[5417] | 1 | <?lua |
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| 2 | include("levels/hudtemplates3.oxw") |
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| 3 | include("overlay/stats.oxo") |
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| 4 | include("levels/spaceshiptemplates_presentation.oxw") |
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| 5 | ?> |
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| 6 | |
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| 7 | <Template name=pongbatcameras defaults=0> |
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| 8 | <PongBat> |
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| 9 | <camerapositions> |
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[5418] | 10 | <CameraPosition position="0,200,0" pitch=-90 absolute=true /> |
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[5417] | 11 | <CameraPosition position="0,50,160" drag=true mouselook=true /> |
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[5418] | 12 | <CameraPosition position="0,40,125" drag=true mouselook=true /> |
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| 13 | <CameraPosition position="0,30, 90" drag=true mouselook=true /> |
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[5417] | 14 | </camerapositions> |
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| 15 | </PongBat> |
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| 16 | </Template> |
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| 17 | |
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| 18 | <Template name=pongbat> |
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| 19 | <PongBat camerapositiontemplate=pongbatcameras> |
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| 20 | <attached> |
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| 21 | <Model mesh="cube.mesh" scale3D="14,2,2" /> |
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| 22 | </attached> |
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| 23 | </PongBat> |
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| 24 | </Template> |
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| 25 | |
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| 26 | <Template name=pongball> |
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| 27 | <PongBall> |
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| 28 | <attached> |
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| 29 | <Model mesh="sphere.mesh" scale=2 /> |
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| 30 | <!--Billboard scale=0.2 colour="1.0, 1.0, 0.5" material="Examples/Flare" /--> |
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| 31 | <Backlight scale=0.2 colour="1.0, 1.0, 0.5" width=7 length=500 lifetime=0.3 elements=20 trailmaterial="Trail/backlighttrail" material="Examples/Flare" /> |
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| 32 | </attached> |
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| 33 | </PongBall> |
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| 34 | </Template> |
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| 35 | |
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| 36 | |
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| 37 | <Level |
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| 38 | name = "Presentation" |
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| 39 | description = "A simple testlevel" |
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| 40 | gametype = Pong |
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| 41 | > |
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| 42 | <Scene |
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| 43 | ambientlight = "0.5, 0.5, 0.5" |
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| 44 | skybox = "Orxonox/skypanoramagen1" |
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| 45 | > |
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| 46 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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| 47 | |
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| 48 | <?lua |
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| 49 | for i = 1, 10, 1 |
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| 50 | do ?> |
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| 51 | <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 52 | <?lua |
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| 53 | end |
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| 54 | ?> |
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| 55 | |
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| 56 | <MovableEntity rotationrate=5 rotationaxis="0,0,1"> |
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| 57 | <attached> |
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| 58 | <PongCenterpoint dimension="200,120" balltemplate=pongball battemplate=pongbat ballspeed=200 batspeed=130 batlength=0.25> |
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| 59 | <attached> |
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| 60 | <Model position="0,0,60" mesh="cube.mesh" scale3D="105,1,1" /> |
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| 61 | <Model position="0,0,-60" mesh="cube.mesh" scale3D="105,1,1" /> |
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| 62 | </attached> |
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| 63 | </PongCenterpoint> |
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| 64 | </attached> |
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| 65 | </MovableEntity> |
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| 66 | |
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| 67 | <?lua |
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| 68 | for i = 1, 10, 1 |
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| 69 | do ?> |
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| 70 | <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * 100 + 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 71 | <attached> |
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| 72 | <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 73 | </attached> |
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| 74 | </MovableEntity> |
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| 75 | <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * -100 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 76 | <attached> |
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| 77 | <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 78 | </attached> |
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| 79 | </MovableEntity> |
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| 80 | |
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| 81 | <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * 100 + 300) ?>, <?lua print(math.random() * 600 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 82 | <attached> |
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| 83 | <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 84 | </attached> |
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| 85 | </MovableEntity> |
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| 86 | <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * -100 - 300) ?>, <?lua print(math.random() * 600 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 87 | <attached> |
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| 88 | <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 89 | </attached> |
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| 90 | </MovableEntity> |
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| 91 | |
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| 92 | <MovableEntity position="<?lua print(math.random() * 100 + 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * 600 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 93 | <attached> |
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| 94 | <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 95 | </attached> |
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| 96 | </MovableEntity> |
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| 97 | <MovableEntity position="<?lua print(math.random() * -100 - 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * 600 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 98 | <attached> |
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| 99 | <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 100 | </attached> |
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| 101 | </MovableEntity> |
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| 102 | <?lua |
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| 103 | end |
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| 104 | ?> |
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| 105 | |
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| 106 | </Scene> |
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| 107 | </Level> |
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