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source: data/media/levels/presentation_dm.oxw @ 5514

Last change on this file since 5514 was 5514, checked in by dave, 15 years ago

Level file

  • Property svn:eol-style set to native
File size: 4.8 KB
Line 
1<?lua
2  include("levels/hudtemplates3.oxw")
3  include("overlay/stats.oxo")
4  include("levels/spaceshiptemplates_presentation.oxw")
5  include("levels/spaceshiptemplates_presentation_H2.oxw")
6?>
7
8<Level
9 name         = "Presentation"
10 description  = "A simple testlevel"
11>
12  <Scene
13   ambientlight = "0.5, 0.5, 0.5"
14   skybox       = "Orxonox/skypanoramagen1"
15  >
16    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
17
18<?lua
19for i = 1, 10, 1
20do ?>
21    <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipHtwo />
22<?lua
23end
24?>
25    <Model position="1,2,3" mesh="cube.mesh" />
26
27
28    <GlobalShader compositor="Bloom" visible=false>
29      <events>
30        <visibility>
31          <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true />
32        </visibility>
33      </events>
34    </GlobalShader>
35
36
37<?lua
38for i = 1, 50, 1
39do
40j = math.random()
41?>
42   
43    <MovableEntity position="<?lua print(math.random() * 3000-2000) ?>,<?lua print(math.random() * 3000-2000) ?>,<?lua print(math.random() * 3000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0.8 scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
44      <attached>
45        <Model position="0,0,0" scale=<?lua print(j * 10) ?> mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" />
46      </attached>
47      <collisionShapes>
48        <SphereCollisionShape radius="<?lua print(j * 70) ?>" />
49      </collisionShapes>
50    </MovableEntity>
51<?lua
52end
53?>
54
55<!--
56<?lua
57for i = 1, 70, 1
58do ?>
59  <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
60    <attached>
61      <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
62    </attached>
63  </MovableEntity>
64  <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
65    <attached>
66      <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
67    </attached>
68  </MovableEntity>
69
70  <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
71    <attached>
72      <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
73    </attached>
74  </MovableEntity>
75  <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
76    <attached>
77      <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
78    </attached>
79  </MovableEntity>
80
81  <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
82    <attached>
83      <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
84    </attached>
85  </MovableEntity>
86  <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
87    <attached>
88      <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
89    </attached>
90  </MovableEntity>
91<?lua
92end
93?>
94-->
95  </Scene>
96</Level>
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