| 
                Last change
                  on this file since 12232 was
                  12115,
                  checked in by wiesep, 7 years ago
           | 
        
        
          | 
               
Changed folder structure, deletet some unused files and cleaned up code 
 
           | 
        
        | 
            File size:
            465 bytes
           | 
      
      
        
  | Rev | Line |   | 
|---|
| [12115] | 1 | #version 150 | 
|---|
 | 2 |  | 
|---|
 | 3 | uniform sampler2D inRTT; | 
|---|
 | 4 |  | 
|---|
 | 5 | uniform vec4 sampleOffsets[15]; | 
|---|
 | 6 | uniform vec4 sampleWeights[15]; | 
|---|
 | 7 |  | 
|---|
 | 8 | in vec2 oUv0; | 
|---|
 | 9 | out vec4 fragColour; | 
|---|
 | 10 |  | 
|---|
 | 11 | void main(void) | 
|---|
 | 12 | { | 
|---|
 | 13 |     vec4 accum = vec4(0.0, 0.0, 0.0, 1.0); | 
|---|
 | 14 |         vec2 sampleUV; | 
|---|
 | 15 |  | 
|---|
 | 16 |     for( int i = 0; i < 15; i++ ) | 
|---|
 | 17 |     { | 
|---|
 | 18 |         // Sample from adjacent points, 7 each side and central | 
|---|
 | 19 |         sampleUV = oUv0 + sampleOffsets[i].xy; | 
|---|
 | 20 |         accum += sampleWeights[i] * texture(inRTT, sampleUV); | 
|---|
 | 21 |     } | 
|---|
 | 22 |  | 
|---|
 | 23 |     fragColour = accum; | 
|---|
 | 24 | } | 
|---|
       
      
      Note: See 
TracBrowser
        for help on using the repository browser.