source:
data/data_extern/programs/GLSL120/ShowUVdir3D.glsl
@
12412
| Last change on this file since 12412 was 12115, checked in by wiesep, 7 years ago | |
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| File size: 166 bytes | |
| Line | |
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| 1 | #version 120 |
| 2 | |
| 3 | varying vec4 oUv0; |
| 4 | |
| 5 | // Basic fragment program to display 3d uv |
| 6 | void main() |
| 7 | { |
| 8 | vec3 n = normalize(oUv0.xyz); |
| 9 | gl_FragColor = vec4(n.x, n.y, n.z, 1.0); |
| 10 | } |
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