Line | |
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1 | |
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2 | material _missing_material_ |
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3 | { |
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4 | receive_shadows off |
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5 | technique |
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6 | { |
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7 | pass |
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8 | { |
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9 | ambient 0.1 0.1 0.1 1.0 |
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10 | diffuse 0.8 0.0 0.0 1.0 |
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11 | specular 0.5 0.5 0.5 1.0 12.5 |
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12 | emissive 0.3 0.3 0.3 1.0 |
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13 | } |
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14 | } |
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15 | } |
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16 | |
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17 | // Endurance_Landing_Module genrated by blender2ogre 0.6.0 |
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18 | |
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19 | material Endurance_Landing_Module |
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20 | { |
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21 | receive_shadows on |
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22 | |
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23 | technique |
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24 | { |
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25 | pass Endurance_Landing_Module |
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26 | { |
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27 | ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 |
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28 | diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 |
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29 | specular 0.5 0.5 0.5 1.0 12.5 |
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30 | emissive 0.0 0.0 0.0 1.0 |
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31 | |
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32 | alpha_to_coverage off |
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33 | colour_write on |
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34 | cull_hardware clockwise |
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35 | depth_check on |
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36 | depth_func less_equal |
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37 | depth_write on |
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38 | illumination_stage |
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39 | light_clip_planes off |
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40 | light_scissor off |
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41 | lighting on |
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42 | normalise_normals off |
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43 | polygon_mode solid |
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44 | scene_blend one zero |
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45 | scene_blend_op add |
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46 | shading gouraud |
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47 | transparent_sorting on |
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48 | |
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49 | texture_unit |
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50 | { |
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51 | texture Endurance_Landig_Module.png |
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52 | tex_address_mode wrap |
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53 | scale 1.0 1.0 |
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54 | colour_op modulate |
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55 | } |
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56 | } |
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57 | } |
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58 | } |
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