| [10262] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      Noe Pedrazzini | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "ModularSpaceShip.h" | 
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 | 30 |  | 
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 | 31 | #include <BulletDynamics/Dynamics/btRigidBody.h> | 
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 | 32 |  | 
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 | 33 | #include "core/CoreIncludes.h" | 
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 | 34 | #include "core/config/ConfigValueIncludes.h" | 
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 | 35 | #include "core/Template.h" | 
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 | 36 | #include "core/XMLPort.h" | 
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 | 37 | #include "util/Math.h" | 
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 | 38 | #include "gametypes/Gametype.h" | 
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 | 39 | #include "core/command/ConsoleCommand.h" | 
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 | 40 |  | 
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 | 41 | #include "items/ShipPart.h" | 
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 | 42 | #include "items/Engine.h" | 
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 | 43 | #include "worldentities/StaticEntity.h" | 
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 | 44 | #include <BulletCollision/CollisionShapes/btCollisionShape.h> | 
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 | 45 | #include <BulletCollision/CollisionShapes/btCompoundShape.h> | 
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 | 46 |  | 
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 | 47 |  | 
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 | 48 |  | 
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 | 49 | namespace orxonox | 
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 | 50 | { | 
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 | 51 |     SetConsoleCommand("ModularSpaceShip", "killshippart", &ModularSpaceShip::killShipPartStatic); | 
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 | 52 |  | 
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 | 53 |     RegisterClass(ModularSpaceShip); | 
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 | 54 |  | 
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 | 55 |     std::map<StaticEntity*, ShipPart*>* ModularSpaceShip::partMap_s = 0; | 
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 | 56 |  | 
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 | 57 |     ModularSpaceShip::ModularSpaceShip(Context* context) : SpaceShip(context) | 
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 | 58 |     { | 
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 | 59 |         RegisterObject(ModularSpaceShip); | 
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 | 60 |  | 
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 | 61 |         this->registerVariables(); | 
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 | 62 |  | 
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 | 63 |         ModularSpaceShip::partMap_s = &(this->partMap_); | 
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 | 64 |  | 
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 | 65 |     } | 
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 | 66 |  | 
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 | 67 |     ModularSpaceShip::~ModularSpaceShip() | 
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 | 68 |     { | 
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 | 69 |         if (this->isInitialized()) | 
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 | 70 |         { | 
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 | 71 |  | 
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 | 72 |         } | 
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 | 73 |     } | 
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 | 74 |  | 
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 | 75 |     void ModularSpaceShip::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 76 |     { | 
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 | 77 |         SUPER(ModularSpaceShip, XMLPort, xmlelement, mode); | 
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 | 78 |         XMLPortObject(ModularSpaceShip, ShipPart, "parts", addShipPart, getShipPart, xmlelement, mode); | 
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 | 79 |     } | 
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 | 80 |  | 
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 | 81 |     void ModularSpaceShip::registerVariables() | 
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 | 82 |     { | 
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 | 83 |         return; | 
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 | 84 |     } | 
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 | 85 |  | 
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 | 86 |     /** | 
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 | 87 |     @brief | 
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 | 88 |         Searches for ShipParts matching to StaticEntities. | 
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 | 89 |     */ | 
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 | 90 |     void ModularSpaceShip::updatePartAssignment() | 
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 | 91 |     { | 
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 | 92 |         // iterate through all attached objects | 
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 | 93 |         for (unsigned int i=0; i < this->getAttachedObjects().size(); i++) | 
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 | 94 |         { | 
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 | 95 |             if (this->getAttachedObject(i) == NULL) | 
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 | 96 |             { | 
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 | 97 |                 break; | 
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 | 98 |             } | 
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 | 99 |             // iterate through all attached parts | 
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 | 100 |             for(unsigned int j = 0; j < this->partList_.size(); j++) | 
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 | 101 |             { | 
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 | 102 |                 // if the name of the part matches the name of the object, add the object to that parts entitylist (unless it was already done). | 
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 | 103 |                 if((this->partList_[j]->getName() == this->getAttachedObject(i)->getName()) && !this->partList_[j]->hasEntity(orxonox_cast<StaticEntity*>(this->getAttachedObject(i)))) | 
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 | 104 |                 { | 
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 | 105 |                     // The Entity is added to the part's entityList_ | 
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 | 106 |                     this->partList_[j]->addEntity(orxonox_cast<StaticEntity*>(this->getAttachedObject(i))); | 
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 | 107 |                     // An entry in the partMap_ is created, assigning the part to the entity. | 
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 | 108 |                     this->addPartEntityAssignment((StaticEntity*)(this->getAttachedObject(i)), this->partList_[j]); | 
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 | 109 |                 } | 
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 | 110 |             } | 
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 | 111 |         } | 
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 | 112 |     } | 
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 | 113 |  | 
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 | 114 |     /** | 
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 | 115 |     @brief | 
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 | 116 |         Creates a new assignment for the given StaticEntity and ShipPart in the partMap_ | 
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 | 117 |     @param entity | 
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 | 118 |         A pointer to the StaticEntity | 
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 | 119 |     @param part | 
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 | 120 |         A pointer to the ShipPart. | 
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 | 121 |     */ | 
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 | 122 |     void ModularSpaceShip::addPartEntityAssignment(StaticEntity* entity, ShipPart* part) | 
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 | 123 |     { | 
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 | 124 |         if (!entity || !part) | 
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 | 125 |             return; | 
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 | 126 |  | 
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 | 127 |         if (this->partMap_.find(entity) != this->partMap_.end()) | 
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 | 128 |                 { | 
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 | 129 |                     orxout(internal_warning) << "Assigning an Entity to multiple parts is not yet supported." << endl; | 
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 | 130 |                     return; | 
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 | 131 |                 } | 
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 | 132 |  | 
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 | 133 |         this->partMap_[entity] = part; | 
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 | 134 |     } | 
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 | 135 |  | 
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 | 136 |  | 
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 | 137 |     /** | 
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 | 138 |     @brief | 
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 | 139 |         Get the ShipPart an attached entity belongs to. | 
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 | 140 |     @param entity | 
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 | 141 |         The entity to be searched. | 
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 | 142 |     @return | 
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 | 143 |         Returns a pointer to the ShipPart the entity belongs to. | 
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 | 144 |     */ | 
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 | 145 |     ShipPart* ModularSpaceShip::getPartOfEntity(StaticEntity* entity) const | 
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 | 146 |     { | 
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 | 147 |         for (std::map<StaticEntity*, ShipPart*>::const_iterator it = this->partMap_.begin(); it != this->partMap_.end(); ++it) | 
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 | 148 |         { | 
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 | 149 |             if (it->first == entity) | 
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 | 150 |                 return it->second; | 
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 | 151 |         } | 
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 | 152 |         return NULL; | 
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 | 153 |     } | 
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 | 154 |  | 
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 | 155 |     /** | 
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 | 156 |     @brief | 
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 | 157 |         If the damage occurred on an attached StaticEntity, the damage is given to the corresponding ShipPart to handle. | 
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 | 158 |     */ | 
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 | 159 |     void ModularSpaceShip::damage(float damage, float healthdamage, float shielddamage, Pawn* originator, const btCollisionShape* cs) | 
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 | 160 |     { | 
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| [10270] | 161 |         if (cs != NULL && this->getPartOfEntity((StaticEntity*)(cs->getUserPointer())) != NULL) | 
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| [10262] | 162 |             this->getPartOfEntity((StaticEntity*)(cs->getUserPointer()))->handleHit(damage, healthdamage, shielddamage, originator); | 
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 | 163 |         else | 
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 | 164 |             SpaceShip::damage(damage, healthdamage, shielddamage, originator, cs); | 
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 | 165 |     } | 
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 | 166 |  | 
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 | 167 |     /** | 
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 | 168 |     @brief | 
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 | 169 |         STATIC: Needed for consolecommand. Kills the ShipPart with the given name. Used from the console-command "ModularSpaceShip killshippart [string]". | 
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 | 170 |     @param name | 
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 | 171 |         The name of the part to be killed. | 
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 | 172 |     */ | 
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 | 173 |     void ModularSpaceShip::killShipPartStatic(std::string name) | 
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 | 174 |     { | 
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 | 175 |         for (std::map<StaticEntity*, ShipPart*>::const_iterator it = ModularSpaceShip::partMap_s->begin(); it != ModularSpaceShip::partMap_s->end(); ++it) | 
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 | 176 |         { | 
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 | 177 |             if (it->second->getName() == name) | 
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 | 178 |             { | 
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 | 179 |                 it->second->setAlive(false); | 
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 | 180 |                 return; | 
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 | 181 |             } | 
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 | 182 |         } | 
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 | 183 |         orxout(internal_warning) << "Could not apply damage to ShipPart \"" << name << "\". Part not found." << endl; | 
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 | 184 |     } | 
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 | 185 |  | 
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 | 186 |     /** | 
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 | 187 |     @brief | 
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 | 188 |         Kills the ShipPart with the given name. Used from the console-command "ModularSpaceShip killshippart [string]". | 
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 | 189 |     @param name | 
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 | 190 |         The name of the part to be killed. | 
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 | 191 |     */ | 
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 | 192 |     void ModularSpaceShip::killShipPart(std::string name) | 
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 | 193 |     { | 
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 | 194 |         for (std::map<StaticEntity*, ShipPart*>::const_iterator it = ModularSpaceShip::partMap_.begin(); it != ModularSpaceShip::partMap_.end(); ++it) | 
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 | 195 |         { | 
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 | 196 |             if (it->second->getName() == name) | 
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 | 197 |             { | 
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 | 198 |                 it->second->setAlive(false); | 
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 | 199 |                 return; | 
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 | 200 |             } | 
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 | 201 |         } | 
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 | 202 |         orxout(internal_warning) << "Could not apply damage to ShipPart \"" << name << "\". Part not found." << endl; | 
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 | 203 |     } | 
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 | 204 |  | 
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 | 205 |     /** | 
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 | 206 |     @brief | 
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 | 207 |         Add a ShipPart to the SpaceShip. | 
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 | 208 |     @param engine | 
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 | 209 |         A pointer to the ShipPart to be added. | 
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 | 210 |     */ | 
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 | 211 |     void ModularSpaceShip::addShipPart(ShipPart* part) | 
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 | 212 |     { | 
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 | 213 |         OrxAssert(part != NULL, "The ShipPart cannot be NULL."); | 
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 | 214 |         this->partList_.push_back(part); | 
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 | 215 |         part->setParent(this); | 
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 | 216 |         this->updatePartAssignment(); | 
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 | 217 |     } | 
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 | 218 |  | 
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 | 219 |     /** | 
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 | 220 |     @brief | 
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 | 221 |         Get the i-th ShipPart of the SpaceShip. | 
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 | 222 |     @return | 
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 | 223 |         Returns a pointer to the i-the ShipPart. NULL if there is no ShipPart with that index. | 
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 | 224 |     */ | 
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 | 225 |     ShipPart* ModularSpaceShip::getShipPart(unsigned int index) | 
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 | 226 |     { | 
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 | 227 |         if(this->partList_.size() <= index) | 
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 | 228 |             return NULL; | 
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 | 229 |         else | 
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 | 230 |             return this->partList_[index]; | 
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 | 231 |     } | 
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 | 232 |  | 
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 | 233 |     /** | 
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 | 234 |     @brief | 
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 | 235 |         Looks for an attached ShipPart with a certain name. | 
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 | 236 |     @param name | 
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 | 237 |         The name of the ShipPart to be returned. | 
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 | 238 |     @return | 
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 | 239 |         Pointer to the ShipPart with the given name, or NULL if not found. | 
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 | 240 |     */ | 
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 | 241 |     ShipPart* ModularSpaceShip::getShipPartByName(std::string name) | 
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 | 242 |     { | 
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 | 243 |         for(std::vector<ShipPart*>::iterator it = this->partList_.begin(); it != this->partList_.end(); ++it) | 
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 | 244 |         { | 
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 | 245 |             if(orxonox_cast<ShipPart*>(*it)->getName() == name) | 
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 | 246 |             { | 
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 | 247 |                 return orxonox_cast<ShipPart*>(*it); | 
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 | 248 |             } | 
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 | 249 |         } | 
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 | 250 |         orxout(internal_warning) << "Couldn't find ShipPart with name \"" << name << "\"." << endl; | 
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 | 251 |         return NULL; | 
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 | 252 |     } | 
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 | 253 |  | 
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 | 254 |     /** | 
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 | 255 |     @brief | 
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 | 256 |         Check whether the SpaceShip has a particular Engine. | 
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 | 257 |     @param engine | 
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 | 258 |         A pointer to the Engine to be checked. | 
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 | 259 |     */ | 
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 | 260 |     bool ModularSpaceShip::hasShipPart(ShipPart* part) const | 
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 | 261 |     { | 
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 | 262 |         for(unsigned int i = 0; i < this->partList_.size(); i++) | 
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 | 263 |         { | 
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 | 264 |             if(this->partList_[i] == part) | 
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 | 265 |                 return true; | 
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 | 266 |         } | 
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 | 267 |         return false; | 
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 | 268 |     } | 
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 | 269 |  | 
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 | 270 |  | 
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 | 271 |     /** | 
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 | 272 |     @brief | 
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 | 273 |         Removes a ShipPart from the SpaceShip, destroying the corresponding StaticEntity | 
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 | 274 |     @param part | 
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 | 275 |         The ShipPart to be removed. | 
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 | 276 |     */ | 
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 | 277 |     void ModularSpaceShip::removeShipPart(ShipPart* part) | 
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 | 278 |     { | 
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 | 279 |         // Remove the part from the partList_ | 
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 | 280 |         std::vector<ShipPart*>::iterator it = this->partList_.begin(); | 
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 | 281 |         for(unsigned int i = 0; i < this->partList_.size(); i++) | 
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 | 282 |         { | 
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 | 283 |             if(this->partList_[i] == part) | 
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 | 284 |             { | 
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 | 285 |                 this->partList_.erase(it); | 
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 | 286 |                 break; | 
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 | 287 |             } | 
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 | 288 |             it++; | 
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 | 289 |         } | 
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 | 290 |         // Remove the part-entity assignment and detach the Entity of this ShipPart | 
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 | 291 |         for (std::map<StaticEntity*, ShipPart*>::iterator itt = this->partMap_.begin(); itt != this->partMap_.end(); ) | 
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 | 292 |         { | 
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 | 293 |             if (itt->second == part) | 
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 | 294 |             { | 
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 | 295 |                 this->detach(itt->first); | 
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 | 296 |                 itt->first->destroy(); | 
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 | 297 |                 //itt->first->setActive(false); | 
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 | 298 |                 //itt->first->setVisible(false); | 
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 | 299 |                 //itt->first->setCollisionResponse(false); | 
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 | 300 |                 //itt->first->setCollisionType(None); | 
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 | 301 |                 //itt->first->deactivatePhysics(); | 
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 | 302 |                 this->partMap_.erase(itt++); | 
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 | 303 |             } else { | 
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 | 304 |                 ++itt; | 
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 | 305 |             } | 
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 | 306 |         } | 
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 | 307 |     } | 
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 | 308 | } | 
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