| [1505] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabian 'x3n' Landau | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #include "BillboardSet.h" | 
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|  | 30 |  | 
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| [3196] | 31 | #include <cassert> | 
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|  | 32 | #include <string> | 
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| [1505] | 33 | #include <sstream> | 
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|  | 34 | #include <OgreSceneManager.h> | 
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| [2662] | 35 | #include <OgreBillboardSet.h> | 
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| [2087] | 36 | #include <OgreBillboard.h> | 
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| [1505] | 37 |  | 
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| [2087] | 38 | #include "util/Convert.h" | 
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| [3196] | 39 | #include "util/Math.h" | 
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| [3280] | 40 | #include "util/StringUtils.h" | 
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| [3196] | 41 | #include "core/GameMode.h" | 
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| [1505] | 42 |  | 
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|  | 43 | namespace orxonox | 
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|  | 44 | { | 
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|  | 45 | unsigned int BillboardSet::billboardSetCounter_s = 0; | 
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|  | 46 |  | 
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|  | 47 | BillboardSet::BillboardSet() | 
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|  | 48 | { | 
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|  | 49 | this->billboardSet_ = 0; | 
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|  | 50 | } | 
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|  | 51 |  | 
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| [2087] | 52 | BillboardSet::~BillboardSet() | 
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| [1505] | 53 | { | 
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| [2087] | 54 | this->destroyBillboardSet(); | 
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| [1602] | 55 | } | 
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|  | 56 |  | 
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| [2087] | 57 | void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, int count) | 
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| [1602] | 58 | { | 
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| [2087] | 59 | this->setBillboardSet(scenemanager, file, Vector3::ZERO, count); | 
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| [1602] | 60 | } | 
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|  | 61 |  | 
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| [2087] | 62 | void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const ColourValue& colour, int count) | 
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| [1602] | 63 | { | 
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| [2087] | 64 | this->setBillboardSet(scenemanager, file, colour, Vector3::ZERO, count); | 
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| [1602] | 65 | } | 
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|  | 66 |  | 
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| [2087] | 67 | void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const Vector3& position, int count) | 
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| [1602] | 68 | { | 
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| [2087] | 69 | assert(scenemanager); | 
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|  | 70 | this->destroyBillboardSet(); | 
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|  | 71 |  | 
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|  | 72 | try | 
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|  | 73 | { | 
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| [2896] | 74 | if (GameMode::showsGraphics()) | 
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| [2171] | 75 | { | 
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| [3280] | 76 | this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + multi_cast<std::string>(BillboardSet::billboardSetCounter_s++), count); | 
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| [2171] | 77 | this->billboardSet_->createBillboard(position); | 
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|  | 78 | this->billboardSet_->setMaterialName(file); | 
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|  | 79 | } | 
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| [2087] | 80 | } | 
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|  | 81 | catch (...) | 
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|  | 82 | { | 
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|  | 83 | COUT(1) << "Error: Couln't load billboard \"" << file << "\"" << std::endl; | 
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| [2171] | 84 | this->billboardSet_ = 0; | 
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| [2087] | 85 | } | 
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|  | 86 |  | 
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|  | 87 | this->scenemanager_ = scenemanager; | 
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| [1505] | 88 | } | 
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|  | 89 |  | 
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| [2087] | 90 | void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const ColourValue& colour, const Vector3& position, int count) | 
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| [1505] | 91 | { | 
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| [2087] | 92 | assert(scenemanager); | 
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|  | 93 | this->destroyBillboardSet(); | 
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|  | 94 |  | 
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|  | 95 | try | 
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|  | 96 | { | 
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| [2896] | 97 | if (GameMode::showsGraphics()) | 
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| [2171] | 98 | { | 
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| [3280] | 99 | this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + multi_cast<std::string>(BillboardSet::billboardSetCounter_s++), count); | 
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| [2171] | 100 | this->billboardSet_->createBillboard(position, colour); | 
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|  | 101 | this->billboardSet_->setMaterialName(file); | 
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|  | 102 | } | 
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| [2087] | 103 | } | 
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|  | 104 | catch (...) | 
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|  | 105 | { | 
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|  | 106 | COUT(1) << "Error: Couln't load billboard \"" << file << "\"" << std::endl; | 
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| [2171] | 107 | this->billboardSet_ = 0; | 
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| [2087] | 108 | } | 
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|  | 109 |  | 
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|  | 110 | this->scenemanager_ = scenemanager; | 
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|  | 111 | } | 
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|  | 112 |  | 
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|  | 113 | void BillboardSet::destroyBillboardSet() | 
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|  | 114 | { | 
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|  | 115 | if (this->billboardSet_ && this->scenemanager_) | 
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|  | 116 | this->scenemanager_->destroyBillboardSet(this->billboardSet_); | 
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| [2171] | 117 | this->billboardSet_ = 0; | 
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| [2087] | 118 | } | 
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|  | 119 |  | 
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|  | 120 | const std::string& BillboardSet::getName() const | 
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|  | 121 | { | 
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| [1505] | 122 | if (this->billboardSet_) | 
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| [2087] | 123 | return this->billboardSet_->getName(); | 
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|  | 124 | else | 
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|  | 125 | return BLANKSTRING; | 
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| [1505] | 126 | } | 
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| [2087] | 127 |  | 
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|  | 128 | void BillboardSet::setVisible(bool visible) | 
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|  | 129 | { | 
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|  | 130 | if (this->billboardSet_) | 
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|  | 131 | this->billboardSet_->setVisible(visible); | 
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|  | 132 | } | 
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|  | 133 |  | 
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|  | 134 | bool BillboardSet::getVisible() const | 
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|  | 135 | { | 
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|  | 136 | if (this->billboardSet_) | 
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|  | 137 | return this->billboardSet_->getVisible(); | 
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|  | 138 | else | 
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|  | 139 | return false; | 
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|  | 140 | } | 
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|  | 141 |  | 
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|  | 142 | void BillboardSet::setColour(const ColourValue& colour) | 
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|  | 143 | { | 
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|  | 144 | if (this->billboardSet_) | 
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|  | 145 | { | 
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|  | 146 | for (int i = 0; i < this->billboardSet_->getNumBillboards(); ++i) | 
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|  | 147 | this->billboardSet_->getBillboard(i)->setColour(colour); | 
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|  | 148 | } | 
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|  | 149 | } | 
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|  | 150 |  | 
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|  | 151 | const ColourValue& BillboardSet::getColour() const | 
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|  | 152 | { | 
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|  | 153 | if (this->billboardSet_ && this->billboardSet_->getNumBillboards() > 0) | 
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|  | 154 | { | 
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|  | 155 | return this->billboardSet_->getBillboard(0)->getColour(); | 
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|  | 156 | } | 
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|  | 157 | else | 
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|  | 158 | return ColourValue::White; | 
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|  | 159 | } | 
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|  | 160 |  | 
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|  | 161 | void BillboardSet::setMaterial(const std::string& material) | 
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|  | 162 | { | 
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|  | 163 | if (this->billboardSet_) | 
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|  | 164 | this->billboardSet_->setMaterialName(material); | 
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|  | 165 | } | 
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|  | 166 |  | 
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|  | 167 | const std::string& BillboardSet::getMaterial() const | 
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|  | 168 | { | 
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|  | 169 | if (this->billboardSet_) | 
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|  | 170 | return this->billboardSet_->getMaterialName(); | 
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|  | 171 | else | 
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|  | 172 | return BLANKSTRING; | 
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|  | 173 | } | 
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| [1505] | 174 | } | 
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