| [5181] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Reto Grieder | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | /** | 
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 | 30 | @file | 
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 | 31 | @brief | 
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 | 32 |     Different definitions of input processing. | 
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 | 33 | */ | 
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 | 34 |  | 
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 | 35 | #ifndef _KeyBinder_H__ | 
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 | 36 | #define _KeyBinder_H__ | 
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 | 37 |  | 
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 | 38 | #include "core/CorePrereqs.h" | 
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 | 39 |  | 
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 | 40 | #include <vector> | 
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 | 41 |  | 
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 | 42 | #include "core/OrxonoxClass.h" | 
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 | 43 | #include "InputInterfaces.h" | 
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 | 44 | #include "Button.h" | 
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 | 45 | #include "HalfAxis.h" | 
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 | 46 |  | 
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 | 47 | namespace orxonox | 
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 | 48 | { | 
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 | 49 |     /** | 
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 | 50 |     @brief | 
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 | 51 |         Handles mouse, keyboard and joy stick input while in the actual game mode. | 
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 | 52 |         Manages the key bindings. | 
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 | 53 |     */ | 
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 | 54 |     class _CoreExport KeyBinder : public KeyHandler, public MouseHandler, public JoyStickHandler, public OrxonoxClass | 
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 | 55 |     { | 
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 | 56 |     public: | 
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 | 57 |         KeyBinder (); | 
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 | 58 |         virtual ~KeyBinder(); | 
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 | 59 |  | 
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 | 60 |         void loadBindings(); | 
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 | 61 |         void clearBindings(); | 
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 | 62 |         void setConfigValues(); | 
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 | 63 |         void resetJoyStickAxes(); | 
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 | 64 |  | 
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 | 65 |     protected: // functions | 
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 | 66 |         void tickInput(float dt); | 
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 | 67 |         //void tickInput(float dt, int device); | 
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 | 68 |         void tickKey(float dt) { } | 
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 | 69 |         void tickMouse(float dt); | 
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 | 70 |         void tickJoyStick(float dt, unsigned int joyStick); | 
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 | 71 |         void tickDevices(unsigned int begin, unsigned int end); | 
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 | 72 |  | 
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 | 73 |         virtual void readTrigger(Button& button); | 
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 | 74 |  | 
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 | 75 |         void keyPressed (const KeyEvent& evt); | 
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 | 76 |         void keyReleased(const KeyEvent& evt); | 
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 | 77 |         void keyHeld    (const KeyEvent& evt); | 
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 | 78 |  | 
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 | 79 |         void mouseButtonPressed (MouseButton::Enum id); | 
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 | 80 |         void mouseButtonReleased(MouseButton::Enum id); | 
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 | 81 |         void mouseButtonHeld    (MouseButton::Enum id); | 
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 | 82 |         void mouseMoved         (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize); | 
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 | 83 |         void mouseScrolled      (int abs, int rel); | 
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 | 84 |  | 
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 | 85 |         void joyStickButtonPressed (unsigned int joyStickID, JoyStickButton::Enum id); | 
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 | 86 |         void joyStickButtonReleased(unsigned int joyStickID, JoyStickButton::Enum id); | 
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 | 87 |         void joyStickButtonHeld    (unsigned int joyStickID, JoyStickButton::Enum id); | 
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 | 88 |         void joyStickAxisMoved     (unsigned int joyStickID, unsigned int axis, float value); | 
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 | 89 |  | 
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 | 90 |     protected: // variables | 
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 | 91 |         //! denotes the number of different keys there are in OIS. | 
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 | 92 |         static const unsigned int nKeys_s = 0xEE; | 
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 | 93 |         //! Actual key bindings as bundle for Press, Hold and Release | 
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 | 94 |         Button keys_ [nKeys_s]; | 
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 | 95 |  | 
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 | 96 |         //! denotes the number of different mouse buttons there are in OIS. | 
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 | 97 |         static const unsigned int nMouseButtons_s = 8 + 2*2; // 8 buttons and 2 scroll wheels | 
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 | 98 |         //! Actual key bindings as bundle for Press, Hold and Release | 
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 | 99 |         Button mouseButtons_ [nMouseButtons_s]; | 
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 | 100 |  | 
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 | 101 |         //! denotes the number of different joy stick buttons there are in OIS. | 
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 | 102 |         static const unsigned int nJoyStickButtons_s = 32 + 4 * 4; // 32 buttons and 4 POVs with 4 buttons | 
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 | 103 |         //! Actual key bindings as bundle for Press, Hold and Release | 
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 | 104 |         Button joyStickButtons_ [nJoyStickButtons_s]; | 
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 | 105 |  | 
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 | 106 |         //! denotes the number of half axes (every axis twice) there can be. | 
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 | 107 |         static const unsigned int nHalfAxes_s = 56; | 
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 | 108 |         /** | 
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 | 109 |         * Array with all the half axes for mouse and joy sticks. | 
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 | 110 |         * Keep in mind that the positions are fixed and that the first entry is the | 
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 | 111 |         * positive one and the second is negative. | 
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 | 112 |         * Sequence is as follows: | 
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 | 113 |         *  0 -  3: Mouse x and y | 
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 | 114 |         *  4 -  7: empty | 
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 | 115 |         *  8 - 23: joy stick slider axes 1 to 8 | 
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 | 116 |         * 24 - 55: joy stick axes 1 - 16 | 
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 | 117 |         */ | 
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 | 118 |         HalfAxis halfAxes_[nHalfAxes_s]; | 
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 | 119 |  | 
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 | 120 |         /** | 
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 | 121 |         @brief | 
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 | 122 |             Commands that have additional parameters (axes) are executed at the end of | 
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 | 123 |             the tick() so that all values can be buffered for single execution. | 
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 | 124 |         */ | 
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 | 125 |         std::vector<BufferedParamCommand*> paramCommandBuffer_; | 
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 | 126 |  | 
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 | 127 |         //! Keeps track of the absolute mouse value (incl. scroll wheel) | 
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 | 128 |         int mousePosition_[2]; | 
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 | 129 |         //! Used to derive mouse input if requested | 
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 | 130 |         int mouseRelative_[2]; | 
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 | 131 |         float deriveTime_; | 
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 | 132 |  | 
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 | 133 |  | 
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 | 134 |         //##### ConfigValues ##### | 
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 | 135 |  | 
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 | 136 |         //! Threshold for analog triggers until which the state is 0. | 
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 | 137 |         float analogThreshold_; | 
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 | 138 |         //! Threshold for analog triggers until which the button is not pressed. | 
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 | 139 |         float buttonThreshold_; | 
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 | 140 |         //! Derive mouse input for absolute values? | 
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 | 141 |         bool bDeriveMouseInput_; | 
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 | 142 |         //! Accuracy of the mouse input deriver. The higher the more precise, but laggier. | 
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 | 143 |         float derivePeriod_; | 
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 | 144 |         //! mouse sensitivity | 
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 | 145 |         float mouseSensitivity_; | 
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 | 146 |         //! mouse sensitivity if mouse input is derived | 
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 | 147 |         float mouseSensitivityDerived_; | 
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 | 148 |         //! Whether or not to clip abslute mouse values to 1024 | 
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 | 149 |         bool bClipMouse_; | 
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 | 150 |     }; | 
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 | 151 | } | 
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 | 152 |  | 
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 | 153 | #endif /* _KeyBinder_H__ */ | 
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