| 1 | /* |
|---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
|---|
| 3 | * > www.orxonox.net < |
|---|
| 4 | * |
|---|
| 5 | * |
|---|
| 6 | * License notice: |
|---|
| 7 | * |
|---|
| 8 | * This program is free software; you can redistribute it and/or |
|---|
| 9 | * modify it under the terms of the GNU General Public License |
|---|
| 10 | * as published by the Free Software Foundation; either version 2 |
|---|
| 11 | * of the License, or (at your option) any later version. |
|---|
| 12 | * |
|---|
| 13 | * This program is distributed in the hope that it will be useful, |
|---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 16 | * GNU General Public License for more details. |
|---|
| 17 | * |
|---|
| 18 | * You should have received a copy of the GNU General Public License |
|---|
| 19 | * along with this program; if not, write to the Free Software |
|---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
|---|
| 21 | * |
|---|
| 22 | * Author: |
|---|
| 23 | * Benjamin de Capitani |
|---|
| 24 | * Co-authors: |
|---|
| 25 | * ... |
|---|
| 26 | * |
|---|
| 27 | */ |
|---|
| 28 | |
|---|
| 29 | #include "BigExplosion.h" |
|---|
| 30 | |
|---|
| 31 | //#include <sstream> |
|---|
| 32 | |
|---|
| 33 | #include "util/Exception.h" |
|---|
| 34 | #include "core/CoreIncludes.h" |
|---|
| 35 | #include "core/CommandExecutor.h" |
|---|
| 36 | #include "core/Executor.h" |
|---|
| 37 | #include "core/GameMode.h" |
|---|
| 38 | #include "tools/ParticleInterface.h" |
|---|
| 39 | #include "Scene.h" |
|---|
| 40 | #include "graphics/ParticleSpawner.h" |
|---|
| 41 | #include "graphics/Model.h" |
|---|
| 42 | |
|---|
| 43 | namespace orxonox |
|---|
| 44 | { |
|---|
| 45 | CreateFactory(BigExplosion); |
|---|
| 46 | |
|---|
| 47 | BigExplosion::BigExplosion(BaseObject* creator) : MovableEntity(creator) |
|---|
| 48 | { |
|---|
| 49 | RegisterObject(BigExplosion); |
|---|
| 50 | |
|---|
| 51 | if ( GameMode::showsGraphics() && ( !this->getScene() || !this->getScene()->getSceneManager() ) ) |
|---|
| 52 | ThrowException(AbortLoading, "Can't create BigExplosion, no scene or no scene manager given."); |
|---|
| 53 | /* |
|---|
| 54 | this->cps_ = 1; |
|---|
| 55 | this->firstTick_ = true; |
|---|
| 56 | */ |
|---|
| 57 | this->bStop_ = false; |
|---|
| 58 | this->LOD_ = LODParticle::Normal; |
|---|
| 59 | |
|---|
| 60 | /* this->stf_ = "setTimeFactor "; |
|---|
| 61 | this->timeFactor_ = 1; |
|---|
| 62 | std::ostringstream o; |
|---|
| 63 | o << stf_ << this->timeFactor_; |
|---|
| 64 | CommandExecutor::execute(o.str() ,false); |
|---|
| 65 | this->timeFactor_ = 0.1; |
|---|
| 66 | */ |
|---|
| 67 | |
|---|
| 68 | if ( GameMode::showsGraphics() ) |
|---|
| 69 | { |
|---|
| 70 | try |
|---|
| 71 | { |
|---|
| 72 | this->init(); |
|---|
| 73 | } |
|---|
| 74 | catch (...) |
|---|
| 75 | { |
|---|
| 76 | COUT(1) << "Error: Couln't load particle effect in BigExplosion." << std::endl; |
|---|
| 77 | this->initZero(); |
|---|
| 78 | } |
|---|
| 79 | } |
|---|
| 80 | else |
|---|
| 81 | { |
|---|
| 82 | this->initZero(); |
|---|
| 83 | } |
|---|
| 84 | |
|---|
| 85 | if (GameMode::isMaster()) |
|---|
| 86 | { |
|---|
| 87 | Vector3 velocity(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1)); |
|---|
| 88 | velocity.normalise(); |
|---|
| 89 | velocity *= rnd(20, 30); |
|---|
| 90 | this->setVelocity(velocity); |
|---|
| 91 | |
|---|
| 92 | this->destroyTimer_.setTimer(rnd(2, 4), false, this, createExecutor(createFunctor(&BigExplosion::stop))); |
|---|
| 93 | } |
|---|
| 94 | this->registerVariables(); |
|---|
| 95 | } |
|---|
| 96 | |
|---|
| 97 | void BigExplosion::init() |
|---|
| 98 | { |
|---|
| 99 | Identifier* idDE1 = Class(MovableEntity); |
|---|
| 100 | BaseObject* oDE1 = idDE1->fabricate(this); |
|---|
| 101 | this->debrisEntity1_ = orxonox_cast<MovableEntity*>(oDE1); |
|---|
| 102 | |
|---|
| 103 | Identifier* idDE2 = Class(MovableEntity); |
|---|
| 104 | BaseObject* oDE2 = idDE2->fabricate(this); |
|---|
| 105 | this->debrisEntity2_ = orxonox_cast<MovableEntity*>(oDE2); |
|---|
| 106 | |
|---|
| 107 | Identifier* idDE3 = Class(MovableEntity); |
|---|
| 108 | BaseObject* oDE3 = idDE3 ->fabricate(this); |
|---|
| 109 | this->debrisEntity3_ = orxonox_cast<MovableEntity*>(oDE3); |
|---|
| 110 | |
|---|
| 111 | Identifier* idDE4 = Class(MovableEntity); |
|---|
| 112 | BaseObject* oDE4 = idDE4->fabricate(this); |
|---|
| 113 | this->debrisEntity4_ = orxonox_cast<MovableEntity*>(oDE4); |
|---|
| 114 | |
|---|
| 115 | Identifier* idD1 = Class(Model); |
|---|
| 116 | BaseObject* oD1 = idD1->fabricate(this); |
|---|
| 117 | this->debris1_ = orxonox_cast<Model*>(oD1); |
|---|
| 118 | |
|---|
| 119 | Identifier* idD2 = Class(Model); |
|---|
| 120 | BaseObject* oD2 = idD2->fabricate(this); |
|---|
| 121 | this->debris2_ = orxonox_cast<Model*>(oD2); |
|---|
| 122 | |
|---|
| 123 | Identifier* idD3 = Class(Model); |
|---|
| 124 | BaseObject* oD3 = idD3->fabricate(this); |
|---|
| 125 | this->debris3_ = orxonox_cast<Model*>(oD3); |
|---|
| 126 | |
|---|
| 127 | Identifier* idD4 = Class(Model); |
|---|
| 128 | BaseObject* oD4 = idD4->fabricate(this); |
|---|
| 129 | this->debris4_ = orxonox_cast<Model*>(oD4); |
|---|
| 130 | |
|---|
| 131 | Identifier* id6 = Class(StaticEntity); |
|---|
| 132 | BaseObject* object4 = id6->fabricate(this); |
|---|
| 133 | this->explosion_ = orxonox_cast<StaticEntity*>(object4); |
|---|
| 134 | |
|---|
| 135 | this->debrisSmoke1_ = new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/smoke7", this->LOD_); |
|---|
| 136 | this->debrisSmoke2_ = new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/smoke7", this->LOD_); |
|---|
| 137 | this->debrisSmoke3_ = new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/smoke7", this->LOD_); |
|---|
| 138 | this->debrisSmoke4_ = new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/smoke7", this->LOD_); |
|---|
| 139 | |
|---|
| 140 | this->debrisFire1_ = new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/fire4", this->LOD_); |
|---|
| 141 | this->debrisFire2_ = new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/fire4", this->LOD_); |
|---|
| 142 | this->debrisFire3_ = new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/fire4", this->LOD_); |
|---|
| 143 | this->debrisFire4_ = new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/fire4", this->LOD_); |
|---|
| 144 | |
|---|
| 145 | this->debris1_->attachOgreObject(this->debrisSmoke1_->getParticleSystem()); |
|---|
| 146 | this->debris1_->attachOgreObject(this->debrisFire1_->getParticleSystem()); |
|---|
| 147 | this->debris2_->attachOgreObject(this->debrisSmoke2_->getParticleSystem()); |
|---|
| 148 | this->debris2_->attachOgreObject(this->debrisFire2_->getParticleSystem()); |
|---|
| 149 | this->debris3_->attachOgreObject(this->debrisSmoke3_->getParticleSystem()); |
|---|
| 150 | this->debris3_->attachOgreObject(this->debrisFire3_->getParticleSystem()); |
|---|
| 151 | this->debris4_->attachOgreObject(this->debrisSmoke4_->getParticleSystem()); |
|---|
| 152 | this->debris4_->attachOgreObject(this->debrisFire4_->getParticleSystem()); |
|---|
| 153 | |
|---|
| 154 | this->debris1_->setMeshSource("CockpitDebris.mesh"); |
|---|
| 155 | this->debris2_->setMeshSource("WingDebris1.mesh"); |
|---|
| 156 | this->debris3_->setMeshSource("BodyDebris1.mesh"); |
|---|
| 157 | this->debris4_->setMeshSource("WingDebris2.mesh"); |
|---|
| 158 | |
|---|
| 159 | this->debrisEntity1_->setVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1))*rnd(50,100)); |
|---|
| 160 | this->debrisEntity1_->setAngularVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1)).normalisedCopy() * Degree(400).valueRadians()); |
|---|
| 161 | this->debrisEntity1_->setScale(4); |
|---|
| 162 | |
|---|
| 163 | this->debrisEntity2_->setVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1))*rnd(50,100)); |
|---|
| 164 | this->debrisEntity2_->setAngularVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1)).normalisedCopy() * Degree(400).valueRadians()); |
|---|
| 165 | this->debrisEntity2_->setScale(4); |
|---|
| 166 | |
|---|
| 167 | this->debrisEntity3_->setVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1))*rnd(50,100)); |
|---|
| 168 | this->debrisEntity3_->setAngularVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1)).normalisedCopy() * Degree(400).valueRadians()); |
|---|
| 169 | this->debrisEntity3_->setScale(4); |
|---|
| 170 | |
|---|
| 171 | this->debrisEntity4_->setVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1))*rnd(50,100)); |
|---|
| 172 | this->debrisEntity4_->setAngularVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1)).normalisedCopy() * Degree(400).valueRadians()); |
|---|
| 173 | this->debrisEntity4_->setScale(4); |
|---|
| 174 | |
|---|
| 175 | this->debrisEntity1_->attach(debris1_); |
|---|
| 176 | this->debrisEntity2_->attach(debris2_); |
|---|
| 177 | this->debrisEntity3_->attach(debris3_); |
|---|
| 178 | this->debrisEntity4_->attach(debris4_); |
|---|
| 179 | |
|---|
| 180 | ParticleSpawner* effect = new ParticleSpawner(this->getCreator()); |
|---|
| 181 | effect->setDestroyAfterLife(true); |
|---|
| 182 | effect->setSource("Orxonox/explosion2b"); |
|---|
| 183 | effect->setLifetime(4.0f); |
|---|
| 184 | |
|---|
| 185 | ParticleSpawner* effect2 = new ParticleSpawner(this->getCreator()); |
|---|
| 186 | effect2->setDestroyAfterLife(true); |
|---|
| 187 | effect2->setSource("Orxonox/smoke6"); |
|---|
| 188 | effect2->setLifetime(4.0f); |
|---|
| 189 | |
|---|
| 190 | this->explosion_->attach(effect); |
|---|
| 191 | this->explosion_->attach(effect2); |
|---|
| 192 | |
|---|
| 193 | this->attach(explosion_); |
|---|
| 194 | this->attach(debrisEntity1_); |
|---|
| 195 | this->attach(debrisEntity2_); |
|---|
| 196 | this->attach(debrisEntity3_); |
|---|
| 197 | this->attach(debrisEntity4_); |
|---|
| 198 | |
|---|
| 199 | |
|---|
| 200 | for(int i=0;i<10;i++) |
|---|
| 201 | { |
|---|
| 202 | Identifier* idf1 = Class(Model); |
|---|
| 203 | BaseObject* obj1 = idf1->fabricate(this); |
|---|
| 204 | Model* part1 = orxonox_cast<Model*>(obj1); |
|---|
| 205 | |
|---|
| 206 | |
|---|
| 207 | Identifier* idf2 = Class(Model); |
|---|
| 208 | BaseObject* obj2 = idf2->fabricate(this); |
|---|
| 209 | Model* part2 = orxonox_cast<Model*>(obj2); |
|---|
| 210 | |
|---|
| 211 | Identifier* idf3 = Class(MovableEntity); |
|---|
| 212 | BaseObject* obj3 = idf3->fabricate(this); |
|---|
| 213 | MovableEntity* partEntity1 = orxonox_cast<MovableEntity*>(obj3); |
|---|
| 214 | |
|---|
| 215 | Identifier* idf4 = Class(MovableEntity); |
|---|
| 216 | BaseObject* obj4 = idf4->fabricate(this); |
|---|
| 217 | MovableEntity* partEntity2 = orxonox_cast<MovableEntity*>(obj4); |
|---|
| 218 | |
|---|
| 219 | partEntity1->setVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1))*rnd(10,100)); |
|---|
| 220 | partEntity1->setAngularVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1)).normalisedCopy() * Degree(400).valueRadians()); |
|---|
| 221 | partEntity1->setScale(rnd(1, 3)); |
|---|
| 222 | |
|---|
| 223 | partEntity2->setVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1))*rnd(10, 100)); |
|---|
| 224 | partEntity2->setAngularVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1)).normalisedCopy() * Degree(400).valueRadians()); |
|---|
| 225 | partEntity2->setScale(rnd(1, 3)); |
|---|
| 226 | |
|---|
| 227 | part1->setMeshSource("SmallPart1.mesh"); |
|---|
| 228 | part2->setMeshSource("SmallPart2.mesh"); |
|---|
| 229 | |
|---|
| 230 | |
|---|
| 231 | partEntity1->attach(part1); |
|---|
| 232 | partEntity2->attach(part2); |
|---|
| 233 | |
|---|
| 234 | this->attach(partEntity1); |
|---|
| 235 | this->attach(partEntity2); |
|---|
| 236 | } |
|---|
| 237 | } |
|---|
| 238 | |
|---|
| 239 | void BigExplosion::initZero() |
|---|
| 240 | { |
|---|
| 241 | this->debrisFire1_ = 0; |
|---|
| 242 | this->debrisFire2_ = 0; |
|---|
| 243 | this->debrisFire3_ = 0; |
|---|
| 244 | this->debrisFire4_ = 0; |
|---|
| 245 | |
|---|
| 246 | this->debrisSmoke1_ = 0; |
|---|
| 247 | this->debrisSmoke2_ = 0; |
|---|
| 248 | this->debrisSmoke3_ = 0; |
|---|
| 249 | this->debrisSmoke4_ = 0; |
|---|
| 250 | |
|---|
| 251 | this->explosionSmoke_=0; |
|---|
| 252 | this->explosionFire_=0; |
|---|
| 253 | } |
|---|
| 254 | |
|---|
| 255 | BigExplosion::~BigExplosion() |
|---|
| 256 | { |
|---|
| 257 | CommandExecutor::execute("setTimeFactor 1", false); |
|---|
| 258 | |
|---|
| 259 | if (this->isInitialized()) |
|---|
| 260 | { |
|---|
| 261 | if (this->debrisFire1_) |
|---|
| 262 | { |
|---|
| 263 | this->debris1_->detachOgreObject(this->debrisFire1_->getParticleSystem()); |
|---|
| 264 | delete this->debrisFire1_; |
|---|
| 265 | } |
|---|
| 266 | if (this->debrisSmoke1_) |
|---|
| 267 | { |
|---|
| 268 | this->debris1_->detachOgreObject(this->debrisSmoke1_->getParticleSystem()); |
|---|
| 269 | delete this->debrisSmoke1_; |
|---|
| 270 | } |
|---|
| 271 | |
|---|
| 272 | if (this->debrisFire2_) |
|---|
| 273 | { |
|---|
| 274 | this->debris2_->detachOgreObject(this->debrisFire2_->getParticleSystem()); |
|---|
| 275 | delete this->debrisFire2_; |
|---|
| 276 | } |
|---|
| 277 | if (this->debrisSmoke2_) |
|---|
| 278 | { |
|---|
| 279 | this->debris2_->detachOgreObject(this->debrisSmoke2_->getParticleSystem()); |
|---|
| 280 | delete this->debrisSmoke2_; |
|---|
| 281 | } |
|---|
| 282 | |
|---|
| 283 | if (this->debrisFire3_) |
|---|
| 284 | { |
|---|
| 285 | this->debris3_->detachOgreObject(this->debrisFire3_->getParticleSystem()); |
|---|
| 286 | delete this->debrisFire3_; |
|---|
| 287 | } |
|---|
| 288 | if (this->debrisSmoke3_) |
|---|
| 289 | { |
|---|
| 290 | this->debris3_->detachOgreObject(this->debrisSmoke3_->getParticleSystem()); |
|---|
| 291 | delete this->debrisSmoke3_; |
|---|
| 292 | } |
|---|
| 293 | |
|---|
| 294 | if (this->debrisFire4_) |
|---|
| 295 | { |
|---|
| 296 | this->debris4_->detachOgreObject(this->debrisFire4_->getParticleSystem()); |
|---|
| 297 | delete this->debrisFire4_; |
|---|
| 298 | } |
|---|
| 299 | if (this->debrisSmoke4_) |
|---|
| 300 | { |
|---|
| 301 | this->debris4_->detachOgreObject(this->debrisSmoke4_->getParticleSystem()); |
|---|
| 302 | delete this->debrisSmoke4_; |
|---|
| 303 | } |
|---|
| 304 | } |
|---|
| 305 | } |
|---|
| 306 | |
|---|
| 307 | void BigExplosion::registerVariables() |
|---|
| 308 | { |
|---|
| 309 | registerVariable((int&)(this->LOD_), VariableDirection::ToClient, new NetworkCallback<BigExplosion>(this, &BigExplosion::LODchanged)); |
|---|
| 310 | registerVariable(this->bStop_, VariableDirection::ToClient, new NetworkCallback<BigExplosion>(this, &BigExplosion::checkStop)); |
|---|
| 311 | } |
|---|
| 312 | |
|---|
| 313 | void BigExplosion::LODchanged() |
|---|
| 314 | { |
|---|
| 315 | if (this->debrisFire1_) |
|---|
| 316 | this->debrisFire1_->setDetailLevel(this->LOD_); |
|---|
| 317 | if (this->debrisSmoke1_) |
|---|
| 318 | this->debrisSmoke1_->setDetailLevel(this->LOD_); |
|---|
| 319 | |
|---|
| 320 | if (this->debrisFire2_) |
|---|
| 321 | this->debrisFire2_->setDetailLevel(this->LOD_); |
|---|
| 322 | if (this->debrisSmoke2_) |
|---|
| 323 | this->debrisSmoke2_->setDetailLevel(this->LOD_); |
|---|
| 324 | |
|---|
| 325 | if (this->debrisFire3_) |
|---|
| 326 | this->debrisFire3_->setDetailLevel(this->LOD_); |
|---|
| 327 | if (this->debrisSmoke3_) |
|---|
| 328 | this->debrisSmoke3_->setDetailLevel(this->LOD_); |
|---|
| 329 | |
|---|
| 330 | if (this->debrisFire4_) |
|---|
| 331 | this->debrisFire4_->setDetailLevel(this->LOD_); |
|---|
| 332 | if (this->debrisSmoke4_) |
|---|
| 333 | this->debrisSmoke4_->setDetailLevel(this->LOD_); |
|---|
| 334 | } |
|---|
| 335 | |
|---|
| 336 | void BigExplosion::checkStop() |
|---|
| 337 | { |
|---|
| 338 | if (this->bStop_) |
|---|
| 339 | this->stop(); |
|---|
| 340 | } |
|---|
| 341 | |
|---|
| 342 | void BigExplosion::stop() |
|---|
| 343 | { |
|---|
| 344 | if (this->debrisFire1_) |
|---|
| 345 | this->debrisFire1_->setEnabled(false); |
|---|
| 346 | if (this->debrisSmoke1_) |
|---|
| 347 | this->debrisSmoke1_->setEnabled(false); |
|---|
| 348 | |
|---|
| 349 | if (this->debrisFire2_) |
|---|
| 350 | this->debrisFire2_->setEnabled(false); |
|---|
| 351 | if (this->debrisSmoke2_) |
|---|
| 352 | this->debrisSmoke2_->setEnabled(false); |
|---|
| 353 | |
|---|
| 354 | if (this->debrisFire3_) |
|---|
| 355 | this->debrisFire3_->setEnabled(false); |
|---|
| 356 | if (this->debrisSmoke3_) |
|---|
| 357 | this->debrisSmoke3_->setEnabled(false); |
|---|
| 358 | |
|---|
| 359 | if (this->debrisFire4_) |
|---|
| 360 | this->debrisFire4_->setEnabled(false); |
|---|
| 361 | if (this->debrisSmoke4_) |
|---|
| 362 | this->debrisSmoke4_->setEnabled(false); |
|---|
| 363 | |
|---|
| 364 | if (GameMode::isMaster()) |
|---|
| 365 | { |
|---|
| 366 | this->bStop_ = true; |
|---|
| 367 | this->destroyTimer_.setTimer(1.0f, false, this, createExecutor(createFunctor(&BigExplosion::destroy))); |
|---|
| 368 | } |
|---|
| 369 | } |
|---|
| 370 | |
|---|
| 371 | void BigExplosion::destroy() |
|---|
| 372 | { |
|---|
| 373 | delete this; |
|---|
| 374 | } |
|---|
| 375 | |
|---|
| 376 | /* TODO |
|---|
| 377 | |
|---|
| 378 | void BigExplosion::setDebrisMeshes() |
|---|
| 379 | { |
|---|
| 380 | |
|---|
| 381 | } |
|---|
| 382 | void BigExplosion::getDebrisMeshes() |
|---|
| 383 | { |
|---|
| 384 | |
|---|
| 385 | } |
|---|
| 386 | */ |
|---|
| 387 | |
|---|
| 388 | void BigExplosion::tick(float dt) |
|---|
| 389 | { |
|---|
| 390 | // static const unsigned int CHANGES_PER_SECOND = 10; |
|---|
| 391 | |
|---|
| 392 | |
|---|
| 393 | /* if (GameMode::isMaster() && rnd() < dt*(this->cps_)) |
|---|
| 394 | { |
|---|
| 395 | |
|---|
| 396 | if(this->timeFactor_ < 1 ) |
|---|
| 397 | this->timeFactor_ += 0.05; |
|---|
| 398 | |
|---|
| 399 | if(this->firstTick_) |
|---|
| 400 | this->cps_ = 256; |
|---|
| 401 | |
|---|
| 402 | std::ostringstream o; |
|---|
| 403 | o << this->stf_ << this->timeFactor_; |
|---|
| 404 | CommandExecutor::execute(o.str() ,false); |
|---|
| 405 | if(this->cps_>50) |
|---|
| 406 | this->cps_/=2; |
|---|
| 407 | this->firstTick_ = false; |
|---|
| 408 | COUT(0) << timeFactor_ << std::endl; |
|---|
| 409 | } |
|---|
| 410 | */ |
|---|
| 411 | |
|---|
| 412 | SUPER(BigExplosion, tick, dt); |
|---|
| 413 | } |
|---|
| 414 | } |
|---|