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source: data/branches/Shader_HS18/programs/GLSL120/Blur_vs.glsl @ 12115

Last change on this file since 12115 was 12115, checked in by wiesep, 5 years ago

Changed folder structure, deletet some unused files and cleaned up code

File size: 188 bytes
Line 
1varying vec2 texCoord;
2uniform mat4 worldViewProj;
3
4attribute vec4 vertex;
5attribute vec2 uv0;
6
7void main()                   
8{
9        gl_Position = worldViewProj * vertex;
10        texCoord = uv0;
11}
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