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source: data/contentcreation/pps/bartonp/Exports/Checkpoint/Glow/Test/Checkpoint_Glow.material @ 11310

Last change on this file since 11310 was 11310, checked in by bartonp, 7 years ago

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1// Checkpoint_Glow genrated by blender2ogre 0.6.0
2
3material Checkpoint_Glow
4{
5    receive_shadows off
6
7    technique
8    {
9        pass Checkpoint_Glow
10        {
11            ambient 0.0 0.0 0.0 0.0
12            diffuse 0.0 0.0 0.0 0.0
13            specular 0.0 0.0 0.0 0.0 12.5
14            emissive 0.6104956269264221 1.0 0.9646861553192139 1.0
15
16            alpha_to_coverage off
17            colour_write on
18            cull_hardware clockwise
19            depth_check on
20            depth_func less_equal
21            depth_write on
22            illumination_stage
23            light_clip_planes off
24            light_scissor off
25            lighting on
26            normalise_normals off
27            polygon_mode solid
28            scene_blend alpha_blend
29            scene_blend_op add
30            shading gouraud
31            transparent_sorting on
32
33            texture_unit
34            {
35                texture Checkpoint_Glow.png
36                tex_address_mode wrap
37                scale 1.0 1.0
38                tex_coord_set 0
39                colour_op alpha_blend
40            }
41        }
42    }
43}
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