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source: code/trunk/src/orxonox/tools/Timer.cc @ 1052

Last change on this file since 1052 was 1052, checked in by landauf, 16 years ago

merged core2 back to trunk
there might be some errors, wasn't able to test it yet due to some strange g++ and linker behaviour.

File size: 3.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Fabian 'x3n' Landau
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28#include "OrxonoxStableHeaders.h"
29#include "core/Executor.h"
30#include "core/CoreIncludes.h"
31#include "core/ConsoleCommand.h"
32#include "core/CommandExecutor.h"
33#include "Timer.h"
34
35namespace orxonox
36{
37    ConsoleCommandShortcutExtern(delay, AccessLevel::None);
38
39    /**
40        @brief Calls a console command after 'delay' seconds.
41        @param delay The delay in seconds
42        @param command The console command
43    */
44    void delay(float delay, const std::string& command)
45    {
46        StaticTimer *delaytimer = new StaticTimer();
47        ExecutorStatic* delayexecutor = createExecutor(createFunctor(&executeDelayedCommand));
48        delayexecutor->setDefaultValues(delaytimer, command);
49        delaytimer->setTimer(delay, false, delayexecutor);
50    }
51
52    /**
53        @brief Executes the command.
54        @param timer The timer to destroy after the command-execution
55        @param command The command to execute
56    */
57    void executeDelayedCommand(StaticTimer* timer, const std::string& command)
58    {
59        CommandExecutor::execute(command);
60        delete timer;
61    }
62
63    /**
64        @brief Constructor: Sets the default-values.
65    */
66    TimerBase::TimerBase()
67    {
68        RegisterRootObject(TimerBase);
69
70        this->executor_ = 0;
71        this->interval_ = 0;
72        this->bLoop_ = false;
73        this->bActive_ = false;
74
75        this->time_ = 0;
76    }
77
78    /**
79        @brief Deletes the executor.
80    */
81    TimerBase::~TimerBase()
82    {
83        delete this->executor_;
84    }
85
86    /**
87        @brief Executes the executor.
88    */
89    void TimerBase::run() const
90    {
91        (*this->executor_)();
92    }
93
94    /**
95        @brief Updates the timer before the frames are rendered.
96    */
97    void TimerBase::tick(float dt)
98    {
99        if (this->bActive_)
100        {
101            // If active: Decrease the timer by the duration of the last frame
102            this->time_ -= dt;
103
104            if (this->time_ <= 0)
105            {
106                // It's time to call the function
107                if (this->bLoop_)
108                    // Q: Why '+=' and not '='? A: Think about it. It's more accurate like that. Seriously.
109                    this->time_ += this->interval_;
110                else
111                    this->stopTimer(); // Stop the timer if we don't want to loop
112
113                this->run();
114            }
115        }
116    }
117
118}
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