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source: code/trunk/src/orxonox/tools/ParticleInterface.cc @ 1553

Last change on this file since 1553 was 1553, checked in by landauf, 16 years ago

moved ParticleInterface to tools, deleted particle

by the way, the last commit also changed a lot in ParticleInterface and added a new class, ParticleSpawner.

oh, and I forgot to say:
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!!! UPDATE YOUR MEDIA REPOSITORY !!!

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  • Property svn:eol-style set to native
File size: 4.6 KB
Line 
1/*
2*   ORXONOX - the hottest 3D action shooter ever to exist
3*
4*
5*   License notice:
6*
7*   This program is free software; you can redistribute it and/or
8*   modify it under the terms of the GNU General Public License
9*   as published by the Free Software Foundation; either version 2
10*   of the License, or (at your option) any later version.
11*
12*   This program is distributed in the hope that it will be useful,
13*   but WITHOUT ANY WARRANTY; without even the implied warranty of
14*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15*   GNU General Public License for more details.
16*
17*   You should have received a copy of the GNU General Public License
18*   along with this program; if not, write to the Free Software
19*   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20*
21*   Author:
22*      ...
23*   Co-authors:
24*      ...
25*
26*/
27
28/**
29* @file ParticleInterface.cc
30* @brief class to control praticle effects
31*/
32
33#include "OrxonoxStableHeaders.h"
34#include "ParticleInterface.h"
35
36#include <OgreParticleSystem.h>
37#include <OgreParticleEmitter.h>
38#include <OgreSceneManager.h>
39
40#include "GraphicsEngine.h"
41#include "util/Convert.h"
42
43namespace orxonox
44{
45  unsigned int ParticleInterface::counter_s = 0;
46  ParticleInterface* ParticleInterface::currentParticleInterface_s = 0;
47
48  ParticleInterface::ParticleInterface(const std::string& templateName)
49  {
50    this->sceneNode_ = 0;
51    this->particleSystem_ = GraphicsEngine::getSingleton().getSceneManager()->createParticleSystem("particles" + getConvertedValue<unsigned int, std::string>(ParticleInterface::counter_s++), templateName);
52  }
53
54  ParticleInterface::~ParticleInterface()
55  {
56    this->particleSystem_->removeAllEmitters();
57    GraphicsEngine::getSingleton().getSceneManager()->destroyParticleSystem(particleSystem_);
58  }
59
60  void ParticleInterface::addToSceneNode(Ogre::SceneNode* sceneNode)
61  {
62    this->sceneNode_ = sceneNode;
63    this->sceneNode_->attachObject(this->particleSystem_);
64  }
65
66  void ParticleInterface::detachFromSceneNode()
67  {
68    if (this->sceneNode_)
69    {
70      this->sceneNode_->detachObject(this->particleSystem_);
71      this->sceneNode_ = 0;
72    }
73  }
74
75  Ogre::ParticleEmitter* ParticleInterface::createNewEmitter()
76  {
77    if (this->particleSystem_->getNumEmitters() > 0)
78    {
79      Ogre::ParticleEmitter* newemitter = this->particleSystem_->addEmitter(this->particleSystem_->getEmitter(0)->getType());
80      this->particleSystem_->getEmitter(0)->copyParametersTo(newemitter);
81      return newemitter;
82    }
83    else
84      return 0;
85  }
86  Ogre::ParticleEmitter* ParticleInterface::getEmitter(unsigned int emitterNr) const
87  {
88    if (emitterNr < this->particleSystem_->getNumEmitters())
89      return this->particleSystem_->getEmitter(emitterNr);
90    else
91      return 0;
92  }
93  void ParticleInterface::removeEmitter(unsigned int emitterNr)
94  {
95    if (emitterNr < this->particleSystem_->getNumEmitters())
96      this->particleSystem_->removeEmitter(emitterNr);
97  }
98  void ParticleInterface::removeAllEmitters()
99  {
100    this->particleSystem_->removeAllEmitters();
101  }
102  unsigned int ParticleInterface::getNumEmitters() const
103  {
104    return this->particleSystem_->getNumEmitters();
105  }
106
107  Ogre::ParticleAffector* ParticleInterface::addAffector(const std::string& name)
108  {
109    return this->particleSystem_->addAffector(name);
110  }
111  Ogre::ParticleAffector* ParticleInterface::getAffector(unsigned int affectorNr) const
112  {
113    if (affectorNr < this->particleSystem_->getNumAffectors())
114      return this->particleSystem_->getAffector(affectorNr);
115    else
116      return 0;
117  }
118  void ParticleInterface::removeAffector(unsigned int affectorNr)
119  {
120    if (affectorNr < this->particleSystem_->getNumAffectors())
121      this->particleSystem_->removeAffector(affectorNr);
122  }
123  void ParticleInterface::removeAllAffectors()
124  {
125    this->particleSystem_->removeAllAffectors();
126  }
127  unsigned int ParticleInterface::getNumAffectors() const
128  {
129    return this->particleSystem_->getNumAffectors();
130  }
131
132  void ParticleInterface::setEnabled(bool enable)
133  {
134    for (unsigned int i = 0; i < this->particleSystem_->getNumEmitters(); i++)
135      this->particleSystem_->getEmitter(i)->setEnabled(enable);
136  }
137
138  void ParticleInterface::setSpeedFactor(float factor)
139  {
140    this->particleSystem_->setSpeedFactor(factor);
141  }
142  float ParticleInterface::getSpeedFactor() const
143  {
144    return this->particleSystem_->getSpeedFactor();
145  }
146
147  bool ParticleInterface::getKeepParticlesInLocalSpace() const
148  {
149    return this->particleSystem_->getKeepParticlesInLocalSpace();
150  }
151  void ParticleInterface::setKeepParticlesInLocalSpace(bool keep)
152  {
153    this->particleSystem_->setKeepParticlesInLocalSpace(keep);
154  }
155}
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