Last change
on this file since 5464 was
5453,
checked in by Aurelian, 15 years ago
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My first version with working triggers in a row… - added level map
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File size:
1.2 KB
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Rev | Line | |
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[5453] | 1 | <?lua |
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| 2 | include("levels/hudtemplates3.oxw") |
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| 3 | include("overlay/stats.oxo") |
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| 4 | include("levels/spaceshiptemplates_presentation.oxw") |
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| 5 | ?> |
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| 6 | |
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| 7 | <Level |
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| 8 | name = "Asteroids Race" |
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| 9 | description = "tesmap for gametype asteroid race" |
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| 10 | > |
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| 11 | <Scene |
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| 12 | ambientlight = "0.5, 0.5, 0.5" |
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| 13 | skybox = "Orxonox/Starbox" |
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| 14 | > |
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| 15 | |
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| 16 | |
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| 17 | |
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| 18 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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| 19 | |
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| 20 | |
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| 21 | <?lua |
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| 22 | for i = 1, 10, 1 |
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| 23 | do ?> |
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| 24 | <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 25 | <?lua |
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| 26 | end |
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| 27 | ?> |
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| 28 | |
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| 29 | |
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| 30 | <DistanceTrigger name=trigger1 position="0,0,0" stayactive=true distance=20 /> |
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| 31 | |
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| 32 | <DistanceTrigger name=trigger2 position="0,0,200" stayactive=true distance=20> |
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| 33 | <events> |
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| 34 | <activity> |
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| 35 | <EventListener event=trigger1 /> |
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| 36 | </activity> |
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| 37 | </events> |
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| 38 | </DistanceTrigger> |
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| 39 | |
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| 40 | <DistanceTrigger name=trigger3 position="0,0,400" stayactive=true distance=20> |
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| 41 | <events> |
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| 42 | <activity> |
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| 43 | <EventListener event=trigger2 /> |
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| 44 | </activity> |
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| 45 | </events> |
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| 46 | </DistanceTrigger> |
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| 47 | |
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| 48 | </Scene> |
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| 49 | </Level> |
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