| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Fabian 'x3n' Landau | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | * @file | 
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| 31 | * @brief class to control praticle effects | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "OrxonoxStableHeaders.h" | 
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| 35 | #include "ParticleInterface.h" | 
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| 36 |  | 
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| 37 | #include <OgreParticleSystem.h> | 
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| 38 | #include <OgreParticleEmitter.h> | 
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| 39 | #include <OgreSceneManager.h> | 
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| 40 | #include <cassert> | 
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| 41 |  | 
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| 42 | #include "GraphicsEngine.h" | 
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| 43 | #include "core/Core.h" | 
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| 44 | #include "core/CoreIncludes.h" | 
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| 45 | #include "util/Convert.h" | 
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| 46 |  | 
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| 47 | namespace orxonox | 
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| 48 | { | 
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| 49 |     unsigned int ParticleInterface::counter_s = 0; | 
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| 50 |     ParticleInterface* ParticleInterface::currentParticleInterface_s = 0; | 
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| 51 |  | 
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| 52 |     ParticleInterface::ParticleInterface(Ogre::SceneManager* scenemanager, const std::string& templateName, LODParticle::LOD detaillevel) | 
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| 53 |     { | 
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| 54 |         RegisterRootObject(ParticleInterface); | 
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| 55 |  | 
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| 56 |         assert(scenemanager); | 
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| 57 |  | 
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| 58 |         this->scenemanager_ = scenemanager; | 
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| 59 |         this->sceneNode_ = 0; | 
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| 60 |         this->particleSystem_ = 0; | 
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| 61 |  | 
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| 62 |         this->bEnabled_ = true; | 
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| 63 |         this->bVisible_ = true; | 
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| 64 |         this->bAllowedByLOD_ = true; | 
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| 65 |  | 
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| 66 |         if (Core::showsGraphics()) | 
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| 67 |         { | 
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| 68 |             try | 
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| 69 |             { | 
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| 70 |                 this->particleSystem_ = this->scenemanager_->createParticleSystem("particles" + getConvertedValue<unsigned int, std::string>(ParticleInterface::counter_s++), templateName); | 
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| 71 |                 this->particleSystem_->setSpeedFactor(1.0f); | 
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| 72 | //                this->particleSystem_->setSpeedFactor(Orxonox::getInstance().getTimeFactor()); | 
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| 73 |             } | 
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| 74 |             catch (...) | 
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| 75 |             { | 
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| 76 |                 COUT(1) << "Error: Couln't load particle system \"" << templateName << "\"" << std::endl; | 
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| 77 |                 this->particleSystem_ = 0; | 
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| 78 |             } | 
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| 79 |         } | 
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| 80 |  | 
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| 81 |         this->setDetailLevel((unsigned int)detaillevel); | 
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| 82 |     } | 
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| 83 |  | 
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| 84 |     ParticleInterface::~ParticleInterface() | 
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| 85 |     { | 
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| 86 |         if (this->particleSystem_) | 
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| 87 |         { | 
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| 88 |             this->particleSystem_->removeAllEmitters(); | 
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| 89 |             this->detachFromSceneNode(); | 
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| 90 |             this->scenemanager_->destroyParticleSystem(this->particleSystem_); | 
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| 91 |         } | 
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| 92 |     } | 
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| 93 |  | 
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| 94 |     void ParticleInterface::addToSceneNode(Ogre::SceneNode* sceneNode) | 
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| 95 |     { | 
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| 96 |         if (this->sceneNode_) | 
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| 97 |             this->detachFromSceneNode(); | 
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| 98 |  | 
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| 99 |         if (this->particleSystem_) | 
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| 100 |         { | 
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| 101 |             this->sceneNode_ = sceneNode; | 
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| 102 |             this->sceneNode_->attachObject(this->particleSystem_); | 
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| 103 |         } | 
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| 104 |     } | 
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| 105 |  | 
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| 106 |     void ParticleInterface::detachFromSceneNode() | 
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| 107 |     { | 
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| 108 |         if (this->sceneNode_) | 
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| 109 |         { | 
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| 110 |             if (this->particleSystem_) | 
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| 111 |                 this->sceneNode_->detachObject(this->particleSystem_); | 
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| 112 |             this->sceneNode_ = 0; | 
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| 113 |         } | 
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| 114 |     } | 
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| 115 |  | 
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| 116 |     Ogre::ParticleEmitter* ParticleInterface::createNewEmitter() | 
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| 117 |     { | 
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| 118 |         if (this->particleSystem_ && this->particleSystem_->getNumEmitters() > 0) | 
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| 119 |         { | 
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| 120 |             Ogre::ParticleEmitter* newemitter = this->particleSystem_->addEmitter(this->particleSystem_->getEmitter(0)->getType()); | 
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| 121 |             this->particleSystem_->getEmitter(0)->copyParametersTo(newemitter); | 
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| 122 |             return newemitter; | 
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| 123 |         } | 
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| 124 |         else | 
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| 125 |             return 0; | 
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| 126 |     } | 
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| 127 |     Ogre::ParticleEmitter* ParticleInterface::getEmitter(unsigned int emitterNr) const | 
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| 128 |     { | 
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| 129 |         if (this->particleSystem_ && (emitterNr < this->particleSystem_->getNumEmitters())) | 
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| 130 |             return this->particleSystem_->getEmitter(emitterNr); | 
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| 131 |         else | 
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| 132 |             return 0; | 
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| 133 |     } | 
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| 134 |     void ParticleInterface::removeEmitter(unsigned int emitterNr) | 
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| 135 |     { | 
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| 136 |         if (this->particleSystem_ && (emitterNr < this->particleSystem_->getNumEmitters())) | 
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| 137 |             this->particleSystem_->removeEmitter(emitterNr); | 
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| 138 |     } | 
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| 139 |     void ParticleInterface::removeAllEmitters() | 
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| 140 |     { | 
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| 141 |         if (this->particleSystem_) | 
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| 142 |             this->particleSystem_->removeAllEmitters(); | 
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| 143 |     } | 
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| 144 |     unsigned int ParticleInterface::getNumEmitters() const | 
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| 145 |     { | 
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| 146 |         if (this->particleSystem_) | 
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| 147 |             return this->particleSystem_->getNumEmitters(); | 
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| 148 |         else | 
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| 149 |             return 0; | 
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| 150 |     } | 
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| 151 |  | 
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| 152 |     Ogre::ParticleAffector* ParticleInterface::addAffector(const std::string& name) | 
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| 153 |     { | 
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| 154 |         if (this->particleSystem_) | 
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| 155 |             return this->particleSystem_->addAffector(name); | 
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| 156 |         else | 
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| 157 |             return 0; | 
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| 158 |     } | 
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| 159 |     Ogre::ParticleAffector* ParticleInterface::getAffector(unsigned int affectorNr) const | 
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| 160 |     { | 
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| 161 |         if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors())) | 
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| 162 |             return this->particleSystem_->getAffector(affectorNr); | 
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| 163 |         else | 
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| 164 |             return 0; | 
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| 165 |     } | 
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| 166 |     void ParticleInterface::removeAffector(unsigned int affectorNr) | 
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| 167 |     { | 
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| 168 |         if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors())) | 
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| 169 |             this->particleSystem_->removeAffector(affectorNr); | 
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| 170 |     } | 
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| 171 |     void ParticleInterface::removeAllAffectors() | 
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| 172 |     { | 
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| 173 |         if (this->particleSystem_) | 
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| 174 |             this->particleSystem_->removeAllAffectors(); | 
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| 175 |     } | 
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| 176 |     unsigned int ParticleInterface::getNumAffectors() const | 
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| 177 |     { | 
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| 178 |         if (this->particleSystem_) | 
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| 179 |             return this->particleSystem_->getNumAffectors(); | 
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| 180 |         else | 
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| 181 |             return 0; | 
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| 182 |     } | 
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| 183 |  | 
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| 184 |     void ParticleInterface::setEnabled(bool enable) | 
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| 185 |     { | 
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| 186 |         this->bEnabled_ = enable; | 
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| 187 |  | 
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| 188 |         if (this->particleSystem_) | 
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| 189 |             for (unsigned int i = 0; i < this->particleSystem_->getNumEmitters(); i++) | 
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| 190 |                 this->particleSystem_->getEmitter(i)->setEnabled(this->bEnabled_ && this->bAllowedByLOD_); | 
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| 191 |     } | 
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| 192 |  | 
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| 193 |     void ParticleInterface::setVisible(bool visible) | 
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| 194 |     { | 
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| 195 |         this->bVisible_ = visible; | 
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| 196 |  | 
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| 197 |         if (this->particleSystem_) | 
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| 198 |             this->particleSystem_->setVisible(this->bVisible_ && this->bAllowedByLOD_); | 
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| 199 |     } | 
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| 200 |  | 
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| 201 |     void ParticleInterface::setDetailLevel(unsigned int level) | 
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| 202 |     { | 
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| 203 |         this->detaillevel_ = level; | 
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| 204 |         if (GraphicsEngine::getInstancePtr()) | 
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| 205 |             this->detailLevelChanged(GraphicsEngine::getInstance().getDetailLevelParticle()); | 
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| 206 |     } | 
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| 207 |  | 
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| 208 |     void ParticleInterface::detailLevelChanged(unsigned int newlevel) | 
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| 209 |     { | 
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| 210 |         if (newlevel >= (unsigned int)this->detaillevel_) | 
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| 211 |             this->bAllowedByLOD_ = true; | 
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| 212 |         else | 
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| 213 |             this->bAllowedByLOD_ = false; | 
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| 214 |  | 
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| 215 |         this->updateVisibility(); | 
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| 216 |     } | 
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| 217 |  | 
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| 218 |     void ParticleInterface::updateVisibility() | 
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| 219 |     { | 
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| 220 |         this->setEnabled(this->isEnabled()); | 
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| 221 |         this->setVisible(this->isVisible()); | 
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| 222 |     } | 
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| 223 |  | 
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| 224 |     void ParticleInterface::setSpeedFactor(float factor) | 
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| 225 |     { | 
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| 226 |         if (this->particleSystem_) | 
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| 227 |         { | 
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| 228 | //            this->particleSystem_->setSpeedFactor(Orxonox::getInstance().getTimeFactor() * factor); | 
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| 229 |             this->particleSystem_->setSpeedFactor(1.0f * factor); | 
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| 230 |         } | 
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| 231 |     } | 
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| 232 |     float ParticleInterface::getSpeedFactor() const | 
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| 233 |     { | 
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| 234 |         if (this->particleSystem_) | 
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| 235 |         { | 
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| 236 | //            return (this->particleSystem_->getSpeedFactor() / Orxonox::getInstance().getTimeFactor()); | 
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| 237 |             return (this->particleSystem_->getSpeedFactor() / 1.0f); | 
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| 238 |         } | 
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| 239 |         else | 
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| 240 |             return 1.0f; | 
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| 241 |     } | 
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| 242 |  | 
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| 243 |     bool ParticleInterface::getKeepParticlesInLocalSpace() const | 
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| 244 |     { | 
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| 245 |         if (this->particleSystem_) | 
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| 246 |             return this->particleSystem_->getKeepParticlesInLocalSpace(); | 
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| 247 |         else | 
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| 248 |             return false; | 
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| 249 |     } | 
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| 250 |     void ParticleInterface::setKeepParticlesInLocalSpace(bool keep) | 
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| 251 |     { | 
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| 252 |         if (this->particleSystem_) | 
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| 253 |             this->particleSystem_->setKeepParticlesInLocalSpace(keep); | 
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| 254 |     } | 
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| 255 | } | 
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