| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Definition of the OverlayGroup class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "OverlayGroup.h" | 
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| 35 |  | 
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| 36 | #include "core/CoreIncludes.h" | 
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| 37 | #include "core/XMLPort.h" | 
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| 38 | #include "core/command/ConsoleCommandIncludes.h" | 
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| 39 | #include "OrxonoxOverlay.h" | 
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| 40 | #include "gametypes/Gametype.h" | 
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| 41 |  | 
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| 42 | namespace orxonox | 
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| 43 | { | 
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| 44 | RegisterClass(OverlayGroup); | 
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| 45 |  | 
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| 46 | SetConsoleCommand("OverlayGroup", "toggleVisibility", &OverlayGroup::toggleVisibility); | 
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| 47 | SetConsoleCommand("OverlayGroup", "show", &OverlayGroup::show); | 
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| 48 | SetConsoleCommand("OverlayGroup", "scaleGroup",       &OverlayGroup::scaleGroup); | 
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| 49 | SetConsoleCommand("OverlayGroup", "scrollGroup",      &OverlayGroup::scrollGroup); | 
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| 50 |  | 
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| 51 | OverlayGroup::OverlayGroup(Context* context) | 
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| 52 | : BaseObject(context) | 
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| 53 | { | 
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| 54 | RegisterObject(OverlayGroup); | 
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| 55 |  | 
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| 56 | this->owner_ = 0; | 
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| 57 |  | 
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| 58 | setScale(Vector2(1.0, 1.0)); | 
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| 59 | setScroll(Vector2(0.0, 0.0)); | 
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| 60 | } | 
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| 61 |  | 
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| 62 | OverlayGroup::~OverlayGroup() | 
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| 63 | { | 
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| 64 | for (std::set< StrongPtr<OrxonoxOverlay> >::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) | 
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| 65 | (*it)->destroy(); | 
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| 66 | this->hudElements_.clear(); | 
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| 67 | } | 
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| 68 |  | 
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| 69 | /** | 
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| 70 | @brief | 
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| 71 | Loads the group and all its children OrxonoxOverlays. | 
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| 72 | @copydoc | 
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| 73 | BaseObject::XMLPort() | 
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| 74 | */ | 
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| 75 | void OverlayGroup::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 76 | { | 
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| 77 | SUPER(OverlayGroup, XMLPort, xmlelement, mode); | 
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| 78 |  | 
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| 79 | XMLPortParam(OverlayGroup, "scale",  setScale,  getScale,  xmlelement, mode); | 
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| 80 | XMLPortParam(OverlayGroup, "scroll", setScroll, getScroll, xmlelement, mode); | 
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| 81 | // loads all the child elements | 
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| 82 | XMLPortObject(OverlayGroup, OrxonoxOverlay, "", addElement, getElement, xmlelement, mode); | 
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| 83 | } | 
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| 84 |  | 
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| 85 | //! Scales every element in the set. | 
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| 86 | void OverlayGroup::setScale(const Vector2& scale) | 
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| 87 | { | 
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| 88 | for (std::set< StrongPtr<OrxonoxOverlay> >::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) | 
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| 89 | (*it)->scale(scale / this->scale_); | 
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| 90 | this->scale_ = scale; | 
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| 91 | } | 
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| 92 |  | 
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| 93 | //! Scrolls every element in the set. | 
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| 94 | void OverlayGroup::setScroll(const Vector2& scroll) | 
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| 95 | { | 
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| 96 | for (std::set< StrongPtr<OrxonoxOverlay> >::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) | 
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| 97 | (*it)->scroll(scroll - this->scroll_); | 
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| 98 | this->scroll_ = scroll; | 
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| 99 | } | 
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| 100 |  | 
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| 101 | /** | 
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| 102 | @brief | 
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| 103 | Adds an element to the set (used when loading with XMLPort). | 
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| 104 | @remarks | 
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| 105 | The names of the OrxonoxOverlays have to be unique! | 
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| 106 | */ | 
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| 107 | void OverlayGroup::addElement(OrxonoxOverlay* element) | 
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| 108 | { | 
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| 109 | hudElements_.insert(element); | 
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| 110 | element->setOverlayGroup( this ); | 
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| 111 | if (this->owner_) | 
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| 112 | element->setOwner(this->owner_); | 
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| 113 | } | 
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| 114 |  | 
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| 115 | /** | 
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| 116 | @brief | 
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| 117 | Removes an element from the map. | 
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| 118 | @param element | 
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| 119 | A pointer to the element that is removed. | 
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| 120 | @return | 
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| 121 | Returns true if there was such an element to remove, false if not. | 
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| 122 | */ | 
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| 123 | bool OverlayGroup::removeElement(OrxonoxOverlay* element) | 
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| 124 | { | 
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| 125 | if(this->hudElements_.erase(element) == 0) | 
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| 126 | return false; | 
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| 127 | return true; | 
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| 128 | } | 
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| 129 |  | 
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| 130 | //! Returns a different element as long as index < hudElements_.size(). | 
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| 131 | OrxonoxOverlay* OverlayGroup::getElement(unsigned int index) | 
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| 132 | { | 
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| 133 | if (index < this->hudElements_.size()) | 
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| 134 | { | 
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| 135 | std::set< StrongPtr<OrxonoxOverlay> >::const_iterator it = hudElements_.begin(); | 
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| 136 | for (unsigned int i = 0; i != index; ++it, ++i) | 
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| 137 | ; | 
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| 138 | return *it; | 
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| 139 | } | 
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| 140 | else | 
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| 141 | return 0; | 
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| 142 | } | 
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| 143 |  | 
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| 144 | //! Changes the visibility of all elements | 
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| 145 | void OverlayGroup::changedVisibility() | 
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| 146 | { | 
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| 147 | SUPER( OverlayGroup, changedVisibility ); | 
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| 148 |  | 
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| 149 | for (std::set< StrongPtr<OrxonoxOverlay> >::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) | 
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| 150 | (*it)->changedVisibility(); //inform all Child Overlays that our visibility has changed | 
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| 151 | } | 
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| 152 |  | 
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| 153 | void OverlayGroup::setOwner(BaseObject* owner) | 
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| 154 | { | 
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| 155 | this->owner_ = owner; | 
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| 156 |  | 
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| 157 | for (std::set< StrongPtr<OrxonoxOverlay> >::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) | 
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| 158 | (*it)->setOwner(owner); | 
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| 159 | } | 
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| 160 |  | 
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| 161 | //########### Console commands ############ | 
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| 162 |  | 
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| 163 | /** | 
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| 164 | @brief | 
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| 165 | Hides/shows an overlay group by its name. | 
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| 166 | @param name | 
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| 167 | The name of the group defined BaseObject::setName() (usually done with the "name" | 
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| 168 | attribute in the xml file). | 
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| 169 | */ | 
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| 170 | /*static*/ void OverlayGroup::toggleVisibility(const std::string& name) | 
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| 171 | { | 
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| 172 | for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it) | 
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| 173 | { | 
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| 174 | if ((*it)->getName() == name) | 
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| 175 | (*it)->setVisible(!((*it)->isVisible())); | 
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| 176 | } | 
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| 177 | } | 
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| 178 |  | 
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| 179 | /** | 
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| 180 | @brief | 
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| 181 | Shows an overlay group by its name. | 
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| 182 | @param name | 
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| 183 | The name of the group defined BaseObject::setName() (usually done with the "name" attribute in the xml file). | 
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| 184 | */ | 
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| 185 | /*static*/ void OverlayGroup::show(const std::string& name) | 
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| 186 | { | 
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| 187 | for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it) | 
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| 188 | { | 
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| 189 | if ((*it)->getName() == name) | 
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| 190 | { | 
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| 191 | if((*it)->isVisible()) | 
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| 192 | (*it)->changedVisibility(); | 
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| 193 | else | 
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| 194 | (*it)->setVisible(!((*it)->isVisible())); | 
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| 195 | } | 
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| 196 | } | 
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| 197 | } | 
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| 198 |  | 
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| 199 | /** | 
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| 200 | @brief | 
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| 201 | Scales an overlay group by its name. | 
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| 202 | @param name | 
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| 203 | The name of the group defined BaseObject::setName() (usually done with the "name" | 
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| 204 | attribute in the xml file). | 
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| 205 | @param scale | 
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| 206 | The scaling factor | 
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| 207 | */ | 
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| 208 | /*static*/ void OverlayGroup::scaleGroup(const std::string& name, float scale) | 
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| 209 | { | 
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| 210 | for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it) | 
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| 211 | { | 
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| 212 | if ((*it)->getName() == name) | 
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| 213 | (*it)->scale(Vector2(scale, scale)); | 
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| 214 | } | 
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| 215 | } | 
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| 216 |  | 
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| 217 | /** | 
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| 218 | @brief | 
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| 219 | Scrolls an overlay group by its name. | 
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| 220 | @param name | 
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| 221 | The name of the group defined BaseObject::setName() (usually done with the "name" | 
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| 222 | attribute in the xml file). | 
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| 223 | @param scroll | 
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| 224 | The relative translation of the overlay group | 
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| 225 | */ | 
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| 226 | /*static*/ void OverlayGroup::scrollGroup(const std::string& name, const Vector2& scroll) | 
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| 227 | { | 
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| 228 | for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it) | 
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| 229 | { | 
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| 230 | if ((*it)->getName() == name) | 
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| 231 | (*it)->scroll(scroll); | 
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| 232 | } | 
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| 233 | } | 
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| 234 | } | 
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