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source: data/branches/Shader_HS18/programs/OLD/Blur1_vs11.hlsl @ 12083

Last change on this file since 12083 was 12083, checked in by wiesep, 5 years ago

Reorganised shader programs

File size: 341 bytes
Line 
1struct VS_OUTPUT {
2   float4 Pos: POSITION;
3   float2 texCoord: TEXCOORD0;
4};
5
6VS_OUTPUT main(float4 Pos: POSITION){
7   VS_OUTPUT Out;
8
9   // Clean up inaccuracies
10   Pos.xy = sign(Pos.xy);
11
12   Out.Pos = float4(Pos.xy, 0, 1);
13   // Image-space
14   Out.texCoord.x = 0.5 * (1 + Pos.x);
15   Out.texCoord.y = 0.5 * (1 - Pos.y);
16
17   return Out;
18}
19
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