| 
                Last change
                  on this file since 7188 was
                  5929,
                  checked in by rgrieder, 16 years ago
           | 
        
        
          | 
               
Merged core5 branch back to the trunk. 
Key features include clean level unloading and an extended XML event system. 
 
Two important notes: 
      Delete your keybindings.ini files!            * or you will still get parser errors when loading the key bindings. 
 Delete build_dir/lib/modules/libgamestates.module! * or orxonox won't start. 
Best thing to do is to delete the build folder   
 
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              - 
                  Property svn:eol-style set to
                  
native
               
             
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        | 
            File size:
            1.3 KB
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| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Matthias Mock | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "Destroyer.h" | 
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| 30 |  | 
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| 31 | #include "core/CoreIncludes.h" | 
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| 32 | #include "gametypes/UnderAttack.h" | 
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| 33 |  | 
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| 34 | namespace orxonox | 
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| 35 | { | 
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| 36 |     CreateFactory(Destroyer); | 
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| 37 |  | 
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| 38 |     Destroyer::Destroyer(BaseObject* creator) : SpaceShip(creator) | 
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| 39 |     { | 
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| 40 |         RegisterObject(Destroyer); | 
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| 41 |  | 
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| 42 |         UnderAttack* gametype = orxonox_cast<UnderAttack*>(this->getGametype().get()); | 
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| 43 |         if (gametype) | 
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| 44 |         { | 
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| 45 |             gametype->addDestroyer(this); | 
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| 46 |         } | 
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| 47 |     } | 
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| 48 | } | 
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