| [3060] | 1 | /* |
|---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
|---|
| 3 | * > www.orxonox.net < |
|---|
| 4 | * |
|---|
| 5 | * |
|---|
| 6 | * License notice: |
|---|
| 7 | * |
|---|
| 8 | * This program is free software; you can redistribute it and/or |
|---|
| 9 | * modify it under the terms of the GNU General Public License |
|---|
| 10 | * as published by the Free Software Foundation; either version 2 |
|---|
| 11 | * of the License, or (at your option) any later version. |
|---|
| 12 | * |
|---|
| 13 | * This program is distributed in the hope that it will be useful, |
|---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 16 | * GNU General Public License for more details. |
|---|
| 17 | * |
|---|
| 18 | * You should have received a copy of the GNU General Public License |
|---|
| 19 | * along with this program; if not, write to the Free Software |
|---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
|---|
| 21 | * |
|---|
| 22 | * Author: |
|---|
| [5896] | 23 | * Reto Grieder |
|---|
| [3060] | 24 | * Co-authors: |
|---|
| 25 | * ... |
|---|
| 26 | * |
|---|
| 27 | */ |
|---|
| [3196] | 28 | |
|---|
| [5896] | 29 | #include "AmbientSound.h" |
|---|
| [3196] | 30 | |
|---|
| [5914] | 31 | #include "core/CoreIncludes.h" |
|---|
| [5896] | 32 | #include "core/EventIncludes.h" |
|---|
| 33 | #include "core/XMLPort.h" |
|---|
| [3060] | 34 | |
|---|
| [5738] | 35 | namespace orxonox |
|---|
| [3060] | 36 | { |
|---|
| [5896] | 37 | CreateFactory(AmbientSound); |
|---|
| 38 | |
|---|
| 39 | AmbientSound::AmbientSound(BaseObject* creator) |
|---|
| 40 | : BaseObject(creator) |
|---|
| [3060] | 41 | { |
|---|
| [5896] | 42 | RegisterObject(AmbientSound); |
|---|
| [3060] | 43 | } |
|---|
| 44 | |
|---|
| [5896] | 45 | AmbientSound::~AmbientSound() |
|---|
| [3060] | 46 | { |
|---|
| 47 | } |
|---|
| 48 | |
|---|
| [5896] | 49 | void AmbientSound::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
|---|
| [3060] | 50 | { |
|---|
| [5896] | 51 | SUPER(AmbientSound, XMLPort, xmlelement, mode); |
|---|
| [5899] | 52 | XMLPortParamExtern(AmbientSound, BaseSound, this, "source", setSource, getSource, xmlelement, mode); |
|---|
| [5896] | 53 | XMLPortParamExtern(AmbientSound, BaseSound, this, "loop", setLoop, getLoop, xmlelement, mode); |
|---|
| 54 | XMLPortParamExtern(AmbientSound, BaseSound, this, "playOnLoad", setPlayOnLoad, getPlayOnLoad, xmlelement, mode); |
|---|
| [3060] | 55 | } |
|---|
| 56 | |
|---|
| [5896] | 57 | void AmbientSound::XMLEventPort(Element& xmlelement, XMLPort::Mode mode) |
|---|
| [3060] | 58 | { |
|---|
| [5896] | 59 | SUPER(AmbientSound, XMLEventPort, xmlelement, mode); |
|---|
| 60 | XMLPortEventState(AmbientSound, BaseObject, "play", play, xmlelement, mode); |
|---|
| [3060] | 61 | } |
|---|
| [5896] | 62 | } |
|---|