| [670] | 1 | /* | 
|---|
|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| [1056] | 3 | *                    > www.orxonox.net < | 
|---|
| [670] | 4 | * | 
|---|
|  | 5 | * | 
|---|
|  | 6 | *   License notice: | 
|---|
|  | 7 | * | 
|---|
|  | 8 | *   This program is free software; you can redistribute it and/or | 
|---|
|  | 9 | *   modify it under the terms of the GNU General Public License | 
|---|
|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
|  | 11 | *   of the License, or (at your option) any later version. | 
|---|
|  | 12 | * | 
|---|
|  | 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
|  | 16 | *   GNU General Public License for more details. | 
|---|
|  | 17 | * | 
|---|
|  | 18 | *   You should have received a copy of the GNU General Public License | 
|---|
|  | 19 | *   along with this program; if not, write to the Free Software | 
|---|
|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
|  | 21 | * | 
|---|
|  | 22 | *   Author: | 
|---|
|  | 23 | *      Fabian 'x3n' Landau | 
|---|
|  | 24 | *   Co-authors: | 
|---|
|  | 25 | *      ... | 
|---|
|  | 26 | * | 
|---|
|  | 27 | */ | 
|---|
|  | 28 |  | 
|---|
| [786] | 29 | #include "OrxonoxStableHeaders.h" | 
|---|
| [1039] | 30 | #include "BillboardSet.h" | 
|---|
| [784] | 31 |  | 
|---|
| [633] | 32 | #include <sstream> | 
|---|
|  | 33 |  | 
|---|
| [708] | 34 | #include <OgreSceneManager.h> | 
|---|
|  | 35 |  | 
|---|
| [1032] | 36 | #include "GraphicsEngine.h" | 
|---|
| [742] | 37 | #include "util/Math.h" | 
|---|
| [633] | 38 |  | 
|---|
|  | 39 | namespace orxonox | 
|---|
|  | 40 | { | 
|---|
|  | 41 | unsigned int BillboardSet::billboardSetCounter_s = 0; | 
|---|
|  | 42 |  | 
|---|
|  | 43 | BillboardSet::BillboardSet() | 
|---|
|  | 44 | { | 
|---|
|  | 45 | this->billboardSet_ = 0; | 
|---|
|  | 46 | } | 
|---|
|  | 47 |  | 
|---|
| [715] | 48 | void BillboardSet::setBillboardSet(const std::string& file, const ColourValue& colour, int count, const Vector3& position) | 
|---|
| [633] | 49 | { | 
|---|
|  | 50 | std::ostringstream name; | 
|---|
|  | 51 | name << (BillboardSet::billboardSetCounter_s++); | 
|---|
| [1032] | 52 | this->billboardSet_ = GraphicsEngine::getSingleton().getSceneManager()->createBillboardSet("Billboard" + name.str(), count); | 
|---|
| [633] | 53 | this->billboardSet_->createBillboard(position, colour); | 
|---|
|  | 54 | this->billboardSet_->setMaterialName(file); | 
|---|
|  | 55 | } | 
|---|
|  | 56 |  | 
|---|
|  | 57 | BillboardSet::~BillboardSet() | 
|---|
|  | 58 | { | 
|---|
|  | 59 | if (this->billboardSet_) | 
|---|
| [1032] | 60 | GraphicsEngine::getSingleton().getSceneManager()->destroyBillboardSet(this->billboardSet_); | 
|---|
| [633] | 61 | } | 
|---|
|  | 62 | } | 
|---|