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source: data/branches/Shader_HS18/programs/Example/GLSLES/ShowUV.glsles @ 12091

Last change on this file since 12091 was 12091, checked in by wiesep, 5 years ago

Updated programs and adjusted Material to work with GLSL>150

File size: 243 bytes
Line 
1#version 100
2precision mediump int;
3precision mediump float;
4
5varying vec2 ambientUV;
6
7// Basic fragment program to display UV
8void main()
9{
10        // wrap values using fract
11        gl_FragColor = vec4(fract(ambientUV.x), fract(ambientUV.y), 0.0, 1.0);
12}
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