Last change
on this file since 2911 was
2890,
checked in by landauf, 15 years ago
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- Added overlay element for the Pong Gametype
- Changed the type of the overlay's owner to BaseObject (former ControllableEntity) to allow other classes to own an overlay (for example a Gametype)
- OverlayGroup does now use a std::set instead of a std::map to store it's overlay elements. Therefore a name is not anymore compulsory for an overlay element.
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-
Property svn:eol-style set to
native
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File size:
169 bytes
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