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source: data/contentcreation/pps/noep/HeavyCruiser/HeavyCruiser.oxt @ 9867

Last change on this file since 9867 was 9867, checked in by noep, 10 years ago

Updated HeavyCruiser textures, level and template

File size: 34.5 KB
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1<!-- This template includes HeavyCruiser with all its parts (not individually destructible) -->
2
3<Template name=HeavyCruiser>
4  <SpaceShip
5   hudtemplate            = spaceshiphud
6   camerapositiontemplate = heavycruisercameras
7   spawnparticlesource    = "Orxonox/fairytwirl"
8   spawnparticleduration  = 3
9   explosionchunks        = 6
10
11   health            = 100
12   maxhealth         = 200
13   initialhealth     = 100
14
15   shieldhealth        = 100
16   initialshieldhealth = 30
17   maxshieldhealth     = 50
18   shieldabsorption    = 0.8
19   reloadrate          = 1
20   reloadwaittime      = 1
21
22   primaryThrust     = 300
23   auxilaryThrust    = 30
24   rotationThrust    = 0.1
25
26   lift = 1;
27   stallSpeed = 220;
28
29   boostPower            = 30
30   boostPowerRate        = 1.5
31   boostRate             = 4
32   boostCooldownDuration = 10
33
34   shakeFrequency = 15
35   shakeAmplitude = 9
36
37   collisionType     = "dynamic"
38   mass              = 10000
39   linearDamping     = 0.1
40   angularDamping    = 0.5
41  >
42    <engines>
43      <MultiStateEngine position="85,0,0" template=heavycruiserengine />
44      <MultiStateEngine position="-85,0,0" template=heavycruiserengine />
45
46      <MultiStateEngine position="-140,0,308" template=heavycruiserengineleft />
47      <MultiStateEngine position="140,0,308" template=heavycruiserengineright />
48    </engines>
49    <attached>
50
51        <Model mesh="HeavyCruiser_body.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>
52        <Model mesh="HeavyCruiser_frontR.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>
53        <Model mesh="HeavyCruiser_partL.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>
54        <Model mesh="HeavyCruiser_partR.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>
55        <Model mesh="HeavyCruiser_sidearmL.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>
56        <Model mesh="HeavyCruiser_sidearmLfront.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>
57        <Model mesh="HeavyCruiser_sidearmR.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>
58        <Model mesh="HeavyCruiser_sidearmRfront.mesh" direction="-1,0,0" position="0,0,0" scale="40"/>       
59
60            <!-- bay1 lights -->
61        <BlinkingBillboard position="75,30,-416" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.05 frequency=0.3 phase=240 quadratic=1 />
62        <BlinkingBillboard position="-75,30,-416" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.05 frequency=0.3 phase=240 quadratic=1 />
63        <BlinkingBillboard position="74,30,-402" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.1 frequency=0.3 phase=120 quadratic=1 />
64        <BlinkingBillboard position="-74,30,-402" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.1 frequency=0.3 phase=120 quadratic=1 />
65        <BlinkingBillboard position="73,30,-388" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.15 frequency=0.3 phase=0 quadratic=1 />
66        <BlinkingBillboard position="-73,30,-388" material="Examples/Flare" colour="0.8, 0.8, 0, 0.1" amplitude=0.15 frequency=0.3 phase=0 quadratic=1 />
67            <!-- front position lights -->
68        <BlinkingBillboard position="67,-5,-240" material="Examples/Flare" colour="0, 0.7, 0, 0.1" amplitude=0.3 frequency=0.15 phase=0 quadratic=1 />
69        <BlinkingBillboard position="-67,-5,-240" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 />
70        <BlinkingBillboard position="72,51,-380" material="Examples/Flare" colour="0, 0.7, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 />
71        <BlinkingBillboard position="-72,51,-380" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=0 quadratic=1 />
72            <!-- rear position lights -->
73        <BlinkingBillboard position="95,-15,483" material="Examples/Flare" colour="0, 0.7, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 />
74        <BlinkingBillboard position="-95,-15,483" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=0 quadratic=1 />
75        <BlinkingBillboard position="74,103,524" material="Examples/Flare" colour="0, 0.7, 0, 0.1" amplitude=0.3 frequency=0.15 phase=0 quadratic=1 />
76        <BlinkingBillboard position="-74,103,524" material="Examples/Flare" colour="0.7, 0, 0, 0.1" amplitude=0.3 frequency=0.15 phase=360 quadratic=1 />
77
78    </attached>
79    <collisionShapes>
80                <BoxCollisionShape position="80,33,-320" halfExtents="7,11,54" info="frontR"/>
81        <BoxCollisionShape position="79,31,-399" halfExtents="3,6,26" info="frontR"/>
82
83
84        <BoxCollisionShape position="-80,33,-320" halfExtents="7,11,54" info="frontL"/>
85        <BoxCollisionShape position="-79,31,-399" halfExtents="3,6,26" info="frontL"/>
86
87
88        <BoxCollisionShape position="94,33,-179" halfExtents="11,13,45" info="partR"/>
89        <BoxCollisionShape position="96,33,-230" halfExtents="13,17,22" info="partR"/>
90
91
92        <BoxCollisionShape position="-94,33,-179" halfExtents="11,13,45" info="partL"/>
93        <BoxCollisionShape position="-96,33,-230" halfExtents="13,17,22" info="partL"/>
94
95
96        <BoxCollisionShape position="109,47,87" halfExtents="29,8,26" info="sidearmR, upper connection"/>
97        <BoxCollisionShape position="99,-1,79" roll="-15" halfExtents="40,4,9" info="sidearmR, lower connection"/>
98        <BoxCollisionShape position="145,21,115" roll="-15" halfExtents="19,31,105" info="sidearmR, front"/>
99        <BoxCollisionShape position="140,12,261" roll="-15" halfExtents="22,41,43" info="sidearmR, back"/>
100        <BoxCollisionShape position="145,25,5" roll="-15" halfExtents="10,18,5" info="sidearmR, front break"/>
101        <BoxCollisionShape position="133,-13,29" roll="-15" halfExtents="12,6,17" info="sidearmR, bottom cylinder"/>
102        <BoxCollisionShape position="165,-4,31" roll="-15" halfExtents="7,21,13" info="sidearmR, box"/>
103        <BoxCollisionShape position="153,59,96" roll="-15" halfExtents="6,7,60" info="sidearmR, upper beam"/>
104        <BoxCollisionShape position="143,57,119" roll="-15" halfExtents="3,4,85" info="sidearmR, upper inner beam"/>
105        <BoxCollisionShape position="142,53,212" pitch="21" yaw="-5" roll="-15" halfExtents="3,4,10" info="sidearmR, upper inner beam"/>
106        <BoxCollisionShape position="160,52,119" roll="-15" halfExtents="3,4,85" info="sidearmR, upper outer beam"/>
107        <BoxCollisionShape position="159,48,212" pitch="21" yaw="-5" roll="-15" halfExtents="3,4,10" info="sidearmR, upper outer beam"/>
108        <BoxCollisionShape position="152,54,34" pitch="-46" yaw="14" roll="-15" halfExtents="6,7,10" info="sidearmR, upper beam front"/>
109        <BoxCollisionShape position="152,54,162" pitch="30" yaw="-9" roll="-15" halfExtents="6,7,12" info="sidearmR, upper beam back"/>
110        <BoxCollisionShape position="168,21,119" roll="-15" halfExtents="3,5,109" info="sidearmR, outer beam"/>
111        <BoxCollisionShape position="134,-10,169" roll="-15" halfExtents="6,4,55" info="sidearmR, lower beam front"/>
112        <BoxCollisionShape position="131,-20,217" pitch="-20" roll="-15" yaw="5" halfExtents="6,12,3" info="sidearmR, lower beam middle"/>
113        <BoxCollisionShape position="130,-29,233" roll="-15" halfExtents="6,3,15" info="sidearmR, lower beam back"/>
114
115
116        <BoxCollisionShape position="141,15,-53" roll="-15" halfExtents="27,44,62" info="sidearmRfront"/>
117        <BoxCollisionShape position="153,59,-30" roll="-15" halfExtents="4,2,38" info="sidearmRfront, top"/>
118        <BoxCollisionShape position="153,61,-41" roll="-15" halfExtents="4,4,11" info="sidearmRfront, top"/>
119        <BoxCollisionShape position="153,60,-65" roll="-15" halfExtents="4,3,4" info="sidearmRfront, top"/>
120        <BoxCollisionShape position="153,59,-41" roll="-15" halfExtents="8,2,11" info="sidearmRfront, top"/>
121
122
123        <BoxCollisionShape position="-109,47,87" halfExtents="29,8,26" info="sidearmL, upper connection"/>
124        <BoxCollisionShape position="-99,-1,79" roll="15" halfExtents="40,4,9" info="sidearmL, lower connection"/>
125        <BoxCollisionShape position="-145,21,115" roll="15" halfExtents="19,31,105" info="sidearmL, front"/>
126        <BoxCollisionShape position="-140,12,261" roll="15" halfExtents="22,41,43" info="sidearmL, back"/>
127        <BoxCollisionShape position="-145,25,5" roll="15" halfExtents="10,18,5" info="sidearmL, front break"/>
128        <BoxCollisionShape position="-133,-13,29" roll="15" halfExtents="12,6,17" info="sidearmL, bottom cylinder"/>
129        <BoxCollisionShape position="-165,-4,31" roll="15" halfExtents="7,21,13" info="sidearmL, box"/>
130        <BoxCollisionShape position="-153,59,96" roll="15" halfExtents="6,7,60" info="sidearmL, upper beam"/>
131        <BoxCollisionShape position="-143,57,119" roll="15" halfExtents="3,4,85" info="sidearmL, upper inner beam"/>
132        <BoxCollisionShape position="-142,53,212" pitch="21" yaw="5" roll="15" halfExtents="3,4,10" info="sidearmL, upper inner beam"/>
133        <BoxCollisionShape position="-160,52,119" roll="15" halfExtents="3,4,85" info="sidearmL, upper outer beam"/>
134        <BoxCollisionShape position="-159,48,212" pitch="21" yaw="5" roll="15" halfExtents="3,4,10" info="sidearmL, upper outer beam"/>
135        <BoxCollisionShape position="-152,54,34" pitch="-46" yaw="-14" roll="15" halfExtents="6,7,10" info="sidearmL, upper beam front"/>
136        <BoxCollisionShape position="-152,54,162" pitch="30" yaw="9" roll="15" halfExtents="6,7,12" info="sidearmL, upper beam back"/>
137        <BoxCollisionShape position="-168,21,119" roll="15" halfExtents="3,5,109" info="sidearmL, outer beam"/>
138        <BoxCollisionShape position="-134,-10,169" roll="15" halfExtents="6,4,55" info="sidearmL, lower beam front"/>
139        <BoxCollisionShape position="-131,-20,217" pitch="-20" roll="15" yaw="-5" halfExtents="6,12,3" info="sidearmL, lower beam middle"/>
140        <BoxCollisionShape position="-130,-29,233" roll="15" halfExtents="6,3,15" info="sidearmL, lower beam back"/>
141
142
143        <BoxCollisionShape position="-141,15,-53" roll="15" halfExtents="27,44,62" info="sidearmLfront"/>
144        <BoxCollisionShape position="-153,59,-30" roll="15" halfExtents="4,2,38" info="sidearmLfront, top"/>
145        <BoxCollisionShape position="-153,61,-41" roll="15" halfExtents="4,4,11" info="sidearmLfront, top"/>
146        <BoxCollisionShape position="-153,60,-65" roll="15" halfExtents="4,3,4" info="sidearmLfront, top"/>
147        <BoxCollisionShape position="-153,59,-41" roll="15" halfExtents="8,2,11" info="sidearmLfront, top"/>
148
149
150        <BoxCollisionShape position="60,35,-310" halfExtents="13,28,60" info="body, bay1, Rwall"/>
151        <BoxCollisionShape position="-60,35,-310" halfExtents="13,28,60" info="body, bay1, Lwall"/>
152        <BoxCollisionShape position="0,56,-310" halfExtents="65,6,60" info="body, bay1, Twall"/>
153        <BoxCollisionShape position="0,33,-260" halfExtents="65,28,5" info="body, bay1, Bwall"/>
154        <BoxCollisionShape position="0,10,-310" halfExtents="65,5,60" info="body, bay1, BottomWall"/> 
155
156        <BoxCollisionShape position="0,35,-125" halfExtents="83,30,130" info="body, front"/>
157        <BoxCollisionShape position="0,6,-307" halfExtents="19,3,43" info="body, frontbottom"/>
158        <BoxCollisionShape position="0,5,-196" halfExtents="27,3,24" info="body, dock"/>
159        <BoxCollisionShape position="0,7,-248" pitch="25" halfExtents="63,4,12" info="body, dockF"/>
160        <BoxCollisionShape position="70,6,-120" roll="20" halfExtents="12,6,120" info="body, dockR"/>
161        <BoxCollisionShape position="63,-2,-180" halfExtents="3,3,60" info="body, dockR"/>
162        <BoxCollisionShape position="-70,6,-120" roll="-20" halfExtents="12,6,120" info="body, dockL"/>
163        <BoxCollisionShape position="-63,-2,-180" halfExtents="3,3,60" info="body, dockL"/>
164        <BoxCollisionShape position="87,32,-63" halfExtents="4,23,50" info="body, frontCR"/>
165        <BoxCollisionShape position="-87,32,-63" halfExtents="4,23,50" info="body, frontCL"/>
166
167        <BoxCollisionShape position="0,72,-213" halfExtents="37,8,60" info="body, Fbridge"/>
168        <BoxCollisionShape position="0,72,-110" halfExtents="53,11,53" info="body, Cbridge"/>
169        <BoxCollisionShape position="0,86,-110" halfExtents="40,4,40" info="body, Cbridge"/>
170        <BoxCollisionShape position="0,70,-60" halfExtents="65,11,30" info="body, Bbridge"/>
171        <BoxCollisionShape position="0,84,-45" halfExtents="33,11,26" info="body, Bbridge"/>
172        <BoxCollisionShape position="0,79,-6" pitch="10" halfExtents="32,13,17" info="body, Bbridge"/>
173        <BoxCollisionShape position="38,67,-45" roll="50" halfExtents="16,23,25" info="body, BbridgeR"/>
174        <BoxCollisionShape position="35,63,-17" pitch="25" yaw="-20" roll="40" halfExtents="16,23,16" info="body, BbridgeR"/>
175        <BoxCollisionShape position="-38,67,-45" roll="-50" halfExtents="16,23,25" info="body, BbridgeL"/>
176        <BoxCollisionShape position="-35,63,-17" pitch="25" yaw="20" roll="-40" halfExtents="16,23,16" info="body, BbridgeL"/>
177
178        <BoxCollisionShape position="0,69,80" halfExtents="8,4,80" info="body, Cbeam"/>
179        <BoxCollisionShape position="-67,18,58" roll="-22" halfExtents="13,5,53" info="body, CF, L"/>
180        <BoxCollisionShape position="-76,36,86" halfExtents="5,18,81" info="body, C, L"/>
181        <BoxCollisionShape position="-91,46,86" halfExtents="11,6,20" info="body, C, L upper beam"/>
182        <BoxCollisionShape position="-64,8,79" roll="10" halfExtents="8,3,8" info="body, C, L lower beam"/>
183        <BoxCollisionShape position="-71,55,140" pitch="-4" roll="31" halfExtents="9,5,27" info="body, CB, TopL"/>
184        <BoxCollisionShape position="-62,2,140" roll="24" halfExtents="10,24,32" info="body, CB, BottomL"/>
185        <BoxCollisionShape position="67,18,58" roll="22" halfExtents="13,5,53" info="body, CF, R"/>
186        <BoxCollisionShape position="76,36,86" halfExtents="5,18,81" info="body, C, R"/>
187        <BoxCollisionShape position="91,46,86" halfExtents="11,6,20" info="body, C, R upper beam"/>
188        <BoxCollisionShape position="64,8,79" roll="-10" halfExtents="8,3,8" info="body, C, R lower beam"/>
189        <BoxCollisionShape position="71,55,140" pitch="-4" roll="-31" halfExtents="9,5,27" info="body, CB, TopR"/>
190        <BoxCollisionShape position="62,2,140" roll="-24" halfExtents="10,24,32" info="body, CB, BottomR"/>
191        <BoxCollisionShape position="0,60,12" halfExtents="81,5,11" info="body, CF, Top"/>
192        <BoxCollisionShape position="0,55,40" pitch="15" halfExtents="81,5,20" info="body, CF, Top"/>
193        <BoxCollisionShape position="0,50,85" pitch="1" halfExtents="81,5,29" info="body, C, Top"/>
194        <BoxCollisionShape position="0,59,140" pitch="-4" halfExtents="68,5,27" info="body, CB, Top"/>
195       
196
197
198        <BoxCollisionShape position="0,-7,90" halfExtents="40,4,90" info="body, bay3, Twall"/>
199        <BoxCollisionShape position="0,-15,-60" halfExtents="60,25,65" info="body, bay3, Fwall"/>
200        <BoxCollisionShape position="47,-11,90" halfExtents="13,20,90" info="body, bay3, Rwall"/>
201        <BoxCollisionShape position="-47,-11,90" halfExtents="13,20,90" info="body, bay3, Lwall"/>
202        <BoxCollisionShape position="0,-29,149" halfExtents="10,2,11" info="body, bay3, platform"/>
203        <BoxCollisionShape position="0,-20,227" halfExtents="60,20,65" info="body, bay3, Bwall"/>
204
205        <BoxCollisionShape position="0,81,238" halfExtents="26,5,59" info="body, BF, Top"/>
206        <BoxCollisionShape position="0,67,234" halfExtents="54,5,67" info="body, BF, Top"/>
207        <BoxCollisionShape position="0,77,175" pitch="-36" halfExtents="26,5,9" info="body, BF, Top"/>
208        <BoxCollisionShape position="0,62,161" pitch="-30" halfExtents="56,5,10" info="body, BF, Top"/>
209        <BoxCollisionShape position="0,69,162" halfExtents="16,7,10" info="body, BF, Top"/>
210        <BoxCollisionShape position="31,76,238" roll="-46" halfExtents="10,3,59" info="body, BF, TopR"/>
211        <BoxCollisionShape position="64,64,234" roll="-24" halfExtents="13,3,67" info="body, BF, TopR"/>
212        <BoxCollisionShape position="-31,76,238" roll="46" halfExtents="10,3,59" info="body, BF, TopL"/>
213        <BoxCollisionShape position="-64,64,234" roll="24" halfExtents="13,3,67" info="body, BF, TopL"/>
214
215        <BoxCollisionShape position="77,40,244" roll="16" halfExtents="7,20,79" info="body, BF, R"/>
216        <BoxCollisionShape position="95,9,234" roll="2" halfExtents="18,16,59" info="body, BF, R"/>
217        <BoxCollisionShape position="74,1,255" roll="-20" halfExtents="18,19,82" info="body, BF, BottomR"/>
218        <BoxCollisionShape position="66,-21,255" roll="9" halfExtents="17,5,82" info="body, BF, BottomR"/>
219        <BoxCollisionShape position="-77,40,244" roll="-16" halfExtents="7,20,79" info="body, BF, L"/>
220        <BoxCollisionShape position="-95,9,234" roll="-2" halfExtents="18,16,59" info="body, BF, L"/>
221        <BoxCollisionShape position="-74,1,255" roll="20" halfExtents="18,19,82" info="body, BF, BottomL"/>
222        <BoxCollisionShape position="-66,-21,255" roll="-9" halfExtents="17,5,82" info="body, BF, BottomL"/>
223
224        <BoxCollisionShape position="0,106,381" halfExtents="36,5,71" info="body, BTop"/>
225        <BoxCollisionShape position="0,93,299" pitch="-49" halfExtents="34,5,20" info="body, BTop"/>
226        <BoxCollisionShape position="41,101,381" roll="-42" halfExtents="10,4,71" info="body, BTopR"/>
227        <BoxCollisionShape position="-41,101,381" roll="42" halfExtents="10,4,71" info="body, BTopL"/>
228
229        <BoxCollisionShape position="78,45,332" pitch="-10" roll="-10" yaw="20" halfExtents="10,20,30" info="body, back, R"/>
230        <BoxCollisionShape position="68,77,332" pitch="-10" roll="35" yaw="20" halfExtents="10,20,30" info="body, back, TR"/>
231        <BoxCollisionShape position="50,70,290" pitch="-10" roll="35" yaw="43" halfExtents="5,20,20" info="body, back, TR"/>
232        <BoxCollisionShape position="37,95,307" pitch="-10" roll="30" yaw="43" halfExtents="5,8,8" info="body, back, TR"/>
233        <BoxCollisionShape position="52,92,332" pitch="-10" yaw="30" halfExtents="10,5,30" info="body, back, TR"/>
234        <BoxCollisionShape position="88,4,322" halfExtents="10,24,30" info="body, back, RB"/>
235        <BoxCollisionShape position="54,-24,314" roll="35" pitch="-10" halfExtents="8,5,23" info="body, back, RB"/>
236        <BoxCollisionShape position="68,-19,346" pitch="-17" roll="8" halfExtents="16,4,11" info="body, back, bottomR"/>
237        <BoxCollisionShape position="-78,45,332" pitch="-10" roll="10" yaw="-20" halfExtents="10,20,30" info="body, back, L"/>
238        <BoxCollisionShape position="-68,77,332" pitch="-10" roll="-35" yaw="-20" halfExtents="10,20,30" info="body, back, TL"/>
239        <BoxCollisionShape position="-50,70,290" pitch="-10" roll="-35" yaw="-43" halfExtents="5,20,20" info="body, back, TL"/>
240        <BoxCollisionShape position="-37,95,307" pitch="-10" roll="-30" yaw="-43" halfExtents="5,8,8" info="body, back, TL"/>
241        <BoxCollisionShape position="-52,92,332" pitch="-10" yaw="-30" halfExtents="10,5,30" info="body, back, TL"/>
242        <BoxCollisionShape position="-88,4,322" halfExtents="10,24,30" info="body, back, LB"/>
243        <BoxCollisionShape position="-54,-24,314" roll="-35" pitch="-10" halfExtents="8,5,23" info="body, back, LB"/>
244        <BoxCollisionShape position="-68,-19,346" pitch="-17" roll="-8" halfExtents="16,4,11" info="body, back, bottomL"/>
245        <BoxCollisionShape position="0,-30,314" pitch="-8" halfExtents="52,4,23" info="body, back, bottom"/>
246        <BoxCollisionShape position="0,-22,346" pitch="-24" halfExtents="52,4,11" info="body, back, bottom"/>
247
248        <BoxCollisionShape position="48,-29,400" halfExtents="5,8,58" info="body, BBottomRBeam"/>
249        <BoxCollisionShape position="48,-29,451" halfExtents="10,13,14" info="body, BBottomRBeam"/>
250        <BoxCollisionShape position="-48,-29,400" halfExtents="5,8,58" info="body, BBottomLBeam"/>
251        <BoxCollisionShape position="-48,-31,451" halfExtents="10,13,14" info="body, BBottomLBeam"/>
252
253        <BoxCollisionShape position="103,60,420" halfExtents="18,9,64" info="body, back, Rextrusion"/>
254        <BoxCollisionShape position="-103,60,420" halfExtents="18,9,64" info="body, back, Lextrusion"/>
255        <BoxCollisionShape position="-85,7,417" halfExtents="10,21,67" info="body, back, LB"/>
256        <BoxCollisionShape position="85,7,417" halfExtents="10,21,67" info="body, back, RB"/>
257        <BoxCollisionShape position="0,-8,473" halfExtents="90,6,10" info="body, back, Bback"/>
258        <BoxCollisionShape position="0,-13,474" pitch="-23" halfExtents="76,5,8" info="body, back, Bback"/>
259        <BoxCollisionShape position="-79,-13,405" roll="-12" halfExtents="15,5,73" info="body, back, BL"/>
260        <BoxCollisionShape position="79,-13,405" roll="12" halfExtents="15,5,73" info="body, back, BR"/>
261        <BoxCollisionShape position="0,-15,410" halfExtents="66,6,58" info="body, back, B"/>
262
263        <BoxCollisionShape position="78,32,440" roll="-18" halfExtents="18,35,85" info="body, bay2, Rwall"/>
264        <BoxCollisionShape position="75,71,440" roll="35" halfExtents="18,27,85" info="body, bay2, Rwall"/>             
265        <BoxCollisionShape position="-78,32,440" roll="18" halfExtents="18,35,85" info="body, bay2, Lwall"/>
266        <BoxCollisionShape position="-75,71,440" roll="-35" halfExtents="18,27,85" info="body, bay2, Lwall"/>             
267        <BoxCollisionShape position="0,75,435" halfExtents="72,28,90" info="body, bay2, Twall"/>
268        <BoxCollisionShape position="0,35,423" halfExtents="85,35,5" info="body, bay2, Fwall"/>
269        <BoxCollisionShape position="0,-3,465" halfExtents="84,5,60" info="body, bay2, BottomWall"/>
270        <BoxCollisionShape position="0,78,526" halfExtents="43,17,5" info="body, bay2, Twall"/>
271       
272       
273        <BoxCollisionShape position="0,7,80" halfExtents="23,1,34" info="HOOKBOX at 0,18,80, bottom"/>
274        <BoxCollisionShape position="0,29,80" halfExtents="23,1,34" info="HOOKBOX, top"/>
275        <BoxCollisionShape position="-22,18,80" halfExtents="1,12,34" info="HOOKBOX, left long"/>
276        <BoxCollisionShape position="0,18,80" halfExtents="1,12,34" info="HOOKBOX, center long"/>
277        <BoxCollisionShape position="22,18,80" halfExtents="1,12,34" info="HOOKBOX, right long"/>
278        <BoxCollisionShape position="0,18,113" halfExtents="23,12,1" info="HOOKBOX, wide"/>
279        <BoxCollisionShape position="0,18,91" halfExtents="23,12,1" info="HOOKBOX, wide"/>
280        <BoxCollisionShape position="0,18,69" halfExtents="23,12,1" info="HOOKBOX, wide"/>
281        <BoxCollisionShape position="0,18,47" halfExtents="23,12,1" info="HOOKBOX, wide"/>
282       
283<!-- Following the position of the other parts collisionboxes, used to attach them to the body -->
284<!--         <BoxCollisionShape position="-11,18,102" halfExtents="10,10,10" info="HOOK, sidearmL"/>
285        <BoxCollisionShape position="11,18,102" halfExtents="10,10,10" info="HOOK, sidearmR"/>
286        <BoxCollisionShape position="-11,18,80" halfExtents="10,10,10" info="HOOK, partL"/>
287        <BoxCollisionShape position="11,18,80" halfExtents="10,10,10" info="HOOK, partR"/>
288        <BoxCollisionShape position="-11,18,58" halfExtents="10,10,10" info="HOOK, frontL"/>
289        <BoxCollisionShape position="11,18,58" halfExtents="10,10,10" info="HOOK, frontR"/> -->
290    </collisionShapes>
291<?lua
292  include("../includes/weaponSettingsHeavyCruiser.oxi")
293?>
294  </SpaceShip>
295
296</Template>
297
298
299
300
301<Template name=heavycruisercameras defaults=0>
302  <SpaceShip>
303    <camerapositions>
304      <CameraPosition position="0,200, 1000" drag=true mouselook=true />
305      <CameraPosition position="0,100, 1000" drag=true mouselook=true />
306      <CameraPosition position="0,150,600" drag=true mouselook=true />
307      <CameraPosition position="0,80,-300" drag=false mouselook=false />
308      <CameraPosition position="200,80,300" drag=false mouselook=false />
309      <CameraPosition position="0,1100,60" pitch="-90" drag=false mouselook=true />
310    </camerapositions>
311  </SpaceShip>
312</Template>
313
314
315
316
317<Template name=heavycruiserengine baseclass=MultiStateEngine>
318  <MultiStateEngine
319   boostfactor    = 2
320
321   speedfront     = 150
322   speedback      =  40
323   speedleftright =  40
324   speedupdown    =  40
325
326   defEngineSndNormal = "sounds/Engine_low.ogg"
327   defEngineSndBoost = "sounds/Engine_high.ogg"
328
329   accelerationfront     = 10
330   accelerationbrake     = 8
331   accelerationback      =  4
332   accelerationleftright =  4
333   accelerationupdown    =  4
334  >
335    <EffectContainer condition="idle">
336      <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/>
337    </EffectContainer>
338    <EffectContainer condition="not idle">
339      <FadingBillboard mainstate=activity active=false scale=1 position="-85,58,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
340      <FadingBillboard mainstate=activity active=false scale=1 position="85,58,525" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
341    </EffectContainer>
342    <EffectContainer condition="normal or brake">
343    </EffectContainer>
344    <EffectContainer condition="normal or boost">
345      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="85,58,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
346      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-85,58,525" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
347      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="85,58,525" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
348      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-85,58,525" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
349 </EffectContainer>
350    <EffectContainer condition="boost">
351      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="85,58,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
352      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-85,58,525" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
353    </EffectContainer>
354<!--    <EffectContainer condition="brake">
355      <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
356      <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
357      <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
358      <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
359    </EffectContainer>
360-->
361  </MultiStateEngine>
362</Template>
363
364
365<Template name=heavycruiserengineleft baseclass=MultiStateEngine>
366  <MultiStateEngine
367   boostfactor    = 2
368
369   speedfront     = 300
370   speedback      =  50
371   speedleftright =  50
372   speedupdown    =  50
373
374   defEngineSndNormal = "sounds/Engine_low.ogg"
375   defEngineSndBoost = "sounds/Engine_high.ogg"
376
377   accelerationfront     = 10
378   accelerationbrake     = 8
379   accelerationback      =  4
380   accelerationleftright =  4
381   accelerationupdown    =  4
382  >
383    <EffectContainer condition="idle">
384      <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/>
385    </EffectContainer>
386    <EffectContainer condition="not idle">
387      <FadingBillboard mainstate=activity active=false scale=1 position="-146,35,308" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
388      <FadingBillboard mainstate=activity active=false scale=1 position="-135,-5,308" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
389    </EffectContainer>
390    <EffectContainer condition="normal or brake">
391    </EffectContainer>
392    <EffectContainer condition="normal or boost">
393      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-146,35,308" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
394      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-135,-5,308" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
395      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-146,35,308" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
396      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-135,-5,308" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
397 </EffectContainer>
398    <EffectContainer condition="boost">
399      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-146,35,308" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
400      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="-135,-5,308" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
401    </EffectContainer>
402<!--    <EffectContainer condition="brake">
403
404      <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
405      <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
406      <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
407      <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
408    </EffectContainer>
409-->
410  </MultiStateEngine>
411</Template>
412
413
414<Template name=heavycruiserengineright baseclass=MultiStateEngine>
415  <MultiStateEngine
416   boostfactor    = 2
417
418   speedfront     = 300
419   speedback      =  50
420   speedleftright =  50
421   speedupdown    =  50
422
423   defEngineSndNormal = "sounds/Engine_low.ogg"
424   defEngineSndBoost = "sounds/Engine_high.ogg"
425
426   accelerationfront     = 10
427   accelerationbrake     = 8
428   accelerationback      =  4
429   accelerationleftright =  4
430   accelerationupdown    =  4
431  >
432    <EffectContainer condition="idle">
433      <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/>
434    </EffectContainer>
435    <EffectContainer condition="not idle">
436      <FadingBillboard mainstate=activity active=false scale=1 position="146,35,308" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
437      <FadingBillboard mainstate=activity active=false scale=1 position="135,-5,308" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
438    </EffectContainer>
439    <EffectContainer condition="normal or brake">
440    </EffectContainer>
441    <EffectContainer condition="normal or boost">
442      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="146,35,308" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
443      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="135,-5,308" colour="0.2, 0.65, 1.0, 1.0" width=10 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
444      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="146,35,308" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
445      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="135,-5,308" colour="0.2, 0.65, 1, 0.4" width=5 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
446 </EffectContainer>
447    <EffectContainer condition="boost">
448      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="146,35,308" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
449      <Backlight mainstate=activity active=false scale=0.6 name=bltest position="135,-5,308" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
450    </EffectContainer>
451<!--    <EffectContainer condition="brake">
452      <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
453      <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
454      <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
455      <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
456    </EffectContainer>
457-->
458  </MultiStateEngine>
459</Template>
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