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source: code/trunk/src/orxonox @ 2957

Name Size Rev Age Author Last Change
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pch 2797   15 years landauf Added some #ifndef's around #define NOMINMAX and #define FORCEINLINE …
tools 2896   15 years landauf Merged gui branch back to trunk. I did 2 small changes in …
objects 2926   15 years rgrieder - Using class { static const float foo = 3.2; }; is non standard C++, …
gamestates 2957   15 years bknecht hack to include gui into hud
gui 2957   15 years bknecht hack to include gui into hud
overlays 2957   15 years bknecht hack to include gui into hud
LevelManager.cc 2.7 KB 2171   16 years landauf merged revisions 2111-2170 from objecthierarchy branch back to trunk.
LevelManager.h 1.7 KB 2171   16 years landauf merged revisions 2111-2170 from objecthierarchy branch back to trunk.
PawnManager.cc 1.9 KB 2662   15 years rgrieder Merged presentation branch back to trunk.
PawnManager.h 1.4 KB 2662   15 years rgrieder Merged presentation branch back to trunk.
PlayerManager.h 1.8 KB 2662   15 years rgrieder Merged presentation branch back to trunk.
orxonox.vcproj.user 1.2 KB 2710   15 years rgrieder Merged buildsystem3 containing buildsystem2 containing Adi's …
CMakeLists.txt 2.8 KB 2896   15 years landauf Merged gui branch back to trunk. I did 2 small changes in …
GraphicsManager.cc 15.5 KB 2896   15 years landauf Merged gui branch back to trunk. I did 2 small changes in …
GraphicsManager.h 4.3 KB 2896   15 years landauf Merged gui branch back to trunk. I did 2 small changes in …
PlayerManager.cc 3.3 KB 2896   15 years landauf Merged gui branch back to trunk. I did 2 small changes in …
CameraManager.cc 4.6 KB 2911   15 years landauf Merged r1-2096 of questsystem5 back to trunk I hope there weren't …
CameraManager.h 1.9 KB 2911   15 years landauf Merged r1-2096 of questsystem5 back to trunk I hope there weren't …
OrxonoxPrereqs.h 6.4 KB 2911   15 years landauf Merged r1-2096 of questsystem5 back to trunk I hope there weren't …
Main.cc 2.0 KB 2927   15 years rgrieder Fixed three memory leaks and a bug. @beni: Is deleting the "startGame" …
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