| 1 | -- Get objects from orxonox | 
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| 2 | thisscript:addObject("Claw", "spaceshipclaw") | 
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| 3 | thisscript:addObject("RepairStation", "repair") | 
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| 4 | thisscript:addObject("FPSPlayer", "Player") | 
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| 5 | thisscript:addObject("SpaceShip", "spaceship") | 
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| 6 | thisscript:addObject("SpaceShip", "spaceship2") | 
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| 7 |  | 
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| 8 | -- Global Variables | 
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| 9 | playerEnteredSpaceShip = false | 
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| 10 | playerReachedTrigger = false | 
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| 11 | spaceshipOnPad = false | 
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| 12 | spaceshipLaunchReady = false | 
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| 13 |  | 
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| 14 |  | 
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| 15 | -- Returns the distance between (x1,x2,x3) and (y1,y2,y3) | 
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| 16 | function dist( x1,x2,x3, y1,y2,y3 ) | 
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| 17 |  | 
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| 18 | return math.sqrt( (x1-y1)^2 + (x2-y2)^2 + (x3-y3)^2 ) | 
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| 19 |  | 
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| 20 | end | 
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| 21 |  | 
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| 22 |  | 
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| 23 |  | 
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| 24 | function observePlayer() | 
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| 25 |  | 
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| 26 | playerEnteredSpaceShip = spaceship:hasPlayer() | 
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| 27 |  | 
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| 28 | playerX = Player:getAbsCoorX() | 
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| 29 | playerY = Player:getAbsCoorY() | 
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| 30 | playerZ = Player:getAbsCoorZ() | 
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| 31 |  | 
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| 32 | if dist( playerX,playerY,playerZ,167.361526,29,483.163818 ) < 60 then | 
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| 33 | playerReachedTrigger = true | 
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| 34 | end | 
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| 35 |  | 
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| 36 | end | 
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| 37 |  | 
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| 38 |  | 
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| 39 | positionReached = false | 
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| 40 | spaceShipReleased = false | 
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| 41 | function moveToLaunchSite(timestep) | 
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| 42 |  | 
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| 43 | if not positionReached then | 
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| 44 | dx = 1 * timestep | 
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| 45 | dy = 0 * timestep | 
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| 46 | dz = 1* timestep | 
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| 47 | end | 
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| 48 |  | 
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| 49 | if not spaceShipReleased and positionReached then  | 
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| 50 | dx = 0 * timestep | 
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| 51 | dy = -1 * timestep | 
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| 52 | dz = 0 * timestep | 
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| 53 | end | 
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| 54 |  | 
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| 55 | if positionReached and spaceShipReleased then | 
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| 56 | dx = 0 * timestep | 
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| 57 | dy = 1 * timestep | 
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| 58 | dz = 0 * timestep | 
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| 59 | end | 
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| 60 |  | 
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| 61 |  | 
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| 62 | if spaceshipOnPad then | 
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| 63 |  | 
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| 64 | if not spaceShipReleased then | 
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| 65 | spaceshipclaw:playAnimation(1,1) | 
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| 66 | spaceShipReleased = true | 
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| 67 | end | 
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| 68 |  | 
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| 69 | if clawY > 100 then | 
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| 70 | spaceshipLaunchReady = true | 
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| 71 | end | 
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| 72 |  | 
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| 73 | end | 
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| 74 |  | 
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| 75 |  | 
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| 76 | -- set new coordinates | 
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| 77 | clawX = claw:getAbsCoorX() | 
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| 78 | clawY = claw:getAbsCoorY() | 
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| 79 | clawZ = claw:getAbsCoorZ() | 
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| 80 |  | 
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| 81 | claw:setAbsCoor(clawX + dx, clawY + dy, clawZ + dz) | 
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| 82 |  | 
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| 83 |  | 
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| 84 |  | 
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| 85 | if dist( clawX,clawY,clawZ,167.361526,29,483.163818 ) < 60 then | 
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| 86 | positionReached = true | 
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| 87 | end | 
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| 88 |  | 
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| 89 |  | 
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| 90 | if dist( clawX,clawY,clawZ,167.361526,29,483.163818 ) < 60 then | 
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| 91 | spaceshipOnPad = true | 
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| 92 | end | 
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| 93 |  | 
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| 94 |  | 
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| 95 | end  --observePlayer | 
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| 96 |  | 
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| 97 | hoverPosReached = false | 
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| 98 | function launchSpaceShip(timestep) | 
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| 99 |  | 
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| 100 | if not hoverPosReached then | 
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| 101 | dx = 0 * timestep | 
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| 102 | dy = 1 * timestep | 
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| 103 | dz = 0 * timestep | 
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| 104 | else | 
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| 105 | dx = 1 * timestep | 
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| 106 | dy = 0 * timestep | 
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| 107 | dz = 1 * timestep | 
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| 108 | end | 
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| 109 |  | 
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| 110 | spaceshipX = spaceship:getAbsCoorX() | 
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| 111 | spaceshipY = spaceship:getAbsCoorY() | 
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| 112 | spaceshipZ = spaceship:getAbsCoorZ() | 
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| 113 |  | 
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| 114 | spaceship:setAbsCoor(spaceshipX + dx, spaceshipY + dy, spaceshipZ + dz) | 
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| 115 |  | 
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| 116 | if spaceshipY > 50 then | 
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| 117 | hoverPosReached = true | 
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| 118 | end | 
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| 119 |  | 
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| 120 | end | 
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| 121 |  | 
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| 122 |  | 
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| 123 | function tick(timestep) | 
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| 124 | --io.write("Spaceship called \n") | 
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| 125 | observePlayer() | 
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| 126 |  | 
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| 127 | if playerReachedTrigger then | 
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| 128 | --moveToLaunchSite(timestep) | 
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| 129 | end | 
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| 130 |  | 
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| 131 | if spaceshipLaunchReady then | 
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| 132 | --launchSpaceShip(timestep) | 
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| 133 | end | 
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| 134 |  | 
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| 135 |  | 
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| 136 | return false | 
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| 137 | end | 
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