| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Erwin 'vaiursch' Herrsche |
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| 24 | * Co-authors: |
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| 25 | * Reto Grieder |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _BaseSound_H__ |
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| 30 | #define _BaseSound_H__ |
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| 31 | |
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| 32 | #include "OrxonoxPrereqs.h" |
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| 33 | |
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| 34 | #include <string> |
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| 35 | #include <memory> |
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| 36 | #include <OgreDataStream.h> |
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| 37 | #include "core/object/Listable.h" |
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| 38 | |
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| 39 | namespace orxonox |
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| 40 | { |
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| 41 | /** |
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| 42 | * The BaseSound class is the base class for all sound file loader classes. |
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| 43 | * It serves as main interface to the OpenAL library. |
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| 44 | */ |
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| 45 | class _OrxonoxExport BaseSound : virtual public Listable |
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| 46 | { |
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| 47 | public: |
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| 48 | BaseSound(); |
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| 49 | |
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| 50 | void XMLPortExtern(Element& xmlelement, XMLPort::Mode mode); |
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| 51 | |
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| 52 | virtual void play() { this->doPlay(); } |
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| 53 | virtual bool stop() { return this->doStop(); } // returns true if the sound source was destroyed |
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| 54 | virtual void pause() { this->doPause(); } |
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| 55 | |
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| 56 | bool isPlaying() const { return this->state_ == State::Playing; } |
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| 57 | bool isPaused() const { return this->state_ == State::Paused; } |
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| 58 | bool isStopped() const { return this->state_ == State::Stopped; } |
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| 59 | |
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| 60 | virtual void setSource(const std::string& source); |
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| 61 | virtual const std::string& getSource() const |
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| 62 | { return this->source_; } |
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| 63 | |
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| 64 | void setVolume(float vol); |
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| 65 | float getVolume() const |
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| 66 | { return this->volume_; } |
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| 67 | void updateVolume(); |
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| 68 | |
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| 69 | bool getLooping() const |
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| 70 | { return this->bLooping_; } |
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| 71 | void setLooping(bool val); |
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| 72 | |
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| 73 | float getPitch() const |
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| 74 | { return this->pitch_; } |
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| 75 | void setPitch(float pitch); |
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| 76 | |
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| 77 | protected: |
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| 78 | enum class State |
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| 79 | { |
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| 80 | Stopped, |
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| 81 | Playing, |
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| 82 | Paused |
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| 83 | }; |
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| 84 | |
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| 85 | virtual ~BaseSound(); |
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| 86 | |
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| 87 | void doPlay(); |
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| 88 | bool doStop(); // returns true if the sound source was destroyed |
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| 89 | void doPause(); |
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| 90 | |
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| 91 | // network callbacks |
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| 92 | inline void pitchChanged() |
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| 93 | { this->setPitch(this->pitch_); } |
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| 94 | inline void loopingChanged() |
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| 95 | { this->setLooping(this->bLooping_); } |
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| 96 | inline void volumeChanged() |
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| 97 | { this->setVolume(this->volume_); } |
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| 98 | inline void sourceChanged() |
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| 99 | { this->setSource(this->source_); } |
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| 100 | void stateChanged(); |
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| 101 | |
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| 102 | virtual void initialiseSource(); |
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| 103 | ALint getSourceState() const; |
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| 104 | |
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| 105 | virtual float getRealVolume() = 0; |
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| 106 | |
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| 107 | ALuint audioSource_; |
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| 108 | bool bPooling_; |
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| 109 | std::shared_ptr<SoundBuffer> soundBuffer_; |
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| 110 | std::string source_; |
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| 111 | float volume_; |
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| 112 | bool bLooping_; |
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| 113 | State state_; // This Variable is actually of type State |
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| 114 | float pitch_; |
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| 115 | |
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| 116 | private: |
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| 117 | DataStreamPtr dataStream_; |
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| 118 | }; |
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| 119 | } |
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| 120 | |
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| 121 | #endif /* _BaseSound_H__ */ |
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