteamEmitter</name>
1975          <rel-coor>2304, 832, 0</rel-coor>
1976          <rel-dir>1.414214, -1, 1, 0</rel-dir>
1977          <spread>0, 0</spread>
1978          <emission-velocity>1000, 0</emission-velocity>
1979          <size>0, 0</size>
1980          <rate>100</rate>
1981        </PlaneEmitter>
1982      </emitters>
1983    </SpriteParticles>
1984    <SpriteParticles>
1985      <name>energy core (white energy ray 3/4)</name>
1986      <type>sprite</type>
1987      <texture>steam01.png</texture>
1988      <max-count>500</max-count>
1989      <life-span>0.8, 0</life-span>
1990      <radius>0.0, 50.0, 25.0</radius>
1991      <mass>0.0, 1.0, .3</mass>
1992      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
1993      <precache>0</precache>
1994      <emitters>
1995        <PlaneEmitter>
1996          <name>SteamEmitter</name>
1997          <rel-coor>2304, 832, 0</rel-coor>
1998          <rel-dir>1.414214, 1, -1, 0</rel-dir>
1999          <spread>0, 0</spread>
2000          <emission-velocity>1000, 0</emission-velocity>
2001          <size>0, 0</size>
2002          <rate>100</rate>
2003        </PlaneEmitter>
2004      </emitters>
2005    </SpriteParticles>
2006    <SpriteParticles>
2007      <name>energy core (white energy ray 4/4)</name>
2008      <type>sprite</type>
2009      <texture>steam01.png</texture>
2010      <max-count>500</max-count>
2011      <life-span>0.8, 0</life-span>
2012      <radius>0.0, 50.0, 25.0</radius>
2013      <mass>0.0, 1.0, .3</mass>
2014      <color>0.0, 1.0, 1.0, 1.0, 0.7</color>
2015      <precache>0</precache>
2016      <emitters>
2017        <PlaneEmitter>
2018          <name>SteamEmitter</name>
2019          <rel-coor>2304, 832, 0</rel-coor>
2020          <rel-dir>1.414214, -1, -1, 0</rel-dir>
2021          <spread>0, 0</spread>
2022          <emission-velocity>1000, 0</emission-velocity>
2023          <size>0, 0</size>
2024          <rate>100</rate>
2025        </PlaneEmitter>
2026      </emitters>
2027    </SpriteParticles>
2028
2029
2030    <SpriteParticles>
2031      <name>energy core (cyan bubbles in energy ray 1/4)</name>
2032      <type>sprite</type>
2033      <texture>steam01.png</texture>
2034      <max-count>500</max-count>
2035      <life-span>8, 0</life-span>
2036      <radius>0.0, 100.0, 50.0</radius>
2037      <mass>0.0, 1.0, .3</mass>
2038      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
2039      <precache>0</precache>
2040      <emitters>
2041        <PlaneEmitter>
2042          <name>SteamEmitter</name>
2043          <rel-coor>2304, 832, 0</rel-coor>
2044          <rel-dir>1.414214, 1, 1, 0</rel-dir>
2045          <spread>0, 0</spread>
2046          <emission-velocity>100, 0</emission-velocity>
2047          <size>0, 0</size>
2048          <rate>10</rate>
2049        </PlaneEmitter>
2050      </emitters>
2051    </SpriteParticles>
2052    <SpriteParticles>
2053      <name>energy core (cyan bubbles in energy ray 2/4)</name>
2054      <type>sprite</type>
2055      <texture>steam01.png</texture>
2056      <max-count>500</max-count>
2057      <life-span>8, 0</life-span>
2058      <radius>0.0, 100.0, 50.0</radius>
2059      <mass>0.0, 1.0, .3</mass>
2060      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
2061      <precache>0</precache>
2062      <emitters>
2063        <PlaneEmitter>
2064          <name>SteamEmitter</name>
2065          <rel-coor>2304, 832, 0</rel-coor>
2066          <rel-dir>1.414214, -1, 1, 0</rel-dir>
2067          <spread>0, 0</spread>
2068          <emission-velocity>100, 0</emission-velocity>
2069          <size>0, 0</size>
2070          <rate>10</rate>
2071        </PlaneEmitter>
2072      </emitters>
2073    </SpriteParticles>
2074    <SpriteParticles>
2075      <name>energy core (cyan bubbles in energy ray 3/4)</name>
2076      <type>sprite</type>
2077      <texture>steam01.png</texture>
2078      <max-count>500</max-count>
2079      <life-span>8, 0</life-span>
2080      <radius>0.0, 100.0, 50.0</radius>
2081      <mass>0.0, 1.0, .3</mass>
2082      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
2083      <precache>0</precache>
2084      <emitters>
2085        <PlaneEmitter>
2086          <name>SteamEmitter</name>
2087          <rel-coor>2304, 832, 0</rel-coor>
2088          <rel-dir>1.414214, 1, -1, 0</rel-dir>
2089          <spread>0, 0</spread>
2090          <emission-velocity>100, 0</emission-velocity>
2091          <size>0, 0</size>
2092          <rate>10</rate>
2093        </PlaneEmitter>
2094      </emitters>
2095    </SpriteParticles>
2096    <SpriteParticles>
2097      <name>energy core (cyan bubbles in energy ray 4/4)</name>
2098      <type>sprite</type>
2099      <texture>steam01.png</texture>
2100      <max-count>500</max-count>
2101      <life-span>8, 0</life-span>
2102      <radius>0.0, 100.0, 50.0</radius>
2103      <mass>0.0, 1.0, .3</mass>
2104      <color>0.0, 0.0, 1.0, 1.0, 0.3</color>
2105      <precache>0</precache>
2106      <emitters>
2107        <PlaneEmitter>
2108          <name>SteamEmitter</name>
2109          <rel-coor>2304, 832, 0</rel-coor>
2110          <rel-dir>1.414214, -1, -1, 0</rel-dir>
2111          <spread>0, 0</spread>
2112          <emission-velocity>100, 0</emission-velocity>
2113          <size>0, 0</size>
2114          <rate>10</rate>
2115        </PlaneEmitter>
2116      </emitters>
2117    </SpriteParticles>
2118<!-- ### ENERGY CORE ### -->
2119
2120
2121    <SkyBox>
2122      <name>Sky</name>
2123      <Materialset>textures/sky/simple_space</Materialset>
2124      <Size>150000</Size>
2125    </SkyBox>
2126  </WorldEntities>
2127
2128<!--  <Music>music/allgorythm-big_daddys_beat.ogg</Music> -->
2129
2130  <LightManager>
2131    <Lights>
2132      <Light>
2133        <diffuse-color>1,1,1</diffuse-color>
2134        <abs-coor>10000, 500, 0</abs-coor>
2135      </Light>
2136      <Light>
2137        <diffuse-color>1,1,1</diffuse-color>
2138        <abs-coor>-10000, 500, 0</abs-coor>
2139      </Light>
2140      <Light>
2141        <diffuse-color>1,1,1</diffuse-color>
2142        <abs-coor>0, 10000, 0</abs-coor>
2143      </Light>
2144      <Light>
2145        <diffuse-color>1,1,1</diffuse-color>
2146        <abs-coor>0, -10000, 0</abs-coor>
2147      </Light>
2148      <Light>
2149        <diffuse-color>1,1,1</diffuse-color>
2150        <abs-coor>0, 500, 10000</abs-coor>
2151      </Light>
2152      <Light>
2153        <diffuse-color>1,1,1</diffuse-color>
2154        <abs-coor>0, 500, -10000</abs-coor>
2155      </Light>
2156      <Light>
2157        <diffuse-color>1,1,1</diffuse-color>
2158        <abs-coor>4800, 950, -100</abs-coor>
2159      </Light>
2160    </Lights>
2161    <ambient-color>1,1,1</ambient-color>
2162  </LightManager>
2163
2164</WorldDataFile>
2165
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