| [7854] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "WorldAmbientSound.h" | 
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 | 30 |  | 
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 | 31 | #include "core/CoreIncludes.h" | 
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 | 32 | #include "core/EventIncludes.h" | 
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 | 33 | #include "core/XMLPort.h" | 
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 | 34 | #include "AmbientSound.h" | 
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| [9939] | 35 | #include "core/command/ConsoleCommand.h" | 
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 | 36 | #include <exception> | 
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| [7854] | 37 |  | 
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| [9939] | 38 |  | 
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| [7854] | 39 | namespace orxonox | 
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 | 40 | { | 
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| [9945] | 41 |     SetConsoleCommand("WorldAmbientSound", "nextsong",      &WorldAmbientSound::nextSong); | 
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| [9939] | 42 |  | 
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| [9667] | 43 |     RegisterClass(WorldAmbientSound); | 
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| [7854] | 44 |  | 
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| [9667] | 45 |     WorldAmbientSound::WorldAmbientSound(Context* context) : BaseObject(context), Synchronisable(context) | 
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| [7854] | 46 |     { | 
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 | 47 |         RegisterObject(WorldAmbientSound); | 
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 | 48 |  | 
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 | 49 |         this->ambientSound_ = new AmbientSound(); | 
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 | 50 |         this->registerVariables(); | 
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| [9939] | 51 |         soundList_.push_back("Earth.ogg"); | 
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 | 52 |         soundList_.push_back("Jupiter.ogg"); | 
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 | 53 |         soundList_.push_back("Mars.ogg"); | 
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 | 54 |         soundList_.push_back("allgorythm-lift_up.ogg"); | 
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 | 55 |         soundList_.push_back("allgorythm-resonance_blaster.ogg"); | 
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 | 56 |         soundList_.push_back("AlphaCentauri.ogg"); | 
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 | 57 |         soundList_.push_back("Asteroid_rocks.ogg"); | 
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 | 58 |         soundList_.push_back("Ganymede.ogg"); | 
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 | 59 |         soundList_.push_back("luke_grey_-_hypermode.ogg"); | 
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 | 60 |  | 
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| [7854] | 61 |     } | 
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 | 62 |     WorldAmbientSound::~WorldAmbientSound() | 
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 | 63 |     { | 
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 | 64 |         if (this->isInitialized()) | 
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 | 65 |         { | 
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 | 66 |             this->ambientSound_->destroy(); | 
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| [9939] | 67 |             WorldAmbientSound::soundList_.clear(); | 
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| [7854] | 68 |         } | 
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 | 69 |     } | 
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 | 70 |  | 
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 | 71 |     void WorldAmbientSound::registerVariables() | 
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 | 72 |     { | 
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 | 73 |         registerVariable(this->ambientSound_->ambientSource_, ObjectDirection::ToClient, new NetworkCallback<AmbientSound>(this->ambientSound_, &AmbientSound::ambientSourceChanged)); | 
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 | 74 |         registerVariable(this->ambientSound_->bLooping_,      ObjectDirection::ToClient, new NetworkCallback<AmbientSound>(this->ambientSound_, &AmbientSound::loopingChanged)); | 
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 | 75 |         registerVariable(this->ambientSound_->pitch_,         ObjectDirection::ToClient, new NetworkCallback<AmbientSound>(this->ambientSound_, &AmbientSound::pitchChanged)); | 
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 | 76 |         registerVariable(this->ambientSound_->bPlayOnLoad_,   ObjectDirection::ToClient, new NetworkCallback<AmbientSound>(this->ambientSound_, &AmbientSound::playOnLoadChanged)); | 
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 | 77 |     } | 
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 | 78 |  | 
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 | 79 |     void WorldAmbientSound::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 80 |     { | 
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 | 81 |         SUPER(WorldAmbientSound, XMLPort, xmlelement, mode); | 
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 | 82 |  | 
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 | 83 |         XMLPortParamExtern(WorldAmbientSound, BaseSound, static_cast<BaseSound*>(this->ambientSound_), "looping", setLooping, getLooping, xmlelement, mode); | 
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 | 84 |         XMLPortParamExtern(WorldAmbientSound, BaseSound, static_cast<BaseSound*>(this->ambientSound_), "pitch",   setPitch,   getPitch,   xmlelement, mode); | 
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 | 85 |  | 
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 | 86 |         XMLPortParamExtern(WorldAmbientSound, AmbientSound, this->ambientSound_, "source",     setAmbientSource, getAmbientSource, xmlelement, mode); | 
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 | 87 |         XMLPortParamExtern(WorldAmbientSound, AmbientSound, this->ambientSound_, "playOnLoad", setPlayOnLoad,    getPlayOnLoad,    xmlelement, mode); | 
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 | 88 |     } | 
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 | 89 |  | 
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 | 90 |     void WorldAmbientSound::XMLEventPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 91 |     { | 
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 | 92 |         SUPER(WorldAmbientSound, XMLEventPort, xmlelement, mode); | 
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 | 93 |  | 
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 | 94 |         XMLPortEventState(WorldAmbientSound, BaseObject, "play", play, xmlelement, mode); | 
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 | 95 |     } | 
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 | 96 |  | 
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 | 97 |     void WorldAmbientSound::play() | 
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 | 98 |     { | 
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 | 99 |         this->ambientSound_->play(); | 
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 | 100 |     } | 
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 | 101 |  | 
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 | 102 |     void WorldAmbientSound::changedActivity() | 
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 | 103 |     { | 
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 | 104 |         SUPER(WorldAmbientSound, changedActivity); | 
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 | 105 |  | 
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 | 106 |         if (this->isActive()) | 
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 | 107 |             this->ambientSound_->play(); | 
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 | 108 |         else | 
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 | 109 |             this->ambientSound_->stop(); | 
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 | 110 |     } | 
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| [9939] | 111 |  | 
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 | 112 |     void WorldAmbientSound::nextSong() | 
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 | 113 |     { | 
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 | 114 |  | 
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| [9945] | 115 |         //HACK: Assuption - there is only one WorldAmbientSound in a level and only one level is used. | 
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 | 116 |         for (ObjectList<WorldAmbientSound>::iterator it = ObjectList<WorldAmbientSound>::begin(); | 
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 | 117 |              it != ObjectList<WorldAmbientSound>::end(); ++it) | 
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 | 118 |         { | 
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 | 119 |             while(it->ambientSound_->setAmbientSource(WorldAmbientSound::soundList_[WorldAmbientSound::soundNumber_]) == false){ | 
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 | 120 |                 WorldAmbientSound::soundNumber_ = (WorldAmbientSound::soundNumber_ + 1) % WorldAmbientSound::soundList_.size(); | 
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 | 121 |             } | 
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 | 122 |             WorldAmbientSound::soundNumber_ = (WorldAmbientSound::soundNumber_ + 1) % WorldAmbientSound::soundList_.size(); | 
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 | 123 |         } | 
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| [9939] | 124 |     } | 
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| [7854] | 125 | } | 
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