| 1 | local schemeMgr = CEGUI.SchemeManager:getSingleton() | 
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| 2 | winMgr = CEGUI.WindowManager:getSingleton() | 
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| 3 | local logger = CEGUI.Logger:getSingleton() | 
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| 4 | local system = CEGUI.System:getSingleton() | 
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| 5 | local cursor = CEGUI.MouseCursor:getSingleton() | 
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| 6 |  | 
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| 7 | schemeMgr:loadScheme("TaharezLookSkin.scheme") | 
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| 8 | -- load scheme with our own images | 
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| 9 | schemeMgr:loadScheme("OrxonoxGUIScheme.scheme") | 
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| 10 |  | 
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| 11 | system:setDefaultMouseCursor("TaharezLook", "MouseArrow") | 
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| 12 | system:setDefaultFont("BlueHighway-12") | 
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| 13 |  | 
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| 14 | loadedGUIs = {} | 
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| 15 |  | 
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| 16 | -- datapath is set before executing the script and points to media-folder | 
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| 17 | package.path = package.path .. ";" .. datapath .. "gui/scripts/?.lua" | 
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| 18 |  | 
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| 19 | -- loads the GUI with the specified filename | 
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| 20 | -- be sure to set the global variable "filename" before calling this function | 
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| 21 | function loadGUI(filename) | 
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| 22 |     -- check if it already exists | 
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| 23 |     loadedGui = loadedGUIs[filename] | 
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| 24 |     if loadedGui == nil then | 
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| 25 |         loadedGuiNS = require(filename) | 
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| 26 |         loadedGui = loadedGuiNS:load() | 
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| 27 |         loadedGUIs[filename] = loadedGui | 
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| 28 |         -- if there has no GUI been loaded yet, set new GUI as current | 
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| 29 |         if #loadedGUIs == 1 then | 
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| 30 |             current = loadedGUIs[1] | 
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| 31 |             showing = false | 
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| 32 |         end | 
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| 33 |         -- hide new GUI as we do not want to show it accidentially | 
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| 34 |         loadedGui:hide() | 
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| 35 |     end | 
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| 36 |     return loadedGui | 
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| 37 | end | 
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| 38 |  | 
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| 39 | function showGUI(filename, ptr) | 
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| 40 |     gui = showGUI(filename) | 
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| 41 |     gui.overlay = ptr | 
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| 42 | end | 
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| 43 |  | 
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| 44 | -- shows the specified and loads it if not loaded already | 
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| 45 | -- be sure to set the global variable "filename" before calling this function | 
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| 46 | function showGUI(filename) | 
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| 47 |     if current == nil or current.filename ~= filename then | 
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| 48 |         current = loadedGUIs[filename] | 
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| 49 |         if current == nil then | 
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| 50 |             current = loadGUI(filename) | 
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| 51 |         end | 
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| 52 |         system:setGUISheet(current.window) | 
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| 53 |     end | 
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| 54 |     current:show() | 
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| 55 |     showing = true | 
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| 56 |     return current | 
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| 57 | end | 
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| 58 |  | 
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| 59 | function toggleGUI() | 
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| 60 |     if showing == true then | 
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| 61 |         current:hide() | 
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| 62 |         cursor:hide() | 
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| 63 |         showing = false | 
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| 64 |     else | 
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| 65 |         current:show() | 
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| 66 |         cursor:show() | 
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| 67 |         showing = true | 
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| 68 |     end | 
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| 69 |     return showing | 
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| 70 | end | 
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| 71 |  | 
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| 72 | function hideCursor() | 
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| 73 |     cursor:hide() | 
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| 74 | end | 
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| 75 |  | 
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| 76 | function showCursor() | 
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| 77 |     cursor:show() | 
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| 78 | end | 
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| 79 |  | 
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| 80 | function hideGUI(filename) | 
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| 81 |     current = loadedGUIs[filename] | 
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| 82 |     if current ~= nil then | 
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| 83 |         current:hide() | 
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| 84 |         showing = false | 
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| 85 |     end | 
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| 86 | end | 
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