source:
data/branches/Shader_HS18/programs/Example/GLSL150/HeatCasterVp.glsl
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12083
Last change on this file since 12083 was 12083, checked in by wiesep, 5 years ago | |
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File size: 339 bytes |
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1 | #version 150 |
2 | |
3 | uniform mat4 worldViewProj; |
4 | uniform vec3 eyePosition; |
5 | in vec4 position; |
6 | in vec4 normal; |
7 | out vec2 NDotV; |
8 | |
9 | void main() |
10 | { |
11 | vec4 eyeDir = vec4(eyePosition - position.xyz, 0.0); |
12 | eyeDir = normalize(eyeDir); |
13 | gl_Position = worldViewProj * position; |
14 | NDotV = vec2(clamp( dot( normal, eyeDir ), 0.0, 1.0 )); |
15 | } |
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