| [7854] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabian 'x3n' Landau | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #include "WorldAmbientSound.h" | 
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|  | 30 |  | 
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|  | 31 | #include "core/CoreIncludes.h" | 
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|  | 32 | #include "core/EventIncludes.h" | 
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|  | 33 | #include "core/XMLPort.h" | 
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|  | 34 | #include "AmbientSound.h" | 
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| [10624] | 35 | #include "core/command/ConsoleCommandIncludes.h" | 
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| [9939] | 36 | #include <exception> | 
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| [7854] | 37 |  | 
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| [9939] | 38 |  | 
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| [7854] | 39 | namespace orxonox | 
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|  | 40 | { | 
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| [9945] | 41 | SetConsoleCommand("WorldAmbientSound", "nextsong",      &WorldAmbientSound::nextSong); | 
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| [9939] | 42 |  | 
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| [9667] | 43 | RegisterClass(WorldAmbientSound); | 
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| [7854] | 44 |  | 
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| [9667] | 45 | WorldAmbientSound::WorldAmbientSound(Context* context) : BaseObject(context), Synchronisable(context) | 
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| [7854] | 46 | { | 
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|  | 47 | RegisterObject(WorldAmbientSound); | 
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|  | 48 |  | 
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|  | 49 | this->ambientSound_ = new AmbientSound(); | 
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|  | 50 | this->registerVariables(); | 
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| [11071] | 51 | soundList_.emplace_back("Earth.ogg"); | 
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|  | 52 | soundList_.emplace_back("Jupiter.ogg"); | 
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|  | 53 | soundList_.emplace_back("Mars.ogg"); | 
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|  | 54 | soundList_.emplace_back("allgorythm-lift_up.ogg"); | 
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|  | 55 | soundList_.emplace_back("allgorythm-resonance_blaster.ogg"); | 
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|  | 56 | soundList_.emplace_back("AlphaCentauri.ogg"); | 
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|  | 57 | soundList_.emplace_back("Asteroid_rocks.ogg"); | 
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|  | 58 | soundList_.emplace_back("Ganymede.ogg"); | 
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|  | 59 | soundList_.emplace_back("luke_grey_-_hypermode.ogg"); | 
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| [11358] | 60 | soundList_.emplace_back("racetheme.ogg"); | 
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| [9939] | 61 |  | 
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| [11358] | 62 |  | 
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| [7854] | 63 | } | 
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|  | 64 | WorldAmbientSound::~WorldAmbientSound() | 
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|  | 65 | { | 
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|  | 66 | if (this->isInitialized()) | 
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|  | 67 | { | 
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|  | 68 | this->ambientSound_->destroy(); | 
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| [9939] | 69 | WorldAmbientSound::soundList_.clear(); | 
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| [7854] | 70 | } | 
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|  | 71 | } | 
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|  | 72 |  | 
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|  | 73 | void WorldAmbientSound::registerVariables() | 
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|  | 74 | { | 
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|  | 75 | registerVariable(this->ambientSound_->ambientSource_, ObjectDirection::ToClient, new NetworkCallback<AmbientSound>(this->ambientSound_, &AmbientSound::ambientSourceChanged)); | 
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|  | 76 | registerVariable(this->ambientSound_->bLooping_,      ObjectDirection::ToClient, new NetworkCallback<AmbientSound>(this->ambientSound_, &AmbientSound::loopingChanged)); | 
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|  | 77 | registerVariable(this->ambientSound_->pitch_,         ObjectDirection::ToClient, new NetworkCallback<AmbientSound>(this->ambientSound_, &AmbientSound::pitchChanged)); | 
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|  | 78 | registerVariable(this->ambientSound_->bPlayOnLoad_,   ObjectDirection::ToClient, new NetworkCallback<AmbientSound>(this->ambientSound_, &AmbientSound::playOnLoadChanged)); | 
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|  | 79 | } | 
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|  | 80 |  | 
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|  | 81 | void WorldAmbientSound::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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|  | 82 | { | 
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|  | 83 | SUPER(WorldAmbientSound, XMLPort, xmlelement, mode); | 
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|  | 84 |  | 
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|  | 85 | XMLPortParamExtern(WorldAmbientSound, BaseSound, static_cast<BaseSound*>(this->ambientSound_), "looping", setLooping, getLooping, xmlelement, mode); | 
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|  | 86 | XMLPortParamExtern(WorldAmbientSound, BaseSound, static_cast<BaseSound*>(this->ambientSound_), "pitch",   setPitch,   getPitch,   xmlelement, mode); | 
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|  | 87 |  | 
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|  | 88 | XMLPortParamExtern(WorldAmbientSound, AmbientSound, this->ambientSound_, "source",     setAmbientSource, getAmbientSource, xmlelement, mode); | 
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|  | 89 | XMLPortParamExtern(WorldAmbientSound, AmbientSound, this->ambientSound_, "playOnLoad", setPlayOnLoad,    getPlayOnLoad,    xmlelement, mode); | 
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|  | 90 | } | 
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|  | 91 |  | 
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|  | 92 | void WorldAmbientSound::XMLEventPort(Element& xmlelement, XMLPort::Mode mode) | 
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|  | 93 | { | 
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|  | 94 | SUPER(WorldAmbientSound, XMLEventPort, xmlelement, mode); | 
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|  | 95 |  | 
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|  | 96 | XMLPortEventState(WorldAmbientSound, BaseObject, "play", play, xmlelement, mode); | 
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|  | 97 | } | 
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|  | 98 |  | 
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|  | 99 | void WorldAmbientSound::play() | 
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|  | 100 | { | 
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|  | 101 | this->ambientSound_->play(); | 
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|  | 102 | } | 
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|  | 103 |  | 
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|  | 104 | void WorldAmbientSound::changedActivity() | 
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|  | 105 | { | 
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|  | 106 | SUPER(WorldAmbientSound, changedActivity); | 
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|  | 107 |  | 
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|  | 108 | if (this->isActive()) | 
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|  | 109 | this->ambientSound_->play(); | 
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|  | 110 | else | 
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|  | 111 | this->ambientSound_->stop(); | 
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|  | 112 | } | 
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| [9939] | 113 |  | 
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|  | 114 | void WorldAmbientSound::nextSong() | 
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|  | 115 | { | 
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|  | 116 |  | 
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| [9945] | 117 | //HACK: Assuption - there is only one WorldAmbientSound in a level and only one level is used. | 
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| [11071] | 118 | for (WorldAmbientSound* sound : ObjectList<WorldAmbientSound>()) | 
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| [9945] | 119 | { | 
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| [11071] | 120 | while(sound->ambientSound_->setAmbientSource(WorldAmbientSound::soundList_[WorldAmbientSound::soundNumber_]) == false){ | 
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| [9945] | 121 | WorldAmbientSound::soundNumber_ = (WorldAmbientSound::soundNumber_ + 1) % WorldAmbientSound::soundList_.size(); | 
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|  | 122 | } | 
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|  | 123 | WorldAmbientSound::soundNumber_ = (WorldAmbientSound::soundNumber_ + 1) % WorldAmbientSound::soundList_.size(); | 
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|  | 124 | } | 
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| [9939] | 125 | } | 
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| [7854] | 126 | } | 
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