| [2903] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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| [3020] | 23 |  *      Val Mikos | 
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| [2903] | 24 |  *   Co-authors: | 
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| [3020] | 25 |  *      ... | 
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| [2903] | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #ifndef _TeamBaseMatchBase_H__ | 
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 | 30 | #define _TeamBaseMatchBase_H__ | 
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 | 31 |  | 
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| [3196] | 32 | #include "OrxonoxPrereqs.h" | 
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 | 33 |  | 
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| [2934] | 34 | #include "Pawn.h" | 
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| [2903] | 35 |  | 
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 | 36 | namespace orxonox | 
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 | 37 | { | 
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 | 38 |     namespace BaseState | 
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 | 39 |     { | 
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| [3280] | 40 |         enum Value | 
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| [2903] | 41 |         { | 
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| [3280] | 42 |             Uncontrolled, | 
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 | 43 |             ControlTeam1, | 
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 | 44 |             ControlTeam2, | 
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| [2903] | 45 |         }; | 
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 | 46 |     } | 
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 | 47 |  | 
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 | 48 |  | 
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| [2934] | 49 |     class _OrxonoxExport TeamBaseMatchBase : public Pawn | 
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| [2903] | 50 |     { | 
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 | 51 |         public: | 
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| [9667] | 52 |             TeamBaseMatchBase(Context* context); | 
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| [2903] | 53 |  | 
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| [3020] | 54 |             // if class closes, close everything | 
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| [2934] | 55 |             virtual ~TeamBaseMatchBase() {} | 
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| [3020] | 56 |  | 
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 | 57 |  | 
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 | 58 |  | 
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 | 59 |             // Set the state of a base to whatever the argument of the function is | 
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| [3280] | 60 |             void setState(BaseState::Value state) | 
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| [2934] | 61 |             { | 
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 | 62 |                 this->state_ = state; | 
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| [2985] | 63 |                 this->changeTeamColour(); | 
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| [3020] | 64 |             } | 
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| [2903] | 65 |  | 
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 | 66 |  | 
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| [3020] | 67 |             // Get the state of a base as a return value | 
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| [3280] | 68 |             BaseState::Value getState() const | 
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| [3020] | 69 |             { | 
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 | 70 |                 return this->state_; | 
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 | 71 |             } | 
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| [2903] | 72 |  | 
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 | 73 |  | 
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| [2934] | 74 |         protected: | 
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| [2985] | 75 |             void changeTeamColour(); | 
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| [2903] | 76 |  | 
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| [3280] | 77 |             BaseState::Value state_; | 
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| [2934] | 78 |     }; | 
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| [2903] | 79 | } | 
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 | 80 |  | 
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 | 81 | #endif /* _TeamBaseMatchBase_H__ */ | 
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