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source: data/contentcreation/pps/indersts/Mesh/fx112.scene @ 9768

Last change on this file since 9768 was 9768, checked in by indersts, 10 years ago

Saving all files for fx112 spaceship

File size: 4.9 KB
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1<scene exported_by="indersts" formatVersion="1.0.1" previous_export_time="1383570243.601738" export_time="1383570305.262704" >
2  <nodes >
3    <node name="Camera.004" >
4      <position y="17.000000" x="0.000000" z="2.000000" />
5      <rotation qy="-0.707107" qx="0.000000" qz="-0.000000" qw="0.707107" />
6      <scale y="1.000000" x="1.000000" z="1.000000" />
7      <game >
8        <sensors />
9        <actuators />
10      </game>
11      <camera projectionType="perspective" fov="0.6605947096585073" name="Camera.004" >
12        <clipping far="100.0" nearPlaneDist="0.10000000149011612" near="0.10000000149011612" farPlaneDist="100.0" />
13      </camera>
14    </node>
15    <node name="Camera.003" >
16      <position y="5.000000" x="4.000000" z="-11.000000" />
17      <rotation qy="0.830062" qx="0.088808" qz="-0.529921" qw="0.149313" />
18      <scale y="1.000000" x="1.000000" z="1.000000" />
19      <game >
20        <sensors />
21        <actuators />
22      </game>
23      <camera projectionType="perspective" fov="0.6605947096585073" name="Camera.003" >
24        <clipping far="100.0" nearPlaneDist="0.10000000149011612" near="0.10000000149011612" farPlaneDist="100.0" />
25      </camera>
26    </node>
27    <node name="Camera.002" >
28      <position y="-4.000000" x="11.000000" z="12.000000" />
29      <rotation qy="0.228995" qx="0.731692" qz="-0.306641" qw="0.564056" />
30      <scale y="1.000000" x="1.000000" z="1.000000" />
31      <game >
32        <sensors />
33        <actuators />
34      </game>
35      <camera projectionType="perspective" fov="0.6605947096585073" name="Camera.002" >
36        <clipping far="100.0" nearPlaneDist="0.10000000149011612" near="0.10000000149011612" farPlaneDist="100.0" />
37      </camera>
38    </node>
39    <node name="Camera.001" >
40      <position y="6.000000" x="9.000000" z="-10.000000" />
41      <rotation qy="0.778069" qx="0.201398" qz="-0.498138" qw="0.325432" />
42      <scale y="1.000000" x="1.000000" z="1.000000" />
43      <game >
44        <sensors />
45        <actuators />
46      </game>
47      <camera projectionType="perspective" fov="0.6605947096585073" name="Camera.001" >
48        <clipping far="100.0" nearPlaneDist="0.10000000149011612" near="0.10000000149011612" farPlaneDist="100.0" />
49      </camera>
50    </node>
51    <node name="Lamp.002" >
52      <position y="21.000000" x="12.000000" z="9.000000" />
53      <rotation qy="0.408218" qx="0.234570" qz="-0.109382" qw="0.875426" />
54      <scale y="3.000000" x="3.000000" z="3.000000" />
55      <user_data type="int" name="uid" value="100" />
56      <game >
57        <sensors />
58        <actuators />
59      </game>
60    </node>
61    <node name="Lamp.001" >
62      <position y="-10.000000" x="0.000000" z="-0.000000" />
63      <rotation qy="0.000000" qx="0.000000" qz="-1.000000" qw="-0.000000" />
64      <scale y="1.000000" x="1.000000" z="1.000000" />
65      <user_data type="int" name="uid" value="101" />
66      <game >
67        <sensors />
68        <actuators />
69      </game>
70    </node>
71    <node name="Lamp" >
72      <position y="10.000000" x="0.000000" z="-0.000000" />
73      <rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" />
74      <scale y="1.000000" x="1.000000" z="1.000000" />
75      <user_data type="int" name="uid" value="102" />
76      <game >
77        <sensors />
78        <actuators />
79      </game>
80    </node>
81    <node name="Camera" >
82      <position y="6.000000" x="9.000000" z="10.000000" />
83      <rotation qy="0.320062" qx="0.494647" qz="-0.209827" qw="0.780293" />
84      <scale y="1.000000" x="1.000000" z="1.000000" />
85      <game >
86        <sensors />
87        <actuators />
88      </game>
89      <camera projectionType="perspective" fov="0.6605947096585073" name="Camera" >
90        <clipping far="100.0" nearPlaneDist="0.10000000149011612" near="0.10000000149011612" farPlaneDist="100.0" />
91      </camera>
92    </node>
93    <node name="fx112" >
94      <position y="0.000000" x="0.000000" z="-0.000000" />
95      <rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" />
96      <scale y="1.000000" x="1.000000" z="1.000000" />
97      <game >
98        <sensors />
99        <actuators />
100      </game>
101      <entity anisotropic_friction="False" lock_trans_y="False" damping_trans="0.02539999969303608" damping_rot="0.18000000715255737" inertia_tensor="0.4000000059604645" actor="False" velocity_min="0.0" lock_trans_z="False" physics_type="STATIC" lock_trans_x="False" meshFile="fx112.mesh" friction_y="1.0" friction_x="1.0" friction_z="1.0" velocity_max="0.0" ghost="False" name="fx112" mass_radius="1.0" mass="1.0" lock_rot_x="False" lock_rot_y="False" lock_rot_z="False" />
102    </node>
103  </nodes>
104  <externals >
105    <item type="material" >
106      <file name="/home/indersts/Documents/orxonox/Mesh/fx112material.material" />
107    </item>
108  </externals>
109  <environment >
110    <colourBackground r="0.4000000059604645" b="0.4000000059604645" g="0.4000000059604645" />
111    <colourAmbient r="0.0" b="0.0" g="0.0" />
112    <colourDiffuse r="0.4000000059604645" b="0.4000000059604645" g="0.4000000059604645" />
113  </environment>
114</scene>
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