| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Fabian 'x3n' Landau | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "BillboardSet.h" | 
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| 30 |  | 
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| 31 | #include <cassert> | 
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| 32 | #include <string> | 
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| 33 | #include <sstream> | 
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| 34 | #include <OgreSceneManager.h> | 
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| 35 | #include <OgreBillboardSet.h> | 
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| 36 | #include <OgreBillboard.h> | 
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| 37 |  | 
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| 38 | #include "util/Convert.h" | 
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| 39 | #include "util/Math.h" | 
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| 40 | #include "util/String.h" | 
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| 41 | #include "core/GameMode.h" | 
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| 42 |  | 
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| 43 | namespace orxonox | 
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| 44 | { | 
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| 45 |     unsigned int BillboardSet::billboardSetCounter_s = 0; | 
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| 46 |  | 
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| 47 |     BillboardSet::BillboardSet() | 
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| 48 |     { | 
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| 49 |         this->billboardSet_ = 0; | 
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| 50 |     } | 
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| 51 |  | 
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| 52 |     BillboardSet::~BillboardSet() | 
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| 53 |     { | 
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| 54 |         this->destroyBillboardSet(); | 
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| 55 |     } | 
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| 56 |  | 
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| 57 |     void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, int count) | 
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| 58 |     { | 
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| 59 |         this->setBillboardSet(scenemanager, file, Vector3::ZERO, count); | 
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| 60 |     } | 
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| 61 |  | 
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| 62 |     void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const ColourValue& colour, int count) | 
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| 63 |     { | 
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| 64 |         this->setBillboardSet(scenemanager, file, colour, Vector3::ZERO, count); | 
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| 65 |     } | 
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| 66 |  | 
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| 67 |     void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const Vector3& position, int count) | 
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| 68 |     { | 
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| 69 |         assert(scenemanager); | 
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| 70 |         this->destroyBillboardSet(); | 
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| 71 |  | 
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| 72 |         try | 
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| 73 |         { | 
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| 74 |             if (GameMode::showsGraphics()) | 
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| 75 |             { | 
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| 76 |                 this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + convertToString(BillboardSet::billboardSetCounter_s++), count); | 
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| 77 |                 this->billboardSet_->createBillboard(position); | 
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| 78 |                 this->billboardSet_->setMaterialName(file); | 
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| 79 |             } | 
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| 80 |         } | 
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| 81 |         catch (...) | 
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| 82 |         { | 
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| 83 |             COUT(1) << "Error: Couln't load billboard \"" << file << "\"" << std::endl; | 
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| 84 |             this->billboardSet_ = 0; | 
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| 85 |         } | 
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| 86 |  | 
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| 87 |         this->scenemanager_ = scenemanager; | 
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| 88 |     } | 
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| 89 |  | 
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| 90 |     void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const ColourValue& colour, const Vector3& position, int count) | 
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| 91 |     { | 
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| 92 |         assert(scenemanager); | 
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| 93 |         this->destroyBillboardSet(); | 
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| 94 |  | 
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| 95 |         try | 
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| 96 |         { | 
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| 97 |             if (GameMode::showsGraphics()) | 
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| 98 |             { | 
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| 99 |                 this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + convertToString(BillboardSet::billboardSetCounter_s++), count); | 
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| 100 |                 this->billboardSet_->createBillboard(position, colour); | 
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| 101 |                 this->billboardSet_->setMaterialName(file); | 
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| 102 |             } | 
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| 103 |         } | 
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| 104 |         catch (...) | 
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| 105 |         { | 
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| 106 |             COUT(1) << "Error: Couln't load billboard \"" << file << "\"" << std::endl; | 
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| 107 |             this->billboardSet_ = 0; | 
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| 108 |         } | 
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| 109 |  | 
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| 110 |         this->scenemanager_ = scenemanager; | 
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| 111 |     } | 
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| 112 |  | 
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| 113 |     void BillboardSet::destroyBillboardSet() | 
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| 114 |     { | 
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| 115 |         if (this->billboardSet_ && this->scenemanager_) | 
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| 116 |             this->scenemanager_->destroyBillboardSet(this->billboardSet_); | 
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| 117 |         this->billboardSet_ = 0; | 
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| 118 |     } | 
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| 119 |  | 
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| 120 |     const std::string& BillboardSet::getName() const | 
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| 121 |     { | 
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| 122 |         if (this->billboardSet_) | 
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| 123 |             return this->billboardSet_->getName(); | 
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| 124 |         else | 
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| 125 |             return BLANKSTRING; | 
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| 126 |     } | 
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| 127 |  | 
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| 128 |     void BillboardSet::setVisible(bool visible) | 
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| 129 |     { | 
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| 130 |         if (this->billboardSet_) | 
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| 131 |             this->billboardSet_->setVisible(visible); | 
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| 132 |     } | 
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| 133 |  | 
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| 134 |     bool BillboardSet::getVisible() const | 
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| 135 |     { | 
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| 136 |         if (this->billboardSet_) | 
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| 137 |             return this->billboardSet_->getVisible(); | 
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| 138 |         else | 
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| 139 |             return false; | 
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| 140 |     } | 
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| 141 |  | 
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| 142 |     void BillboardSet::setColour(const ColourValue& colour) | 
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| 143 |     { | 
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| 144 |         if (this->billboardSet_) | 
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| 145 |         { | 
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| 146 |             for (int i = 0; i < this->billboardSet_->getNumBillboards(); ++i) | 
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| 147 |                 this->billboardSet_->getBillboard(i)->setColour(colour); | 
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| 148 |         } | 
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| 149 |     } | 
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| 150 |  | 
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| 151 |     const ColourValue& BillboardSet::getColour() const | 
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| 152 |     { | 
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| 153 |         if (this->billboardSet_ && this->billboardSet_->getNumBillboards() > 0) | 
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| 154 |         { | 
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| 155 |             return this->billboardSet_->getBillboard(0)->getColour(); | 
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| 156 |         } | 
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| 157 |         else | 
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| 158 |             return ColourValue::White; | 
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| 159 |     } | 
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| 160 |  | 
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| 161 |     void BillboardSet::setMaterial(const std::string& material) | 
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| 162 |     { | 
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| 163 |         if (this->billboardSet_) | 
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| 164 |             this->billboardSet_->setMaterialName(material); | 
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| 165 |     } | 
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| 166 |  | 
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| 167 |     const std::string& BillboardSet::getMaterial() const | 
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| 168 |     { | 
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| 169 |         if (this->billboardSet_) | 
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| 170 |             return this->billboardSet_->getMaterialName(); | 
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| 171 |         else | 
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| 172 |             return BLANKSTRING; | 
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| 173 |     } | 
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| 174 | } | 
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