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source: data/media/levels/CuboidSpaceStation2.oxw @ 5309

Last change on this file since 5309 was 5309, checked in by mkaiser, 15 years ago

Some changes.

File size: 1.6 KB
Line 
1<?lua
2        include("levels/hudtemplates.oxw")
3?>
4
5<?lua
6        include("levels/spaceshiptemplates.oxw")
7?>
8
9<Level
10        name = "SpaceStation test Space!"
11        description = "All the new SpaceStations are created here!"
12>
13        <Scene
14                ambientlight = "0.5, 0.5, 0.5"
15                skybox = "Orxonox/Starbox"
16        >
17
18
19
20<!-------------------------------------------------------------------------------------------------------------------------------------------------------------------------->
21<?lua
22        dofile("../../media/levels/CuboidSpaceStation2.3.lua")
23?>
24
25
26
27<!-- Here I add a space station at position 0,0,0 without velocity and no rotation.
28---- The argument false is the value for ranSeed, which means the space station will be different each time.
29--->
30<?lua
31        createSpaceStation(false)
32?>
33
34
35
36<!-- Here I add a space station at position 0,0,-1000 without velocity and no rotation.
37--->
38<PositionableEntity scale=1 position="0,0,-5000">
39        <attached>
40                <?lua
41                        createSpaceStation(false)
42                ?>
43                </attached>
44        </PositionableEntity>
45
46
47
48<!-------------------------------------------------------------------------------------------------------------------------------------------------------------------------->
49
50
51
52        <ParticleSpawner position="0,0,0" source="Orxonox/BigExplosion1part3" lifetime=2.0 loop=0 autostart=0>
53      <events>
54        <spawn>
55          <EventTrigger delay=1>
56            <events>
57              <trigger>
58                <SpawnPoint position="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
59              </trigger>
60            </events>
61          </EventTrigger>
62        </spawn>
63      </events>
64    </ParticleSpawner>
65
66  </Scene>
67</Level>
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