|
Last change
on this file since 5149 was
4448,
checked in by snellen, 19 years ago
|
|
reorganized scripts (put them in folders), implemented levelchange by script, put some npcs in spaceshiptower
|
|
File size:
477 bytes
|
| Line | |
|---|
| 1 | -- Create the trigger |
|---|
| 2 | trigger = ScriptTrigger() |
|---|
| 3 | trigger:setScript("switchtohangar.lua") |
|---|
| 4 | trigger:setFunction("tick") |
|---|
| 5 | trigger:setAbsCoor(-5.601662, 35, -1264.822632) |
|---|
| 6 | trigger:setTarget("Player") |
|---|
| 7 | trigger:setRadius(200) |
|---|
| 8 | trigger:setTriggerRemains(false) |
|---|
| 9 | trigger:setDebugDraw(true) |
|---|
| 10 | |
|---|
| 11 | |
|---|
| 12 | -- Add Objects |
|---|
| 13 | thisscript:addObject("GameWorld", "Spaceship_Tower") |
|---|
| 14 | |
|---|
| 15 | function tick(timestep) |
|---|
| 16 | |
|---|
| 17 | if Spaceship_Tower:setNextStoryName( "Ambush_at_Uranus" ) then |
|---|
| 18 | Spaceship_Tower:stop() |
|---|
| 19 | end |
|---|
| 20 | return true |
|---|
| 21 | end |
|---|
Note: See
TracBrowser
for help on using the repository browser.