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source: code/trunk/src/orxonox/particle/ParticleInterface.h @ 1552

Last change on this file since 1552 was 1552, checked in by landauf, 16 years ago

several improvements:

  • AI works properly now - add enemies with 'createEnemy x' where x is the number of enemies to add, default is 1. You can remove AI ships with 'killEnemies'.
  • Added new explosion (with smoke)
  • Added new projectile (with trail)
  • Added new thruster emitter
  • AI ships are destroyable - they start with 100 hp, each hit makes 15 hp damage, this value is configurable in the config-file: [Projectile] damage_
  • Added AI ship spawn and explosion effects
  • Property svn:eol-style set to native
File size: 2.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      ...
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _ParticleInterface_H__
30#define _ParticleInterface_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <string>
35#include <OgreParticleEmitter.h>
36
37#include "util/Math.h"
38
39#define getAllEmitters() \
40  storeThisAsCurrentParticleInterface(); \
41  for (unsigned int i = 0; i < ParticleInterface::getCurrentParticleInterface()->getNumEmitters(); ++i) \
42    ParticleInterface::getCurrentParticleInterface()->getEmitter(i)
43
44namespace orxonox
45{
46  class _OrxonoxExport ParticleInterface
47  {
48    public:
49      ParticleInterface(const std::string& templateName);
50      ~ParticleInterface();
51
52      inline Ogre::ParticleSystem* getParticleSystem() const
53        { return this->particleSystem_; }
54
55      void addToSceneNode(Ogre::SceneNode* sceneNode);
56      void detachFromSceneNode();
57
58      Ogre::ParticleEmitter* createNewEmitter();
59      Ogre::ParticleEmitter* getEmitter(unsigned int emitterNr) const;
60      void removeEmitter(unsigned int emitterNr);
61      void removeAllEmitters();
62      unsigned int getNumEmitters() const;
63
64      Ogre::ParticleAffector* addAffector(const std::string& name);
65      Ogre::ParticleAffector* getAffector(unsigned int affectorNr) const;
66      void removeAffector(unsigned int affectorNr);
67      void removeAllAffectors();
68      unsigned int getNumAffectors() const;
69
70      float getSpeedFactor() const;
71      void setSpeedFactor(float factor);
72      bool getKeepParticlesInLocalSpace() const;
73      void setKeepParticlesInLocalSpace(bool keep);
74
75      void setEnabled(bool enable);
76
77      inline void storeThisAsCurrentParticleInterface()
78        { ParticleInterface::currentParticleInterface_s = this; }
79      inline static ParticleInterface* getCurrentParticleInterface()
80        { return ParticleInterface::currentParticleInterface_s; }
81
82    private:
83      static ParticleInterface* currentParticleInterface_s;
84      static unsigned int counter_s;
85      Ogre::SceneNode* sceneNode_;
86      Ogre::ParticleSystem* particleSystem_;
87  };
88}
89
90#endif /* _ParticleInterface_H__ */
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