source:
data/branches/script_engine/shaders/toon.vert
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  4062
        
        | Last change on this file since 4062 was 3463, checked in by bensch, 20 years ago | |
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| File size: 256 bytes | |
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| 1 | // simple toon vertex shader | 
| 2 | // www.lighthouse3d.com | 
| 3 | |
| 4 | |
| 5 | varying vec3 normal, lightDir; | 
| 6 | |
| 7 | void main() | 
| 8 | { | 
| 9 | lightDir = normalize(vec3(gl_LightSource[0].position)); | 
| 10 | normal = normalize(gl_NormalMatrix * gl_Normal); | 
| 11 | |
| 12 | gl_Position = ftransform(); | 
| 13 | } | 
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