Last change
on this file since 5380 was
5378,
checked in by landauf, 15 years ago
|
added weapons to spaceshiptemplates and created a new deathmatch levelfile
|
-
Property svn:eol-style set to
native
|
File size:
747 bytes
|
Line | |
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1 | <?lua |
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2 | include("levels/hudtemplates3.oxw") |
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3 | include("levels/spaceshiptemplates_presentation.oxw") |
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4 | ?> |
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5 | |
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6 | <Level |
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7 | name = "Presentation" |
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8 | description = "A simple testlevel" |
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9 | > |
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10 | <Scene |
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11 | ambientlight = "0.5, 0.5, 0.5" |
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12 | skybox = "Orxonox/skypanoramagen1" |
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13 | > |
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14 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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15 | |
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16 | <?lua |
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17 | for i = 1, 10, 1 |
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18 | do ?> |
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19 | <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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20 | <?lua |
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21 | end |
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22 | ?> |
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23 | <Model position="0,0,0" mesh="ast1.mesh" /> |
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24 | </Scene> |
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25 | </Level> |
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