source:
data/branches/Shader_HS18/programs/GLSL120/Example_TextureArrayVS.glsl
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12202
| Last change on this file since 12202 was 12115, checked in by wiesep, 7 years ago | |
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| File size: 176 bytes | |
| Line | |
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| 1 | #version 120 |
| 2 | |
| 3 | attribute vec3 uv0; |
| 4 | attribute vec4 vertex; |
| 5 | varying vec3 oUv; |
| 6 | |
| 7 | uniform mat4 worldViewProj; |
| 8 | |
| 9 | void main(void) |
| 10 | { |
| 11 | gl_Position = worldViewProj * vertex; |
| 12 | oUv = uv0; |
| 13 | } |
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