| 
                Last change
                  on this file since 8689 was
                  7854,
                  checked in by landauf, 15 years ago
           | 
        
        
          | 
               
detached AmbientSound from BaseObject - AmbientSound can not be placed directly in a level file anymore 
instead added WorldAmbientSound, a BaseObject which can be placed in a level file to create and control ambient sound 
 
with this change, the level can be destroyed completely because WorldAmbientSound can be deleted immediately at the end of the level, while the AmbientSound remains active until it faded out. 
 
           | 
        
        
          
            
              - 
                  Property svn:eol-style set to
                  
native
               
             
           | 
        
        | 
            File size:
            164 bytes
           | 
      
      
        
  | Rev | Line |   | 
|---|
| [3060] | 1 | ADD_SOURCE_FILES(ORXONOX_SRC_FILES | 
|---|
| [7854] | 2 |   AmbientSound.cc | 
|---|
 | 3 |   BaseSound.cc | 
|---|
 | 4 |   SoundBuffer.cc | 
|---|
 | 5 |   SoundManager.cc | 
|---|
 | 6 |   SoundStreamer.cc | 
|---|
 | 7 |   WorldAmbientSound.cc | 
|---|
 | 8 |   WorldSound.cc | 
|---|
| [3060] | 9 | ) | 
|---|
 | 10 |  | 
|---|
       
      
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