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source: data/branches/Shader_HS18/materials/PacmanMap.material

Last change on this file was 12061, checked in by merholzl, 6 years ago

Final Pacman merge

File size: 1.1 KB
Line 
1// PacmanMap genrated by blender2ogre 0.6.0
2
3material PacmanMap
4{
5    receive_shadows on
6
7    technique
8    {
9        pass PacmanMap
10        {
11            ambient 0.9113900661468506 0.6212117075920105 0.7106964588165283 1.0
12            diffuse 0.7291120637820967 0.49696937347902903 0.5685571755253847 1.0
13            specular 0.5 0.41608479619026184 0.45826786756515503 1.0 12.5
14            emissive 0.0 0.0 0.0 1.0
15
16            alpha_to_coverage off
17            colour_write on
18            cull_hardware clockwise
19            depth_check on
20            depth_func less_equal
21            depth_write on
22            illumination_stage
23            light_clip_planes off
24            light_scissor off
25            lighting on
26            normalise_normals off
27            polygon_mode solid
28            scene_blend one zero
29            scene_blend_op add
30            shading gouraud
31            transparent_sorting on
32
33            texture_unit
34            {
35                texture PacmanMap.PNG
36                tex_address_mode wrap
37                scale 1.0 1.0
38                colour_op modulate
39            }
40        }
41    }
42}
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