| [3078] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Daniel 'Huty' Haggenmueller | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | /** | 
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 | 30 |     @file | 
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 | 31 |     @brief Definition of HealthUsable. | 
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 | 32 | */ | 
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 | 33 |  | 
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 | 34 | #ifndef _HealthUsable_H__ | 
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 | 35 | #define _HealthUsable_H__ | 
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 | 36 |  | 
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 | 37 | #include "OrxonoxPrereqs.h" | 
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 | 38 |  | 
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| [3196] | 39 | #include <climits> | 
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| [5735] | 40 | #include "pickup/UsableItem.h" | 
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| [3078] | 41 |  | 
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 | 42 | namespace orxonox | 
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 | 43 | { | 
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 | 44 |     /** | 
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 | 45 |         @brief Health-item, enables player recover health when used. | 
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 | 46 |     */ | 
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 | 47 |     class _OrxonoxExport HealthUsable : public UsableItem | 
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 | 48 |     { | 
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 | 49 |     public: | 
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 | 50 |         HealthUsable(BaseObject* creator);      //!< Constructor | 
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 | 51 |         virtual ~HealthUsable();                //!< Deconstructor | 
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 | 52 |  | 
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 | 53 |         virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);  //!< XMLPort | 
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 | 54 |  | 
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 | 55 |         virtual int getMaxCarryAmount() const | 
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 | 56 |             { return INT_MAX; } | 
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 | 57 |  | 
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 | 58 |         virtual void used(Pawn* pawn);          //!< Called when the item is used. | 
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 | 59 |  | 
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 | 60 |         virtual bool pickedUp(Pawn* pawn);      //!< Called when the item is picked up. | 
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 | 61 |         virtual bool dropped(Pawn* pawn);       //!< Called when the item is dropped. | 
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 | 62 |  | 
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 | 63 |         /** | 
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 | 64 |             @brief Get the amount of jumps available. | 
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 | 65 |             @return Returns how many times the item can be used. | 
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 | 66 |         */ | 
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 | 67 |         inline float getRecoveredHealth() const | 
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 | 68 |             { return this->recoveredHealth_; } | 
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 | 69 |         /** | 
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 | 70 |             @brief Set the amount of jumps available. | 
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 | 71 |             @param num New number of available jumps. | 
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 | 72 |         */ | 
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 | 73 |         inline void setRecoveredHealth(float recovery) | 
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 | 74 |             { this->recoveredHealth_ = recovery; } | 
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 | 75 |     private: | 
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 | 76 |         float recoveredHealth_;    //!< Amount of jumps still available. | 
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 | 77 |     }; | 
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 | 78 | } | 
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 | 79 |  | 
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 | 80 | #endif /* _HealthUsable_H__ */ | 
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