| [3060] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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| [5896] | 23 |  *      Erwin 'vaiursch' Herrsche | 
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 | 24 |  *      Reto Grieder | 
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| [3060] | 25 |  *   Co-authors: | 
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 | 26 |  *      ... | 
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 | 27 |  * | 
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 | 28 |  */ | 
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| [3196] | 29 |  | 
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| [5896] | 30 | #include "WorldSound.h" | 
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| [3196] | 31 |  | 
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| [3060] | 32 | #include <AL/alut.h> | 
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| [3196] | 33 | #include "util/Math.h" | 
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| [5914] | 34 | #include "core/CoreIncludes.h" | 
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| [5896] | 35 | #include "core/EventIncludes.h" | 
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 | 36 | #include "core/XMLPort.h" | 
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| [3060] | 37 |  | 
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| [5738] | 38 | namespace orxonox | 
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| [3060] | 39 | { | 
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| [5896] | 40 |     CreateFactory(WorldSound); | 
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 | 41 |  | 
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 | 42 |     WorldSound::WorldSound(BaseObject* creator) | 
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 | 43 |         : StaticEntity(creator) | 
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| [3060] | 44 |     { | 
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| [5896] | 45 |         RegisterObject(WorldSound); | 
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 | 46 |     } | 
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| [3060] | 47 |  | 
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| [5896] | 48 |     WorldSound::~WorldSound() | 
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 | 49 |     { | 
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| [3060] | 50 |     } | 
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 | 51 |  | 
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| [5896] | 52 |     void WorldSound::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| [3060] | 53 |     { | 
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| [5896] | 54 |         SUPER(WorldSound, XMLPort, xmlelement, mode); | 
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| [5899] | 55 |         XMLPortParamExtern(WorldSound, BaseSound, this, "source", setSource, getSource, xmlelement, mode); | 
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| [5896] | 56 |         XMLPortParamExtern(WorldSound, BaseSound, this, "loop", setLoop, getLoop, xmlelement, mode); | 
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 | 57 |         XMLPortParamExtern(WorldSound, BaseSound, this, "playOnLoad", setPlayOnLoad, getPlayOnLoad, xmlelement, mode); | 
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| [3060] | 58 |     } | 
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 | 59 |  | 
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| [5896] | 60 |     void WorldSound::XMLEventPort(Element& xmlelement, XMLPort::Mode mode) | 
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| [3060] | 61 |     { | 
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| [5896] | 62 |         SUPER(WorldSound, XMLEventPort, xmlelement, mode); | 
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 | 63 |         XMLPortEventState(WorldSound, BaseObject, "play", play, xmlelement, mode); | 
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| [3060] | 64 |     } | 
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 | 65 |  | 
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| [5896] | 66 |     void WorldSound::tick(float dt) | 
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 | 67 |     { | 
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| [5899] | 68 |         if (alIsSource(this->audioSource_)) | 
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| [5896] | 69 |         { | 
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 | 70 |             const Vector3& pos = this->getWorldPosition(); | 
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| [5899] | 71 |             alSource3f(this->audioSource_, AL_POSITION, pos.x, pos.y, pos.z); | 
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| [3060] | 72 |             ALenum error = alGetError(); | 
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| [5896] | 73 |             if (error == AL_INVALID_VALUE) | 
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| [3060] | 74 |                 COUT(2) << "Sound: OpenAL: Invalid sound position" << std::endl; | 
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 | 75 |  | 
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| [5896] | 76 |             const Vector3& vel = this->getVelocity(); | 
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| [5899] | 77 |             alSource3f(this->audioSource_, AL_VELOCITY, vel.x, vel.y, vel.z); | 
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| [3060] | 78 |             error = alGetError(); | 
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| [5896] | 79 |             if (error == AL_INVALID_VALUE) | 
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| [3060] | 80 |                 COUT(2) << "Sound: OpenAL: Invalid sound velocity" << std::endl; | 
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 | 81 |  | 
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| [5896] | 82 |             const Quaternion& orient = this->getWorldOrientation(); | 
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| [3060] | 83 |             Vector3 at = orient.zAxis(); | 
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| [5899] | 84 |             alSource3f(this->audioSource_, AL_DIRECTION, at.x, at.y, at.z); | 
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| [3060] | 85 |             error = alGetError(); | 
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| [5896] | 86 |             if (error == AL_INVALID_VALUE) | 
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| [3060] | 87 |                 COUT(2) << "Sound: OpenAL: Invalid sound direction" << std::endl; | 
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 | 88 |         } | 
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 | 89 |     } | 
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 | 90 |  | 
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| [5896] | 91 | } | 
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